RE: Splinterlands: Expand Referral Program

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I'm not sure if people are turned off, I just think that these days, people have very little disposable income. I know when I decided to go all-in on Splinterlands, I reallocated my entire gaming budget to SPL and even started selling off portions of my MtG collection for SPL assets. As the world plunges deeper into authoritarianism, conflict, and financial chaos, there is going to be even less money to go around.

I continue to push on the advantages that make Splinterlands great: transparent blockchain print rates, trustless card renting, and digital ownership. But MtG has ALL of this (besides the true digital ownership) through the original Magic: Online client. Most of them still enjoy playing MtG. I never stopped enjoying playing MtG either, I just didn't have a community I could meet and play with regularly, so Splinterlands became a great option.

There is also the hurdle and desire to learn a new game and take on a new challenge. Many are unfamiliar with Web3. Most people just aren't in the place where they want to give up on MtG the way I did. I won't stop trying though!



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Thanks for your continuing efforts and the thoughtful response!

One thing that struck me was this: "I continue to push on the advantages that make Splinterlands great: transparent blockchain print rates, trustless card renting, and digital ownership".

Perhaps than focusing on those angles, try communicating the fun! I always say to people, iti's a fast, fun card game, me and my cards versus you and yours, with lots of fun and great rewards to be had.

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Fun is a prerequisite. I guess I just assume that as a given.

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There are a lot of games that are no fun at all, especially blockchain games!

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