Skull Fragments Brawl Report Season 114-c
It's almost End of the Season and I hope that Splinterlands will give as good harvest for our hard earned reward chests. It's going to be my last brawl report for this season of splinterlands and I want to share what I have gain for this round of brawls. It's brawl report time for my guild Skull Fragments. I am still fighting in Fray 1 Novice League with no restrictions.
Here is my Brawl Report:
- With 8 battles from the Novice League, the results are:
- Gaining 4 wins against 8 Battles and also the gains:
- And our Guild Standing:
And my number of merits:
Almost there and i'll have my first gladius pack. Accumulation of merits takes really long if you are playing solo or not in the guild and in the lower leagues for the reason that the gains of merits in the rewards chest is small in quantity.
- For this Round of Guild Brawl I am going to feature a single battle.
Since it is in Novice league, Cards are all level 1
The Rule Set:
Keep your Distance, Ferocit and the 47 Mana Capacity. And for this Brawl I am using Light Splinters.
My Team:
General Sloan | Summoner, Mana cap: 6 | An additional damage for range type cards is what i decide for the keep your distance ruleset. |
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Magi of Chaos | 1st Position, Mana Cap: 6 | With a magic damage and 5 health, I am confident that it can survive a few of the opponents attack. |
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Clockwork Aide | 2nd Position, Mana Cap: 4 | what I after with this card is to add speed to my team to be the first to start attacking. |
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Djinn Renova | 3rd Position, Mana Cap: 7 | A support type card that can attack. its adding additional to my team's health. |
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Prisomologist | 4th Position, Mana Cap: 8 | A range heavy hitter that got splash damage. This card can blast opponent's team faster with its heavy damage and can cause damage to the next card. |
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Pelacor Arbalest | 5th Position, Mana Cap: 6 | Doing multiple attacks is my favorite type of damage. This card had that skill and a decent damage to boot. Although it got a low health, you just have to cover it to prolong its havoc in the field. |
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War Pegasus | 6th Position, Mana Cap: 7 | this card got a descent speed in the field so I am using it frequently. Aside from it's speed, breaking opponents armor is it's skill and got a decent damage too. |
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Battle Overview
- My opponent's strategy for this round seems to match mine. Using the same summoner like me, lets see who will dominate the battle field. The Gargoya Devil was placed as its team tank. Its skill is suitable in front row for it can attack in this position. Also the other cards boosts life, added armor, so what I can see is my opponents team posses a good quality for battle.
- Round 2 of our match, both of our tank were wiped out but I gain the upper hand in this round for I also cut my opponents team Djinn Renova. The additional speed of Clockwork's paid off.
- Round 3, here I got my Prismologist as tank so i am confident that it can last longer between my opponent's tank.
- And there you have it, Venari Chrystalsmith will just accept its fate and the end of this battle. My team won because of I am on the higher attacking power I suppose.
You can watch the full Battle HERE.
Disclaimer:
Images where from SPLINTERLANDS and some where edited from CANVA.
Thanks for your time!