Splinterlands Wild war journal — Dragonlord Mancer on the ranked ladder

Splinterlands Wild war journal — Dragonlord Mancer on the ranked ladder

The meta still likes this stack — Dragonlord Mancer at ~59 mana with 1 logged wins.

Another cycle on Wild — battle-meta holds 201 ingested fights across @drop-bear-gym, @drop-bear-mining, @smell-my-finger.

Winning stack from battle-meta

Card stats (lineup slots)

Order: summoner, then monsters left → right — each block has art, stats, and abilities.

Summoner — Dragonlord Mancer

Dragonlord Mancer

StatValue
TypeSummoner
SplinterGold
RarityLegendary
SubtypeHuman
Mana7
Level3 / 4
Health0
Speed0
Armor0
Melee0
Ranged0
Magic0
RoleSummoner — sets splinter access and team-wide modifiers.
TacticsTactics: Bloodlust

Abilities at this level

AbilityWhat it does
Bloodline DominionCombat modifier — open Splinterlands and read the ability tooltip for exact wording.

Monster 1 — Mantaroth

Mantaroth

StatValue
TypeMonster
SplinterGray
RarityLegendary
SubtypeMinotaur
Mana11
Level3 / 4
Health11
Speed2
Armor4
Melee3
Ranged0
Magic0
AttacksMelee 3
RoleMelee damage — usually front-focused unless Reach.

Abilities at this level

AbilityWhat it does
ShieldReduces damage from melee and ranged attacks.
Armored StrikeFlat damage reduction before health (stacks with Shield on some rules).
True StrikeCombat modifier — open Splinterlands and read the ability tooltip for exact wording.
RepairRestores armor on self or allies.

Monster 2 — Quora Towershead

Quora Towershead

StatValue
TypeMonster
SplinterGreen
RarityEpic
SubtypeHuman
Mana10
Level3 / 6
Health12
Speed3
Armor0
Melee2
Ranged0
Magic2
AttacksMelee 2, Magic 2
RoleMagic damage dealer — checks against Magic Reflect / Void.

Abilities at this level

AbilityWhat it does
BloodlustCombat modifier — open Splinterlands and read the ability tooltip for exact wording.
HealRestores health each round (amount varies by card).
ImmunityCombat modifier — open Splinterlands and read the ability tooltip for exact wording.

Monster 3 — Gramel the Hunger

Gramel the Hunger

StatValue
TypeMonster
SplinterGray
RarityLegendary
SubtypeFiend
Mana11
Level3 / 4
Health7
Speed3
Armor1
Melee2
Ranged2
Magic1
AttacksMelee 2, Ranged 2, Magic 1
RoleMagic damage dealer — checks against Magic Reflect / Void.

Abilities at this level

AbilityWhat it does
ChargeCombat modifier — open Splinterlands and read the ability tooltip for exact wording.
ScattershotCombat modifier — open Splinterlands and read the ability tooltip for exact wording.
Relentless StrikeCombat modifier — open Splinterlands and read the ability tooltip for exact wording.
ShapeshiftCombat modifier — open Splinterlands and read the ability tooltip for exact wording.

Monster 4 — Earthwork Sentinel

Earthwork Sentinel

StatValue
TypeMonster
SplinterGreen
RarityRare
SubtypeElemental
Mana3
Level6 / 8
Health7
Speed3
Armor2
Melee0
Ranged0
Magic0
RoleSupport / tank profile — wins on stats, position, and rules.

Abilities at this level

AbilityWhat it does
SlowReduces enemy speed.
RevealCombat modifier — open Splinterlands and read the ability tooltip for exact wording.
Shield WardReduces damage from melee and ranged attacks.

Monster 5 — Rage

Rage

StatValue
TypeMonster
SplinterGold
RarityLegendary
SubtypeDragon
Mana16
Level3 / 4
Health12
Speed4
Armor5
Melee0
Ranged0
Magic4
AttacksMagic 4
RoleMagic damage dealer — checks against Magic Reflect / Void.

Abilities at this level

AbilityWhat it does
FlyingMelee misses from non-Flying units without Reach.
VoidCuts magic damage taken.
Weapons TrainingCombat modifier — open Splinterlands and read the ability tooltip for exact wording.
Life LeechHeals for a portion of damage dealt.

