BATTLE MAGE SECRETS ✶ AIM TRUE

Aim True.png

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The ruleset for this week's challenge

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  • Aim True - Melee and Ranged attacks will always hit their target

The ruleset that I managed to get

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  • Rulesets - Even Stevens & Aim True
  • Mana Cap - 49
  • Active Elements - image.png image.png image.png image.png image.png

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Here's my starting lineup

Summoner: Contessa L'ament

  • With this weeks challenge the specific summoner type doesn't really matter
  • So I decided to go with -1 range damage as my enemy might play ranged team because Aim True was active
1st Position: Harklaw

  • Harklaw was my main tank for this battle
  • Main reason I like Harklaw here a lot is hes Shield ability
  • Shield - Reduced damage from melee and ranged attacks
  • Immunity - This unit is immune to negative status effects
2nd Position: Phantom Soldier

  • Just a simple tanky magic damage monsters
  • Sadly in this battle his Flying ability is totally useless
  • Flying - This unit has an increased chance of evading melee or ranged attacks from units who do not have the flying ability
3rd Position: Usut

  • One of my favorite soulbound monsters right now
  • Even tho he costs a bit much you also get a lot of stats and abilities
  • Flying - This unit has an increased chance of evading melee or ranged attacks from units who do not have the flying ability
  • Bloodlust - This monster revels in the glory of combat and becomes more dangerous as the battle goes on. Every time it defeats an opponent, it gets +1 to all stats
4th Position: Boogeyman

  • I mostly picked Boogeyman for his Slow ability
  • Slow - Reduces the speed of all enemy units
5th Position: Grim Reaper

  • I picked Grim Reaper for two reasons
  • First because of hes high damage (3 ranged damage)
  • And the second reason was hes Affliction ability
  • Affliction - When a unit with Affliction hits a target, it has a chance of applying Affliction on the target causing it to be unable to be healed
6th Position: Octopider

  • Octopider was my backline tank for this battle
  • Also hes has some quite amazing stats being 3 ranged damage, 3 speed and 8 hp
  • Alongside the amazing stats is hes Demoralize ability which combined with Harklaw Shield may end in a situation where my Harklaw just simply can't take damage
  • Demoralize - Reduces the Melee attack of all enemy units by 1

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Starting board

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  • The starting board didn't really say anything other than he seemed to have a bit better strategy than me but the battle could still go either way
  • The only way to find out was to start the battle

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Here's how the battle went

1st Round

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  • After 1st Round my theory was correct his comp was better and I was getting totally smashed
  • There was still a small hope in me but he just had a lot more damage than me
2nd Round

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  • The 2nd Round was total disaster as well
  • Even tho I was starting to chip down my enemies frontline mine was falling much faster
  • I also say that in the start of the next round my last hope Usut was about to fall
3rd Round

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  • And also the 3rd Round wasn't better
  • I lost my last magic damage monsters and now it was 100% over
4th Round

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  • It took my enemy 3 turns to kill my last standing monster
  • After my Octopider had fallen my enemy took the victory
  • Battle Replay Link

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Summary

  • This battle was definitely heavily one sided but still hopeful in the beginning
  • I believe the battle came down to him just having more damage than me and nothing else
  • If you also would like to hop on the Splinterlands train feel free to use my Referral

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Thanks for reading and thanks for all the upvotes, reblogs, comments and follows. And till the next challenge, KEEP BATTLING!



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tal kõrgemad levelid ja üks kaart rohkem laual

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