RE: Are We Winning the Debate or Losing Players

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Its definitely a polarising discussion when it comes to proposals, unfortunately the answers are not black and white.

for this proposal i'm opposed to the brackets, even though i think they are a step in the right direction (i.e level caps), i dont see how they help promote upgrading cards, i can sit in silver for ever, yes i wont earn massive rewards but, i would have a full deck and no incentive to move to gold.

fragmenting the small player base into 5/6 brackets is not the greatest plan in my opinion.

I'm for bringing back league caps and forced progression through the leagues so if you go from silver to gold you have a reason to improve your deck and also the top players would not be able to just camp out in a league and win the leader board every season. I know this has its issues, someone buying a max deck would not be able to realise the potential of his deck until they got to the top league and may get stuck in a lower league due to skill issues for example.



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Yeah camping could definitely become a thing if there is not enough incentive to move up and improve your deck.

Still I see it as a step in the right direction. Bringing back level caps already solves part of the problem.

I also think it is very hard to design the perfect system when things are constant chancing not only in the game but also gamers. Sometimes we just need to try something, see how players behave, and improve it afterwards.

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Hopefully we can iterate quickly on this and survival to find a winning solution

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Maybe it's because I had a different upbringing or because of the times I grew up through, but to me complexity and competition are a good thing and part of the excitement of a new game. I also believe we need to find a balance between those two things. So just because someone may buy a max deck they still need to get good with it. We definitely don't want to be a pay to win game and there certainly needs to be challenges along they way for anyone that comes to the game. Whether it be a small player or a whale, but again all of this is just my opinion.

I love that we're testing things out and hopefully people can keep their cool along the way as we do so. This was a great read, thanks Beaker.

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(Edited)

Agreed, that's why forced progression is good, skill will get you a long way, as players like ehmaywuntee show, but also encourages spending to improve the deck when you reach a point, being able to walk into champion purely because you invested more doesn't make it interesting to the masses of tcg players out there

But we will keep iterating!

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