battle mage secrets easy from reverse speed
hello, meet again with me Ahmad badrud duja who is usually called badrud. Greetings all
Battle Witch Secrets is a challenge that is held once a week by Splinterlands, so let's take part.
In this challenge, I got a fairly easy battle and here I will share it with you even though it will look quite boring for you and don't forget to vote and comment on this post to encourage me to write the blog. let's discuss the battle this time
Here, for this challenge, we have to use combat with the ruleset: Reverse Speed, where according to the description above, units with lower speeds will attack before units with higher speeds. attack accuracy based on speed will also be reversed.
units with the bloodlust ability will increase speed after killing a unit.
avoid using slow as this will help your opponent.
as you can see above, these are the rules that I got this time where I got 3 rules, the first is fire & regret where all monster cards will have the ability to return fire and it is not good to use monster cards with long range attacks. secondly, there is holy protection where all monster cards will get a divine shield ability where all monster cards will have no effect when they receive their first attack. and the third is Reverse speed, which is the point of the challenge this time and for the explanation I mentioned it at the beginning. 19 mana cap all elements are active except water
let's see my battle below
This is a picture of the battle that I have. like the title I wrote, this is an easy battle, I got an opponent who was at a level far below me where I fought in the wild gold league 3
As usual, my strategy in reverse speed rules is that I use summoner earth, namely obsidian
card image | ability | explanation |
---|---|---|
![]() | all monster magic attack cards get +1 magic power from this summoner | for the summoner this time I chose the earth obsidian element where many of the monster cards there have low speed so they are suitable for battles with reverse speed rules |
![]() | he has the ability of thorns | The first card I chose was MYCELIC MORPHOID, with a small reputation in battle, I chose him to be my tank. this is not a tank but with small mana I chose him because he has the power of thorns for me to rely on when my opponent's monster attacks using melee attack I can return the attack to my opponent who attacks using melee attack I think it is quite helpful for me to fight using the same mana cap small. |
![]() | he has the ability to dodge, phase and backfire | The second monster card I chose CHAOS AGENT with its power to dodge enemy attacks and return the enemy's attack if I managed to dodge the attack with backfire power. Not only can he dodge short-range and long-range attacks, he can also dodge magic attacks. Moreover, with the added strength of the fighting rules, I need him in battles where the cap is small. |
![]() | he has the tank heal, affliction, silence and dispel abilities | dith having low speed, this is my choice, PSYCHIC GOBLIN. Apart from that, at maximum level he has a lot of strength where he can help my vanguard to live longer than my opponent's tank. Affliction has the ability to turn off the power of the opponent's monster if it can hit an attack from a PSYCHIC GOBLIN. I use silence to reduce the opponent's magic attack by -1 and because I chose the obsidian summoner, it is very suitable to increase my attack through this fat PSYCHIC GOBLIN who has a magic attack. dispel removes the positive effect of the opponent hit by the attack |
![]() | he has the powers of protect, amplify, triage and rust | For the fourth monster, I relied on QUEEN MYCELIA with the power of protection, she helped my monster cards from melee attacks and long-range attacks by adding armor to all the monsters I used. amplify is one of his powers that I use to help my first and second monsters, namely MYCELIC MORPHOID and CHAOS AGENT to increase the counterattack against my opponent. I need a triage ability where he will help heal my monsters in the back line so that when my back line monster's life decreases, I rely on him to heal my monsters. and the last one is that rust removes the opponent's armor by 2 which I hope will speed up my opponent's monster cards, I don't get protection from my attacks which use melee attacks and ranged attacks |
![]() | he has triage, dispel and blind abilities | this is my fifth monster, namely SPIRIT HOARDER, as usual with small mana I choose him, with this natural monster I often use for battle with small mana which I can combine or use in any element as long as there are no rules that do not allow using legendary cards in battle because he is a legendary card. I use his triage ability to help heal the monster cards in the back row, so now I have a combo heal for my back-line monsters. dispel is useful for removing the positive effects on the opponent's monster so that he no longer gets positive effects and this is the second dispel ability that I use in this battle |
![]() | he has slow abilities | and my last monster, namely FUNGUS FIEND, is just a complement or I can use it to divert the enemy's attacks rather than targeting my other monsters so I will use him as bait for this battle. with the slow power he has, it will benefit the opponent with this rule. but with 0 I included him in the back row just to be a complement |
You can watch my match here.
or if you can't watch the video you can watch the battle live at this link: https://splinterlands.com?p=battle&id=sl_453408ced2abd93b739a1a9a8a2f8969&ref=bltzr-wizard-708
ronde 1
ok as usual at the start each of our summoners gives their abilities to the monster cards in this battle. where my summoner Obsidian gives additional magic attacks to my monster cards and the opposing party with summoner fire, namely Tarsa, which gives +1 mellee attack to their monster cards and adds +1 life to their monsters.
In the first round our monster cards were still intact and at the start of the battle I was quite smiling when I saw it hehe.
ronde 2
In this second round, my opponent's monster cards started to fall, namely their tank died after being hit by repeated magic attacks from my monster.
ronde 3
In the third round, I also managed to kill my opponent's monster cards and my opponent's remaining monsters were only 50% or half of all the total cards used in the battle.
ronde 4
In the fourth round this was the point of defeat for my opponent where my opponent's monster cards only had 1 legendary card left
results
Hooray, this time I won the battle by getting income like the picture above.
this time my opponent brought a summoner from the fire element, with a level 2 summoner and with 6 monster cards. in the following order. 1.radiated scorcher 2.chaos agent 3.lava spider 4.serpentine spy 5.tenyii spreker 6.venator kinjo
as I can see it seems that my opponent this time wants to rely on melee attacks and I have anticipated that. My opponent's summoner was level 2 and it was somewhat impossible to beat my summoner's level which was 3x different. but with a very high level it is not impossible to beat. strategy is very important to do if I don't anticipate the opponent's attack I could lose the battle even though my level is different. So, don't forget to set a good strategy to fight your enemies in the world of Splinterlands. and bringing the maximum card level is highly recommended. and don't forget to have fun.
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