Card Sharp Time in Soulkeep
In this period I have to try as much as towers as I could as I have found when you have a tower that you think it will not make a difference and you just leave it on deck you may have a gem or tactical weapon that could make a great difference in the battle.
In a battle and attempt at level 4 I want to try a new tower and it is card sharp, honestly there is no attack that equals magic attack even from Card Sharp or from even from other tower and as Card Sharp is a common tower and it is available without paying so I have chosen it for today battle.
Card Sharp has strong magical hits as it ranged from 110 to 140 and this is a good number compared to other physical attacks by Gloom Owl or even Charnel pit and its fire interval is good also and it is 1.2 and Could also hits flying Targets this is a complete tower that have no missing features.
Card Sharp can be used 5 times in the battle and this means that you could fill the map with it and fill the map with magic attacks and this is what I have pleased for when I tried it there is a wave of Terror Mite and Bloodlings and it didn't take long till Card Sharp eliminated them.
There is a trick also I have used and it is two card sharp close to each other and this is when a large group of fiends come and some fiends could escape in this 1.2 seconds of fire interval, other tower will be next to it and will attack them and smash them to the ground and this is instead of upgrading the tower as if you don't have enough mana.
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