BATTLE MAGE SECRETS ✶ WHAT DOESN'T KILL YOU

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The ruleset for this week's challenge

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  • What Doesn't Kill You - All units gain the Enrage ability which multiplies their speed and melee attack by 1.5x rounded up when damaged

The ruleset that I managed to get

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  • Rulesets - Return Fire & What Doesn't Kill You
  • Mana Cap - 43
  • Active Elements - image.png image.png image.png

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Here's my starting lineup

Summoner: Tarsa

  • With this weeks challenge I wanted to play a melee comp as What Doesn't Kill You was active
  • I believed that the best team for that was in the fire element and who better than Tarsa with +1 melee and +1 health
1st Position: Grum Flameblade

  • I was hoping that Grum Flameblade would become one huge monster with his Bloodlust and What Doesn't Kill You ruleset
  • Only sad thing about this card in my opinion is hes speed
  • Bloodlust - This monster revels in the glory of combat and becomes more dangerous as the battle goes on. Every time it defeats an opponent, it gets +1 to all stats
2nd Position: Fineas Rage

  • Probably my favorite Reach monster
  • For 7 mana you get 2 melee damage (with Reach), 5 speed, 1 armor and 8 hp
  • Reach - Melee attack units with the Reach ability may attack from the second position on the team
3rd Position: Uraeus

  • Great low mana cost melee monster with Sneak
  • For 3 mana you get 2 damage (with Sneak), 2 speed, 1 armor and 2 hp
  • Sneak - Targets the last unit on the enemy Team instead of the first unit
4th Position: Parasitic Growth

  • Another low mana cost melee monster with Opportunity
  • also great card, low mana good stats sadly only with 1 speed
  • Opportunity - Units with the opportunity ability may attack from any position and will target the enemy unit with the lowest health
5th Position: Sand Worm

  • I am always on the fence about Sand Worm as I feel like he just died too fast to do any damage
  • But you just can't not play his huge 5 melee damage with Sneak
  • Sneak - Targets the last unit on the enemy Team instead of the first unit
6th Position: Tenyii Striker

  • The last melee in my team is Tenyii Striker
  • He is a great monster backline for my team
  • With Tarsa's +1 hp Tenyii Striker 7 hp will suit nicely in the last position
  • And also he has Sneak so he is not otherwise useless in the back when nobody should be able to hit him
  • Sneak - Targets the last unit on the enemy Team instead of the first unit

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Starting board

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  • The starting board didn't really say anything other than we almost went with the same team and the battle could go either way

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Here's how the battle went

1st Round

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  • The 1st Round was a total disaster for me
  • My Grum Flameblade was half way dead and also my backline was at 1hp
  • I only managed to take down armor from 3 of my enemies
2nd Round

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  • 2nd Round was huge for me
  • My Grum Flameblade managed to get 2 kills one with Return Fire to his backline Lava Launcher and the other from killing my enemies Grum Flameblade
  • With these 2 kills my Grum Flameblade max stats got high enough to make my Enrage give me +1 more damage and speed
  • After this round I was quite sure I would now definitely win
3rd Round

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  • In the 3rd Round my Grum Flameblade got another kill and also my other monsters cleaned up the remaining backline of my enemies team
  • To this point I had only lost my Sand Worm and Tenyii Striker
4th Round

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  • In the first turn of the 4th Round my Grum Flameblade did the final blow
  • After hes Antoid Platoon had fallen I took the victory
  • Battle Replay Link

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Summary

  • I was quite lucky in this battle but either way I got the win
  • Something to take away from this battle in my opinion is that Bloodlust is so op if you can get some kills with it
  • If you also would like to hop on the Splinterlands train feel free to use my Referral

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Thanks for reading and thanks for all the upvotes, reblogs, comments and follows. And till the next challenge, KEEP BATTLING!



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3 comments
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Damn that Grum got really angry.

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