On The Frontier: Double the Luck!

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Wow! you wait weeks for a bus and two come along at once, Two of my three accounts managed to win in this weeks draw with a Gold Foil Arcane Little Sister (4/5) and a Black Foil Frostguard Warrior making these my third and fourth wins.

I must admit when I opened up Splinterlands to check my results it was hard to supress the little glee when I saw the GFA, probably shouldnt check while sat at my desk at work :)

Death is not one of my favourite frontier decks, im more Fire and Earth, but ill be trying to show off that sparkle when I get a chance so lets take a look at some of the lineups and modifiers that i can possibly use her in.

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Equalizer
The initial Health of all Monsters is equal to that of the Monster on either team with the highest base Health.

One of the problems with Little Sister is her low health, so this modifier removes that and gives her life leech a chance to really work and sitting her somewhere in the middle of a line up is probably the best place to show off that ability (and sparkle!)

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Reverse Speed
During the Reverse Speed Modifier, Units with the lowest speed attack first and have the highest chance to evade attacks

Another of Little Sisters issues, and Death in frontier in general, is speed, so using the slowness as an advantage is great in Reverse Speed.

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Keep Your Distance
You cannot summon units with melee attacks.

Of course keep your distance is a good ruleset for death in frontier (When there is no access to water!) with a number of ranged and magic attack units.

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Earthquake
All nonflying and snared units take 2 physical damage at the end of each round.

At max level Little Sister gains flying so becomes a great asset in frontier for the earthquake modifier where we dont have many fliers.

Keep an eye out for my Little Sister in frontier!



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