Outclassed? Just Get MAD! Surviving the Impossible in Enrage and Blast Ruleset!

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Some of the most fun moments of the game to me is when you somehow win despite being absolutely outclassed. Well, today I had one of those moments and want to share it with you all.

Well, let's get into it shall we? If you want to see it yourself, here's a link!


Battle Lineup

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40 Mana, Enrage and Blast Rulesets. For those who are unfamiliar:

Blast deals half your damage rounded up to units adjacent to the unit you attack. Do note that damage reductions like void and shield on the attacked unit does not affect the blast damage to adjacent units. More importantly, blast damage cannot be dodged.

Enrage multiplies your current melee attack and speed by 1.5x rounded up when damaged. The enrage buff is disabled if a unit is healed to full.

With that out of the way, ohh boy. This is a rather ridiculous matchup. 2 of his units possess self-healing, he has a healer, and to top it off, almo has phase which lets him dodge magic. As for me, I have... none of what I just said, but what I do have is a very fast front and back line.

There are no special tricks here. I just need to be able to dodge or I'll get overrun. Fortunately, enrage makes that alot simpler due to the speed buff, which it increases my units' chance to dodge.


Round 1

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Fortunately, my opponent put almo second. At 8 speed when enraged, my mages have a 40% chance to hit had he been in front. This gave me a chance to slowly whittle down almo by attacking the much slower and tankier flesh golem. In another stroke of luck, mitica's hit knocked off warrior of peace's shield instead of his HP, saving me from alot of pain.


Round 2

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Flesh golem's tankiness is making itself known here. Self-healing combined with wood nymph healed it for 6, allowing it to survive another turn. Unfortunately, mitica did land a hit this time, dealing 3 blast damage to the werewolf which was promptly finished off by more blast damage.

Warrior of Peace's speed was coming in clutch here, only mitica and the wood nymph could land a hit, allowing it to survive another round.


Round 3

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With a rather ridiculous 9 speed after getting hit by the goblin thief in the previous round, air elemental kills flesh golem along with almo through blast damage. Mitica also missed its attack, forcing both goblin thief and wood nymph to use this turn killing the warrior of peace.


Round 4

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With both tanks down, the match had been decided. Air elemental knocks out both goblin thief and wood nymph immediately, preventing mitica from attacking as its now on the front line and the earth elemental lacks the damage to finish off my entire team on its own.

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On round 5, the battle ends with half my lineup still standing.


Thanks For Reading!

If you wanna see the battle for yourself, feel free to watch it by clicking the link here! If you liked what you read, do drop an upvote!

Wanna try out the game for yourself? Sign up and try the game out for yourself through my referral link! I also stream non-splinterlands stuff on my Twitch if you wanna come and watch.



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To support your work, I also upvoted your post!

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Thanks for sharing! - @mango-juice

very nice battle in there. keep playing splinterlands and post awesome contents.

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