I Feel Good When I Win Against Captain Frankie lol

image by OpenAI

Hello Summoners

I hope you all are having a good week. I have been away from Splinterlands for somedays due to heavy workload. I am not sure if I can play regularly as I have been playing before, because I have started a new project in real world and it gets bigger and demands more of my involvement. So if you do not see me in Splinterlands for days or maybe on Hive too, I want to say that I am ok and don't worry about me.

However do not take this as a prelude of my hiatus. I am still writing on HIVE, even not everyday. There are times that writing is fun, so I will write if I have some spare time as I am doing it now.

Today post is about Captain Frankie again. I hate this Archon because I could not rent it in reasonable price. I do not know whether this one is an OP archon or people are hyping on it. I have made a post before about him in the past, however today when I saw my battle, it still gave me same feeling.

Basically Captain Frankie will form up a great melee line up for you. He or maybe I should call it Them because there is a couple of dogs there, has a bloodline dominion ability which make all Rodentian and Tideborn bloodline in your line up get an Inspire ability. Every melee will be dangerous and you still can give two of your units a piercing ability and true aim ability.

So a battle against frankie is about making some killings as soon as possible before they wipe you all in one big sweep. Or you should aim two of their super melee units before those two wipe you all.

It sounds ugly and that's the reason why I feel good if I win against Frankie lol. Anyway, let's see the battle here

The Battle

~Click The Image Above To See the Full Battle~

This was the battle I want to show you all here. The first impression I had when I saw those line up, it would not be a fierce battle. It would be a one sided battle from my opponents. Why? let see the modifiers first...

The two modifiers we had in that battle were perfect for Captain Frankie. Let start with equalizer, this modifier makes every units have the same health point, all units are equal having the same as highest health point units. So my first idea about making a killing first is gone, because their small units, which are usually Rodentian, get big as big as the big tank we have there.

Second is the blood moon, so all units have bloodlust ability. Seriously, most of them are super strong melee units, so they will keep making killings and get buffed up. How should I beat them?

You don't believe me? see this one for yourself...

You can see there, they have 2 units with 9 melee damage and 2 units with 8 melee damage. How did my team suppose to survive from their attacks? They had Coastal Sentry, a melee units with double strike of 9 melee damage. She had piercing and true aim, it was a sure kill and sure bloodlust buff for every round she had.

The result was a crystal clear there, they killed two of my units and they had the upper hand by having one more unit than my team. Their Coastal Sentry had 11 melee damage plus a double strike, which I believed it was a complete bullshit. However this was the condition when everything collapsed for them.

On the third round, my team started to catch up with them. They would pay that range unit placement in the middle very dearly.

On Round 4, my team finally turned the table upside down. We got equal ground and more than that, we had better condition there.

The Equalizer Modifier made it hard to finish this battle quickly. It ended at the sixth round, it was a great game and I felt so good I could win that battle.

So how did they lose? We could see that a Barashkukor with an execute ability from Brave the Bull Archon was too strong for them.

Barashkukor was one of my favorite Death Element unit from Rebellion edition. It was hard to stop this monster from wiping out his target, although it was not that hard to kill it. The longer you let Barashkukor lives, the higher your odds of losing.

However this battle was not decided by Baraskukor. It was decided by LUCK. Yes it was a simple luck that made me won.

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I am not trying to be humble here. There were two conditions that created in that battle that I did not plan it, and I believed my opponent did not want it to happen too. Those condition came solely by luck. Here are those two conditions:

  1. All kill made by Barashkukor. This led to a condition that Barashkukor got too powerful and unstoppable after the third kills. It was hard to achieve this condition because in a battle, sometime a weak unit stole the kill, or other units killed the target first. I did not plan this, it happened by luck.
  2. The second condition was the diverted attack from their Tidal Tsunamist. Instead of doing normal sneak attack, killing the Venari Bonesmith, it attacked Barashkukor because Barashkukor had 5 attack damage. Barashkukor became TIdal Tsunamist main target due to Reprisal ability from their own team mate, Salthwraith Corsair. I believed this was purely a blunder in their line up, not something they expected before.

So again, sometime luck was on your side and enjoy it... as I enjoyed winning from Captain Frankie with a pure luck lol. Ok that's my Splinterlands story today, feel free to share your thought below. Anyway see you next time guys!


https://splinterlands.com?ref=dewabrata



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8 comments
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Luck can be everything in the game! That was an awesome win again Frankie! Very well done!

!PAKX

!DUO

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Great battle and closely contested I would say.The opponent had opportunity to take take out Arachne Weaver with the corrupted healing ability,but his deck decides to go for Barashkukor. But like you explained, the reprisal effect was on play. Frankie tactics options on its bloodline is insane, especially those with melee attack. Congratulations 🎉 @dewabrata for winning against the Archon.

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he lost purely by badluck, did not realize one of the ability would sabotage his own meta

!BBH !ALIVE !PIMP

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