battle mage secrets. rulset super sneak

hello, meet again with me Ahmad badrud duja who is usually called badrud. Greetings all
Battle Witch Secrets is a challenge that is held once a week by Splinterlands, so let's take part.

Welcome back to battle mage secret this time here I follow it with enthusiasm and I hope your day is full of blessings, everyone. For this battle, I fought a legendary summoner of the earth element. here I play it in diamond league 1 and let's continue this game. victory is on our side today.


as you can see in the picture above, this is the ruleset for this battle, namely: super sneak where all melee units gain the sneak ability.


The rules I got for this battle are, namely super sneak, holy protection and fire & regret , super sneak is what I said above, namely all melee units gain the sneak ability. and holy protection: all monsters have the divine shield ability. fire & regret: all monsters have the return fire ability.
- this time the rules get 37 manacap
- There are only 3 elements that can be used, namely: (earth,death and dragon.) with that the other 3 elements cannot be used such as (fire, water and life)

You can see and watch the battle live by clicking on this image.

and this is the initial appearance of my battle against my enemy with summoner legendary dragon I use the Balthazar scholarship account with account number 708. and let's continue with my strategy in this battle and here are the cards that I can use in battle.
strategies are used to win the battle on the blog this time.
| card image | ability | explanation |
|---|---|---|
QUIX THE DEVIOUS | This summoner card has the ability of all enemy long-range attack monsters to have -1 long-range attack and all enemy monsters to have -1 speed (max level) | summoner. Here there are three summoner options that I can choose from and I decided to choose the legendary dragon summoner, namely QUIX THE DEVIOUS, which I combined with the death element. The reason I chose this dragon summoner is that here I saw that the mana capacity to play was big enough so that I could use monster cards at a large cost. In this dragon element, I will choose legendary monster cards which I think are quite useful for the rules above. where I have more choices to choose the right card for my strategy this time. |
XENITH MO NK | This monster card has the ability to 1. Heal: Restores a third of max health to this Unit's health each round. 2.Void: Reduced damage from Magic attacks by 50%. 3.Magic Reflect: When hit with Magic damage, does half the Magic damage (rounded up) back to the attacker. (level max) | The first monster I made into a tank was XENITH MONK, which is a neutral element monster card that can be used anywhere. The reason I chose him to be a tank is that he has great health and fast enough speed for this match. The healing ability is useful for him so I made him a tank because according to the rules this time I am sure my enemy will use melee attacks and magic attacks. For melee attacks, I think he won't attack from the front, but rather attack from behind because of the sneak rule. This second ability is what I excel at this time where he has void and magic reflect where he will be able to defend and attack my opponent when my opponent uses a lot of monster cards using magic attack |
CARNAGE TITAN | This monster card has the ability to 1. Reach: Melee attack Units with the Reach ability may attack from the second position on the team. 2.Double Strike: This unit attacks twice each round. 3.Shield: Reduces damage from Melee and Ranged attacks by 50%. (max level) | for the second monster I chose CARNAGE TITAN from the dragon element. The reason I chose him for this battle is that he has the ability that I like, namely double strike and shield where he can attack 2x in one round and reduce the opponent's melee attacks with his ability. This. he has quite strong armor and I think it is enough to face my opponent. and I ignore the reach ability where he will attack from behind with this rule. This is one of the legendary monster cards which is very useful in the dragon element and you can try it for your strategy. |
CORPSE FIEND | This monster card has the ability to 1. Silence: Reduces the Magic Attack of all enemy Units by 1. (max level) | in third place I chose a legendary card with a mana cost of 0 in the dragon element, namely CORPSE FIEND. This is a card for me to avoid my opponent who is likely to bring a monster card with a magic attack. I chose this monster card last when I had used up the manacap provided. silence is his ability at max level and this is what I call the ability that will break down my opponent's magic attacks. |
SILENT SHA-VI | This monster card has the ability to 1.Sneak: Targets the last Unit on the enemy Team instead of the first Unit. 2.Cripple: Each time an enemy is hit by a Unit with Cripple it loses one max health. 3.Piercing: If Melee or Ranged attack damage is in excess of the target's Armor, the remainder will damage the target's Health. (max level) | monster card number four I chose SILENT SHA-VI, he is a monster card with reliable sneak abilities where he is very fast and able to penetrate the opponent's armor with his piercing ability and this is important for the battle with the rules this time. Not only that, he has a cripple which is quite useful. My suggestion is that you can try this with the abilities he has. I think he will quickly finish off the enemy with the right strategy that you use. |
CURSED WINDEKU | This monster card has the ability to 1. Thorns: When hit with a Melee attack, does 2 Melee damage back to the attacker. 2.Heal: Restores a third of max health to this Unit's health each round. 3.Slow: Reduces the Speed of all enemy Units by 1. (level max) | The number five monster card I chose was CURSED WINDEKU. This monster card is usually used to be a tank and since I got the sneak rule I was actually relying on him to be a tank in the back. I don't put him in the back alone even though he has the ability to heal and thorns, but I use him in the penultimate part to use when my rear monster dies and for now the slow ability is what I use to reduce my opponent's speed. |
DESERT DR AGON | This monster card has the ability to 1. Trample: When a Monster with Trample hits and kills its target with a Melee attack, it will perform another Melee attack on the next Monster on the enemy Team. 2.Piercing: If Melee or Ranged attack damage is in excess of the target's Armor, the remainder will damage the target's Health. 3. Retaliate: When hit with a Melee attack, Units with Retaliate have a 50% chance of immediately attacking their attacker. 4.Giant Killer: Does double damage against targets that cost 10 or more mana. (max level) | and the last monster that I used this time was DESERT DRAGON, he is a legendary monster card from the dragon element where he has many abilities and one of the abilities he has which I think is very useful with the rules this time is piercing rataliate which with I hope he can return my enemy's attack when he is attacked and destroy my opponent's armor faster even though he has quite low speed, but once his attack hits the enemy and dies he will attack my opponent again with the trample ability he has. and that's a good strategy in my opinion. This giant killer ability is useful when the opponent he attacks is a monster card with a high mana cost. even though he is a monster card that I rarely use but for the rules this time I brought him into battle and I am sure he will finish off my opponent quite quickly and help be stronger for my rear defense. if he dies it doesn't matter to me because with him dead I want at least 1 of my opponent's monster cards to die too with his quite a lot of abilities. |

