An excellent card that combines attack and healing for your battles / Una excelente carta que combina ataque y curación para tus batallas [ENG/ESP]

First part in English and second part in Spanish

Primera parte en Inglés y segunda parte en Español

In many battles having a healing ability is essential to guarantee you victory and that's why cards with these abilities tend to cost more than others. For this week's Share Your Battle challenge I will show you how the Goblin Psychic card that has the Tank Heal ability is useful for battles.

The Psychic Goblin is a common earth deck card and its attack type is magic. The main weaknesses of this card are its speed which is low and its mana cost which is a little high, but it is still an excellent card to have in battles because it has a good amount of attack that is even better using Summoner Obsidian. and his Tank Heal ability that I mentioned before, this ability will make the Goblin Psychic heal the first position card by 1/3 of its maximum health and the minimum healing possible is 2.

The Tank Heal ability is represented by the image below.

In addition to these abilities, the Psychic Goblin has 3 more that are acquired at different levels.

To get to know the Psychic Goblin better you can look at the card's statistics, where you can see the card in all its levels, including its attack, agility, health and abilities as shown in the image below.

Goblin Psychic's other abilities are Affliction, Silence and Dispel.

The Affliction ability makes the Psychic Goblin have a 50% chance to cut the healing of the card it attacks, so if the card receives this ability it will not be able to heal itself or receive healing from another card. It's a great ability because as I mentioned before healing can make all the difference in battle so having a chance to slash it can give you a good advantage.

The Silence ability causes your opponent's magic attack cards to lose 1 attack while the Psychic Goblin is in battle. As cards with magic attack are common to see in battle, having their attack reduced is a great strategy, mainly because they ignore the card's shield and attack their health directly.

The Dispel ability makes the Psychic Goblin clear all positive status effects from the enemy card it attacks. This ability does not clear summoner buffs.

The Goblin Psychic is a common card from the chaos legion edition and you can get it by buying it from the Splinterlands marketplace or buying chaos legion packs and trying your luck to get it.

Now that you know more about the Goblin Psychic card in theory so let's put it into practice in a battle but I only used it at level 1 with the Tank Heal ability.

The other cards I used for battle are:

Summoner: Obsidian
Increases magic attack by +1

First Position: Mycelic Slipspawn
Card with magic attack that has the Taunt ability

Second Position: Regal Peryton
Card with magic attack that has the ability Flying

Third Position: Scavo Hireling
Non-attack card that has the Repair ability

Fourth Position: Psychic Goblin
Card with magic attack that has the Tank Heal ability

Fifth Position: Queen Mycelia
Card with magic attack that has the Protect ability

Sixth Position: Goblin Tower
Card with ranged attack that has the Blast ability

BATTLE

In the battle I used the earth deck with the summoner Obsidian which will increase the magic attack of my cards by +1 and my opponent used the fire deck with the summoner Tarsa which will increase the melee attack and the health of his cards by + 1.

In the first round the target of my opponent's attacks was Mycelic Slipspawn who has the Taunt ability but with the help of Queen Mycelia Protect ability she received less damage in her life because the shield was very useful to block the first attack she received . But my opponent's attack was too strong and she was defeated before the Psychic Goblin was able to heal her.

My opponent also lost an important card which was Living Lava, his main defense in this battle.

In the second round my card Regal Peryton took over Mycelic Slipspawn's position on defense and because of her high speed and Flying ability she was able to dodge several attacks, making her not defeated this round.

Scavo Hireling is also being a great card on the field because its Repair ability makes it repair the shield of the card that suffered the most damage, unfortunately it was not Regal Peryton but it is repairing the shield of the Goblin Tower that is taking damage from the Tenyii Striker card so it's being very useful so that Regal Peryton doesn't take all the damage in the round.

In the third round Regal Peryton is still a great defense and the Goblin Psychic healed her making her full health.

Scavo Hireling ended up being defeated but it was a good sacrifice because my other cards on the field were more important and now it only remains to defeat my opponent's Serpentine Spy card.

In the fourth round with a single strike from Regal Peryton the Serpentine Spy was defeated and the result was a victory for my side.

Goblin Psychic was useful in healing but its low speed meant that I couldn't fully take advantage of its potential and this is its biggest weakness, but for damage and healing it's an excellent card and it gets even better when the Reverse Speed rule is active on battle.

En muchas batallas tener una habilidad de curación es fundamental para garantizarte la victoria y es por eso que las cartas con estas habilidades suelen costar más que otras. Para el desafío Share Your Battle de esta semana, les mostraré cómo la carta Goblin Psychic que tiene la habilidad Tank Heal es útil para las batallas.

El Goblin Psychic es una carta común del mazo de tierra y su tipo de ataque es mágico. Las principales debilidades de esta carta son su velocidad que es baja y su costo de maná que es un poco alto, pero sigue siendo una carta excelente para tener en las batallas porque tiene una buena cantidad de ataque que es aún mejor usando Summoner Obsidian. su habilidad Tank Heal que mencioné antes, esta habilidad hará que el Goblin Psychic cure la carta de la primera posición en 1/3 de su salud máxima y la curación mínima posible es 2.