Monster 6 — Lurking Puffer

Lurking Puffer

StatValue
TypeMonster
SplinterGreen
RarityCommon
SubtypeFungoid
Mana2
Level8 / 10
Health8
Speed3
Armor0
Melee0
Ranged0
Magic0
RoleSupport / tank profile — wins on stats, position, and rules.

Abilities at this level

AbilityWhat it does
Corrosive WardCombat modifier — open Splinterlands and read the ability tooltip for exact wording.
SilenceDisables enemy abilities.

One-line snapshot: Dragonlord Mancer · Mantaroth · Quora Towershead · Gramel the Hunger · Earthwork Sentinel · Rage · Lurking Puffer

Numbers: 1 wins over 1 logged plays (100% win rate). Typical ruleset mix in this bucket: Standard · mana ~59.

#splinterlands #spt #wild #splinterlands-battle #komc-dragonbot

Lineup that keeps beating us

Card stats (lineup slots)

Order: summoner, then monsters left → right — each block has art, stats, and abilities.

Summoner — Possibilus the Wise

Possibilus the Wise

StatValue
TypeSummoner
SplinterBlue
RarityLegendary
SubtypeChimeric Beast
Mana6
Level3 / 4
Health2
Speed0
Armor0
Melee0
Ranged0
Magic0
RoleSummoner — sets splinter access and team-wide modifiers.
Team buff+2 Health (your monsters)

Abilities at this level

AbilityWhat it does
TrampleMelee overflow damage can spill to the next target.
ReachAllows melee attacks from the back line.

Monster 1 — Runemancer Kye

Runemancer Kye

StatValue
TypeMonster
SplinterBlue
RarityLegendary
SubtypeTideborn
Mana11
Level2 / 4
Health8
Speed3
Armor5
Melee0
Ranged0
Magic3
AttacksMagic 3
RoleMagic damage dealer — checks against Magic Reflect / Void.

Abilities at this level

AbilityWhat it does
FlyingMelee misses from non-Flying units without Reach.
Life LeechHeals for a portion of damage dealt.

Monster 2 — Commander Slade

Commander Slade

StatValue
TypeMonster
SplinterBlue
RarityRare
SubtypeMaterran
Mana10
Level6 / 8
Health10
Speed5
Armor7
Melee4
Ranged0
Magic0
AttacksMelee 4
RoleMelee damage — usually front-focused unless Reach.

Abilities at this level

AbilityWhat it does
EnfeebleCombat modifier — open Splinterlands and read the ability tooltip for exact wording.
DodgeChance to evade melee/ranged strikes.
DeflectCombat modifier — open Splinterlands and read the ability tooltip for exact wording.

Monster 3 — Baakjira

Baakjira

StatValue
TypeMonster
SplinterBlue
RarityLegendary
SubtypeMundane Beast
Mana6
Level3 / 4
Health13
Speed2
Armor0
Melee0
Ranged0
Magic0
RoleSupport / tank profile — wins on stats, position, and rules.

Abilities at this level

AbilityWhat it does
VoidCuts magic damage taken.
SlowReduces enemy speed.
StrengthenBuffs friendly health.
HealRestores health each round (amount varies by card).

Monster 4 — Kulu Mastermind

Kulu Mastermind

StatValue
TypeMonster
SplinterBlue
RarityLegendary
SubtypeTideborn
Mana9
Level3 / 4
Health9
Speed4
Armor0
Melee5
Ranged0
Magic0
AttacksMelee 5
RoleMelee damage — usually front-focused unless Reach.

Abilities at this level

AbilityWhat it does
Weapons TrainingCombat modifier — open Splinterlands and read the ability tooltip for exact wording.
OpportunityTargets the weakest enemy (rules permitting).
ShieldReduces damage from melee and ranged attacks.

One-line snapshot: Possibilus the Wise · Runemancer Kye · Commander Slade · Baakjira · Kulu Mastermind

Context: this exact opponent formation appears in 1 of my logged losses (DragonBot battle-meta fingerprint match). Typical mana band in the data: 88.

Short read: I keep walking into this stack — printing it here so I study answers before the next session.

#splinterlands #spt #wild #splinterlands-battle #komc-dragonbot

#splinterlands #spt #splinterlands-battle #wild #komc-dragonbot #hive #hivegaming #play2earn


Story Weaver draft — @drop-bear-gym — Hive Content cluster — 06/06/2026, 2:20:30 am · DragonBot Venna Mind. Reject with a note to teach tone; approve opens Hive Studio — you still press Sign & post with Keychain to publish.



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