You can see my battle live here or you can watch it on my YouTube video below, don't forget to like, subscribe and share. If you can't play it, you can continue reading this blog and see pictures of my battle in the continuation of this blog below.

ronde 1

In the first round, as usual, they got their own abilities given by my summoner and my opponent, where this time my opponent used the same summoner as me, namely QUIX THE DEVIOUS from the dragon element and this is a legendary summoner card. I only got a speed reduction this time from the opponent's summoner because I didn't bring a card with a range attack and it was different from my opponent who got a reduction of -1 speed and -1 attack range that they brought in this battle. not only that, my opponent also gets -1 reduction in magic attacks, where this time my opponent brought quite a lot of monster cards with magic attack attacks and the legendary death monster cards that I brought with 0 mana costs, which were very useful this time, namely CORPSE FIEND and slow abilities. they also come with reduced speed so I can attack earlier than my opponent.
ronde 2

Continuing in the second round I saw that my strategy was working quite well where as you can see the opponent's monster card had 1 health remaining and it was very easy this time for me to finish him off. and from the perspective of my strategy this time, my tank is very strong. This time, with the help of the magic attack reduction ability of the monster card that I made as a tank, he is really very strong, in fact he didn't get any powerful attacks from my enemy at all. Having the ability to heal will also increase the health he has if my enemy's counter ability doesn't hit my monster card which I use as a tank perfectly.
ronde 3

and in the third round it was quite clear that my opponent's monster cards were finally dying slowly with 1 monster card that they relied on at the back having died so that I could finish my opponent's monster cards more quickly. and lol what you feel is that my tank is quite strong even though he can no longer use the healing ability he has because he has already got a counter to his ability which he got from my opponent's monster card.
ronde 4

and this is where the end of my battle this time became clearer of my victory where only 2 of my opponent's monster cards remained and my monster cards were still intact, no one was killed in this battle. This is proof that my strategy this time worked perfectly and in fact this was one of my battles where I didn't get a single death from my enemy's attacks. my tank survives at 3 health and it makes me laugh. Even my rear tank only had 2 health this time. and victory is definitely on my side this time.
final

This was a short round where I finished this battle with only four rounds, all the enemy monster cards died and I managed to win with the addition of +11 earned RP rating of 74,946 and sps of 7,903.
and finally I won.
and let's look at the opponent's strategy and study it. OK, here my opponent uses a summoner dragon with a combination of earth elements and I think my opponent this time will use magic attacks to speed up my strategy. In my opinion, it's not good because even if he uses a magic attack, it will take a long time to finish me off, where most of these magic attacks have low speed and will be attacked first by the enemy. and they definitely regret it when I use my front tank monster card which has void and magic reflect abilities haha but I am very proud of my opponent's strategy who is willing to fight my strategy and not give up when fighting.
my enemy this time got -11, their rating dropped this time where they lost against me.
that's my suggestion. Use the strategy that you think is best and don't forget to have fun.

Thank you for visiting my blog, don't forget to leave a comment, follow and share your experience with me.

- splinterlands : weekly event held by splinterlands
- canva : to edit the images in this blog poster
- link refferal : for those of you who are new or will try to play splinterlands
QUIX THE DEVIOUS
XENITH MO NK
CARNAGE TITAN
CORPSE FIEND
SILENT SHA-VI
CURSED WINDEKU
DESERT DR AGON
thanks
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Thanks bro
That's great @duja! We're excited to see your progress on Hive! We can't wait to see you achieve this next one!
thanks bro