La habilidad Tank Heal está representada por la imagen a continuación.

Además de estas habilidades, el Goblin Psychic tiene 3 más que se adquieren en diferentes niveles.

Para conocer mejor al Goblin Psychic puedes mirar las estadísticas de la carta, donde puedes ver la carta en todos sus niveles, incluyendo su ataque, agilidad, salud y habilidades como se muestra en la imagen de abajo.

Las otras habilidades de Goblin Psychic son Afliction, Silence y Dispel.

La habilidad Afliction hace que el Goblin Psychic tenga un 50% de probabilidad de cortar la sanación de la carta que ataca, por lo que si la carta recibe esta habilidad no podrá curarse a sí misma ni recibir sanación de otra carta. Es una gran habilidad porque, como mencioné antes, la curación puede marcar la diferencia en la batalla, por lo que tener la oportunidad de cortarla puede darte una buena ventaja.

La habilidad Silence hace que las cartas de ataque mágico de tu oponente pierdan 1 ataque mientras el Goblin Psychic está en batalla. Como las cartas con ataque mágico son comunes en la batalla, reducir su ataque es una gran estrategia, principalmente porque ignoran el escudo de la carta y atacan su salud directamente.

La habilidad Dispel hace que Psychic Goblin elimine todos los efectos de estado positivos de la carta enemiga que ataca. Esta habilidad no elimina los beneficios de invocador

El Goblin Psychic es una carta común de la edición de la legión del caos y puedes conseguirla comprándola en el mercado de Splinterlands o comprando paquetes de la legión del caos y probando suerte para conseguirlo.

Ahora que sabes más sobre la carta Goblin Psychic en teoría, pongámosla en práctica en una batalla, pero solo la usé en el nivel 1 con la habilidad Tank Heal.

Las otras cartas que usé para la batalla son:

Invocador: Obsidian
Aumenta el ataque mágico en +1

Primera posición: Mycelic Slipspawn
Carta con ataque mágico que tiene la habilidad Taunt

Segunda Posición: Regal Peryton
Carta con ataque mágico que tiene la habilidad Flying

Tercera posición: Scavo Hireling
Carta que no es de ataque y que tiene la habilidad Repair

Cuarta Posición: Goblin Psychic
Carta con ataque mágico que tiene la habilidad Tank Heal

Quinta Posición: Queen Mycelia
Carta con ataque mágico que tiene la habilidad Protect

Sexta Posición: Tower Goblin
Carta con ataque a distancia que tiene la habilidad Blast

BATALLA

En la batalla usé el deck tierra con el invocador Obsidian el cual incrementará el ataque mágico de mis cartas en +1 y mi oponente usó el deck fuego con el invocador Tarsa el cual incrementará el ataque cuerpo a cuerpo y la salud de sus cartas en +1.

En la primera ronda, el objetivo de los ataques de mi oponente era Mycelic Slipspawn, quien tiene la habilidad Taunt, pero con la ayuda de la habilidad Protect de Queen Mycelia, recibió menos daño en su vida porque el escudo fue muy útil para bloquear el primer ataque que recibió. Pero el ataque de mi oponente fue demasiado fuerte y fue derrotada antes de que el Goblin Psychic pudiera curarla.

Mi oponente también perdió una carta importante que era Living Lava, su principal defensa en esta batalla.

En la segunda ronda, mi carta, Regal Peryton, tomó la posición defensiva de Mycelic Slipspawn y, debido a su alta velocidad y habilidad Flying, pudo esquivar varios ataques, por lo que no fue derrotada en esta ronda.

Scavo Hireling también está siendo una gran carta en el campo porque su habilidad Repair hace que repare el escudo de la carta que sufrió más daño, lamentablemente no fue Regal Peryton pero está reparando el escudo de el Tower Goblin que está recibiendo daño de la carta Tenyii Striker por lo que está siendo muy útil para que Regal Peryton no se lleve todo el daño de la ronda.

En la tercera ronda, Regal Peryton sigue siendo una gran defensa y el Goblin Psychic la curó y la recuperó por completo.

Scavo Hireling termino siendo derrotado pero fue un buen sacrificio porque mis otras cartas en el campo eran mas importantes y ahora solo me resta derrotar la carta Serpentine Spy de mi oponente.

En la cuarta ronda con un solo golpe de Regal Peryton, el Serpentine Spy fue derrotado y el resultado fue una victoria para mi lado.

Goblin Psychic fue útil para curar, pero su baja velocidad significaba que no podía aprovechar al máximo su potencial y esta es su mayor debilidad, pero para el daño y la curación es una carta excelente y mejora aún más cuando la regla de velocidad inversa está activo en la batalla.



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