BATTLE MAGE SECRETS WEEKLY CHALLENGE WITH- COUNTERSPELL

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Hello friends, how are you all, I hope you are well, healthy and enjoying your day. Here I am again with the Battle Mage Secrets Challenge. I am making this post after a long time because I was very busy with your exam. And I'm in Silver 1 league right now. And I have also bought Dec of about 50 hive. Because I am planning to upgrade my cards to go to gold league. Now my collection power is 99045. And I'm about to buy several cards from my DEC just waiting for the season to end. Sharing this with the Counterspell battle rule in battle. With this rule, all characters have the Magic Reflect ability.

Battle Rule and Mana

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To play this battle, I was given 48 mana and 2 types of baton rules, the first one is ENRAGE and the second one is COUNTERSPELL. Enrage Has increased Melee attack and Speed when damaged.

Magic Reflect - When hit with Magic damage, does reduced Magic damage back to the attacker. And I could only use four elements, water, earth, life and death.

COUNTERSPELL

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Magic Reflect - When hit with Magic damage, does reduced Magic damage back to the attacker

Line up

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Opponent's Summoner and cards

  • SHIELDBEARER
  • LUMINOUS EAGLE
  • TRUTHSPEAKER
  • LONE BOATMAN
  • PELACOR ARBALEST
  • MANTOID

My Summoner

  • Thaddius Brood

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  • HARKLAW
  • ARACHNE THUG
  • SILENT SHA-VI
  • RAVENHOOD WARDEN
  • LIRA THA DARK
  • RAA
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HARKLAW

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This card is of 8 mana. Performs two Melee attacks with two attacking speeds. It has three shields and 9 health. Because I have used this legendary card level 2 in this battle. That's why it has two types of abilities in this battle. The first ability is SHIELD and the second is IMMUNITY!. I put this card in first place. In SHIELD, it reduces the damage of the opposing team's MELEE or ranged attacks. And it removes negative effects in immunity ability. It has 2 more abilities Enrage and magic reflect
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ARACHNE THUG

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This is my very nice card which only costs 6 mana. Performs three Melee attacks with three attacking speeds. It has three shields and five health. It has its own REACH ability in which it can attack from other places as well. In this battle, I have used this card as a level 3 gold card. Because of battle rule it has two more abilities.That is
Enrage-Has increased Melee attack and Speed when damaged.

Magic Reflect-When hit with Magic damage, does reduced Magic damage back to the attacker.RNFetchBlobTmp_vi8lzrm5ezu95fnv8q44.jpg
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SILENT SHA-VI

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This is my favorite card. It is 5 Mana card. Normally does 2 melee attacks with 3 attacking speed. But because I have used it at level 3 in this battle, it is doing 3 MELEE attacks with four attacking speeds. It has five health. And it has the SNEAK ability, which allows it to attack the last card of the opponent's team. I put this card in the third position because it can attack from any position here.
In this battle it has 2 more abilities.
here is

Enrage- Has increased Melee attack and Speed when damaged.

Magic Reflect- When hit with Magic damage, does reduced Magic damage back to the attacker.

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RAVENHOOD WARDAN

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This card is of 4 mana. In this battle I have used it 2 level. Makes a 'range' attack with two attacking speeds. It has three health. It has its own Protect ability which gives two shields to all partner cards. Due to the battle rule, it also has Enrage and magic reflect ability.
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LIRA THE DARK

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This is the most dangerous card because it does two Ranged attacks with 6 attacking speed. It also has 6 health and is only 7 mana. Because it has the Opportunity ability, which allows it to attack the card with the weakest health of the opposing team. It also has the SNARE ability, in which when this card attacks a card that has a flying ability, that card cannot use its flying ability. That is, then its attack does not miss. .Because that's why I put it at 5th position. So that it can get a chance to attack as much as possible.because of Battle rule it has 2 more abilities

Enrage Has increased Melee attack and Speed when damaged.

Magic Reflect When hit with Magic damage, does reduced Magic damage back to the attacker.
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RAA

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I think this is the most dangerous card. Which is of 12 Mana. Makes 3 Ranged attacks with 2 attacking speed. It has 7 health. Normally it has 3 types of abilities. The first one is Flying, the second one is Double Strike and the third one is Scattershot. Because of battle rule it has 2 more abilities in Enrage and magic reflect But in this battle. It does ranged attacks twice in each round, which means it does 6 ranged attacks in EVERY round. I put this card on the last position so that I can get a chance to attack it as many times as possible.

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HERE YOU CAN ENJOY MY BATTLE-

https://splinterlands.com/?p=battle&id=sl_9875606fa4bbaf317749849b16a744f2

HERE IS SOME PICTURES OF THE BATTLE -

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Did My Strategy worked?

I have noticed many times that if you look at the last few battles of the opposing teams, you can get an idea of which cards or elements the opponent is going to come with. That's why I also had a little idea that the opponent is going to come with life element. And given 48 mana to play, it was enough for me. I put HARKLAW, a card that reduces range and damage of Melee attacks, in first place. A card with reach ability is placed at the second position because this card can attack from the second position as well. I put Silent, a card with the Sneak ability, to the opponent's last card. And lastly put your 2 best cards Lara the dark and Raa. And in this battle, I put a protect ability card, Ravenhood, which played a very important role in this battle. Because I won the battle, you can say that my strategy worked. Although I found the opponent a bit weak for this battle.

Do you like play with COUNTERSPELL Battle Rule?

I really like the Counterspell battle roll because I have a lot of good cards for this battle. If this battle rule comes in a position in which only magic attack cards can be used and there is also a counterspell battle rule. So I go with Death because I have a card with an Amplify ability in that element which further increases the power of Magic Reflect. Because here the battle rule gives magic reflect ability to all cards, so almost everyone understands that magic attack cards are not to be used. Because they get back damage. That's why I like it too. Because then I get an idea that the opposing team will come with either a Melee attack card or a ranged one.

May I know why I am not getting support from @steemmonsters and @Splinterlands team?

THANK YOU

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All images, photographs are not mine, taken from games website Here-

https://Splinterlands.com/

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7 comments
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you selected very strong lineup in the ruleset of COUNTERSPELL that was pretty good lineup, and i liked your strategy that brought victory to your side , you made nice review that is very much helpful for new splinterlands players thank you dear for this great battle review

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Yes sir you are right. I have a strong line up. But I think the opponent was also a bit weak. And anyway, no matter what the opponent is, I always play my best card in the battle so that the chances of losing are less. But sometimes the opponent is out of my capability i.e. he is very strong due to which I have to lose. This has happened many times with me.

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You played well with the battle and your card selection and place is good.
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Thank you for appreciating.
Whatever the battle, I always field my best line up. Sometimes I have to face defeat because the opponent is stronger than me.

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