Making great use of the battle rules, sneak under the sea.

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We started a new month of totally overwhelming battles while interesting, this time I want to give you a very interesting battle while challenging, in this confrontation you will see a variety of strategic conformations, in which you will clearly see the difference between battle strategies, differentiating a battle with experience against one who does not have it apparently.

As far as I am concerned, I am very happy and satisfied with this battle, a big greeting to the Splinterlands community in the Hive blockchain, in which I perform with more passion between months by factors beyond my reach, but always playing, practicing and improving to bring you more important and interesting presentations, I hope you enjoy it and leave a comment as far as possible.

My Battle Rules.

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Mana:99

Super Sneak: This is a battle rule, which has a great impulse in what would be the melee cards, since thanks to this rule, all cards with this type of attack will have the ability "Sneak", this implies that they will attack the monster in last position, in case an external ability dictates otherwise in the battle flow.

Splinters: Within the confrontation, we have the limitation of having to play with the sliver of life or water, blocking all the others, something that we will have to take into account to form strategies with "Super Sneak", since both slivers have considerable differences.

My Battle

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The battle begins, the first thing as always is to analyze our opponent, but in a battle with limited splinters this can not be so obvious, the one that would attack me was quite indecisive, therefore it would cost me to plan a fixed strategy to face my opponent, so my plan for this confrontation was to make the best use of the rule, to take full advantage of my cards and not leave any detail out.

For this I choose the splinter of water, which has great melee attack cards, the same have a great effectiveness in the field, as the main element I choose tanks in first and second position, being the second able to attack from that place, making a totally offensive strategy to leave no mercy on the ground, besides my selected summoner has a slight increase in the resistance of my cards.

As attackers I focus entirely on the physical, to take advantage of the rules of this battle, making this way that the confrontation is declined in my favor and thus my cards also resist attacks, apart from this... I have a card which reduces the amount of melee attack of all enemy cards in the field, thus preventing a lot of damage thinking that my opponent would focus on this.

It should be noted that apart from all these factors I got the victory, my opponent was impractical with this type of battles so limiting, since he did not know how to take advantage of the rules of the battle, I consider that this confrontation was quite strong, therefore having a solid defense was going to be indispensable, something that my opponent did not take into account.

Battle Link

Victory Conditions

Hability of Reduction: Being one of the abilities of a particular card, being in miformacion this ability has the ability to reduce the melee attack of all enemy cards, which greatly improves my chances of victory, since in my mind, this would be something that would not fail in the opponent's strategy.

Protection: Having defensive characteristics in this type of battles is very effective, only placing cards with good life points, as well as shield, greatly increases the possibility that the opponent must obviously make more effort in the field, thus limiting him to have to extend the confrontations, which benefits me.

Rules: The battle rules are a very important aspect in the confrontations, which have high battle characteristics, knowing how to play with these is totally indispensable to obtain a good percentage of victories, since we can use them in our favor or against us, this in the battle is decisive, since my opponent did not know how to take advantage of it.

Alignment

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Kelya Frendul
Summoner of the splinter of water, from the Chaos Legion card edition, one of the best summoner cards I have in my portfolio, this card has a great design and battle stats, being imposing, fierce and strong, it raises in +1 point of speed and shield all my cards in formation, which increases my resistance and position when starting the attack, this is a determining factor in battles of resistance.


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DiemonShark
Tank in first position, extremely powerful and resistant, one of the best cards for the front lines of battle in which we have a great development for the battles, this monster has overwhelming statistics, being 6 points of shield and 7 in life, being quite resistant and effective to resist blows, in turn has 2 points of melee attack and 4 of speed, accompanied by a brutal ability, Trample, which means that when it kills a monster will execute a second attack against the next.


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Flying Squid
One of my favorite cards in all the water sliver, a squid with frightening look attacking enemies with a brutal cunning and insight, making a huge role in your battle, this card has the ability to attack from the second position, with its overwhelming statistics, 2 points of melee attack and 3 in speed, attached to this has 8 points of life, being a fairly efficient card for battles, in addition to fulfilling a functionality of tank in second position.


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Deeplurker
To start my battle structure, we have the best hunter of the deep, a card with a great power and ability to battle, the same with a brutal style like his ability, this monster is responsible for attacking the weakest enemy cards with his ability Opportunity, This implies that the monster with less life points in the round, will be the target of this hunter, his stats are quite efficient, reaching 3 points of melee attack, with 2 points in speed and 6 life, a totally unpredictable and effective monster in battle.


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Sand Worm
As I explained, we are trying to make the most of the battle standard, for that we place incredible monsters like these in the formation, the sand worm, a very powerful monster in its offensive characteristics, with its ability Sneak, it attacks the last card in the enemy line, with its stupendous 5 points in melee attack, 1 in speed and 5 in life, this card has an overwhelming offensive power to destroy the enemy.


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Serpent of Eld
An excellent element for the battle, with tank functionality this monster is excellent in every way, with its ability Doge, it increases the chances of dodging the attacks that are executed, along with its 3 points of melee attack and 4 in speed, it has great offensive characteristics, in the defensive ones we have 2 points of shield and 5 of life.


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Disintegrator
Card in last position, with an excellent ability for the battle, his ability Demoralize is excellent, one in which we reduce the melee damage of absolutely all enemy cards, being a battle of this style, doing this would give me a lot of advantage in the offensive, in turn we have 2 points of melee attack and 1 in speed, defensively we have 2 points of shield and 5 in life, an excellent card to place it in the last position.


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Strategy

I loved this strategy, the battle rule was a great boost to get the victory, I hope you see it and appreciate the difference between knowing how to use a rule or not, which is excellent for us experienced players, this is crucial if you want to move up to higher leagues. See you another time.

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1 comments
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Thanks for sharing! - @lenonmc21

Good job, very good post, also your battle with the water Splinter was excellent, he is one of my favorites with this new edition of Chaos Legion.

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