Splinterlands | Calculated Reward Chest Value (1000 Chests)
To those that started with Splinterlands having a hard time growing their account organically to reach the silver league which gives much better rewards, I can highly recommend noise.cash where it is still fairly easy to get some outside funds to invest into the game helping you grow at the start.
1000 Reward Chests NumbersA lot has changed since making the original articles as the 2000 DEC Reward Chests that had 1% chance were removed and the chances were changed from 33%-33%-33%-1% to 50%-25%-25% for getting a Card-DEC-Potion
|Chest including||1000||Avg Value|
Card RewardsThe total value of the cards I received added up to 482.61$. While 1 out of 200 Chests is supposed to give a Legendary Card meaning I was expected to get 5 of them, It only ended up in being one due to bad variance I guess. I did however manage to get a Golden Epic Card which if I'm not mistaken has a 1 in 1250 chance of hitting. These were the best 3 most expensive cards I got:
Dark Energy Crystals RewardsThe 238 Chests that included some DEC had a total value of 8980 DEC or around 96.18$ which means the average value of a chest including DEC was around 0.40$ at the current price of 0.0107$ which it is currently at.
Potion RewardsWhile the Potions certainly do add some good value costing 0.04$ and 0.05$ in the shop, I'm not counting them as you need packs to actually get the value and they can't be sold. I personally have a total of 3433 Potions stacked now over both my accounts and I hope to be able to get around 300+ Packs to use most of them once the Chaos Legion Public Sale goes live to make use of them.
Compounding ValueHolding on to the Earned Cards and DEC from the Reward Chests added quite some Airdrop Points which earn passive SPS Daily and when staking eared Staking Rewards (+50% now) also giving vouchers which could be sold for quite high values. The 1000 Chests based on the cards they dropped also added over 10k collection power.
ConclusionThe average value for each Reward Chest currently on a sample of 1000 of them is around 0.60$ which means the price per chest of 0.126$ from the Quest Potions was an absolute steal. The key to growing in the game, even though it has become a lot harder, is to compound everything playing the long game while making use of all the ways the game allows you to earn (mainly blogging & being active in the community) reinvesting it into more collection power. There is however no way to be sure where it all will go and everything depends if enough people come in for everything to hold up.
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Interesting numbers. !PIZZA
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So even with some bad luck that's a pretty good return!
Fair point about compounding too, and you have to put something back in otherwise your SPS drop rate falls!
Yeah, the returns in Splinterlands are really good but they also come at a high risk. In the end, not that much will be needed to bring everything considerably down again and the upside in prices I guess is also limited.
Right now I'm taking somewhat a middle road approach, taking bit of profit here and there while letting rewards compound at the same time. It's going to be interesting to see where it all goes
Good statistics, although the odds were not met on some things, you got a good return ¿don't you think?
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So every 12 days we are suppose to get (without the quest potion), as beginners bronze III-II, 17 / 19 chests (depending on rank). That means 17 x 0.6$ (chest ~avg) = 10.2$ every season at minimum interest. And the price to join this game is as low as 10$. Which means PROFIT in every possible way. So cool <3
Hello friend! Excellent post and very informative. You were not very lucky in the number of legendaries but that epic foil rocks! By the way I am also creating content for new players trying to help them in the jungle. Any kind of help would be very welcome! https://www.splintertalk.io/@beffeater/splinterstats-season-61-report-card