Very powerful strategy and combination of "Reach, Sneak and Snipe".

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To close this incredible month in the didactic of weekly posts in this great Hiva platform, brought by the hand of the Splinterlands community, I present this new battle which has quite dangerous rules and shows the big difference between knowing how to play or not with the rules of the game.

I hope you enjoy this fight as much as I did while I was stipulating my strategy to take advantage of absolutely all the factors on the playing field and take my cards to the maximum performance possible to annihilate my opponents. Nothing more to add. Let's go for the Victory!

Highlights of this battle.

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In this battle we can see a great and short development of the same thanks to the theme of the rules which if you do not know how to play well will play against you, for this battle we have specifically 2 which limit us greatly, in turn exert a fairly continuous damage to the cards on the board.

The most notorious is that you can appreciate the difference in skills and how to use the rules for or against, in my case I knew how to take advantage of them to the maximum thanks to the large amount of mana available, due to this and other factors it was not very difficult to defeat my opponent.

My Battle

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As usual we started the battle studying our opponent to see what kind of strategy could attack, which I did not expect because due to the rules, the cards I had been playing would not work in this battle, so as soon as I saw his formation I could assume that he is a novice or simply had not played with these rules.

The main thing is to select a tank in first position which had a great resistance and some effect of improvement in the same board because among what I wanted, was to make as long as possible to take advantage of the most important rule to eliminate it, in combination with a fairly powerful cards as far as attack is concerned literally destroy it very easily.

In continuation of my defense, my card in fourth position is quite important, as it is my support tank, and if I place it relatively at the end of the formation so that it accumulates enough life points, this is a huge requirement for this card because of its ability so important.

As attack elements I use certain cards with very good skills for the search and extermination of enemies, thanks to their skills and damage points so high, plus in this formation is also a small decoy face which I use a lot.

Battle Link

My Battle Rules

Mana:30

Lost Magic: This rule implies that the magic damage in this battle does not exist, limiting us directly to use cards with melee or ranged attacks, because we have blocked the magic damage cards.

Noxious Fumes: The most dangerous of the two, since we can not use magic, all our cards on the board, enemies and allies will be under the effects of poisoning, causing frequent damage at the end of each round, which does not allow us to use many cards with few life points.

Alignment

Zintar Mortalis
Arrives in an elegant way to the battle board this incredible battle which has a very important role in the game due to. Better known as the captain of death and is favorite summoner of the splinter death, this has a very unique quality as it reduces by -1 point melee attack of all enemy faces, due to battle conditions this is something quite important, since minimizing the damage by the opponent's offensive gives me a lot of advantage in combat.


Haunted Spirit
To position itself in the first place, crowned as one of the best tanks that are found today in the death splinter, we have a creepy ghostly creature, with electricity running through his body the same attacks without mercy, with 3 points of melee attack and the same in speed, the same has a crucial role in this fight, thanks to its ability Heal, it heals once per round, which metaphorically speaking against the battle norm, it also has Magic Reflect (although in this battle is not useful), which makes my monster reflect every magical attack that is executed, in addition to all of the above also has 8 points of life which are brutal.


Spineback Wolf
With a frightening design, this wolf full of thorns is positioned in the second place to crush the enemies, with its super fast 6 points of speed, it attacks against whatever comes in its way with its 2 points of melee attack, its abilities Thorns makes that when it is activated it reflects a certain amount of damage inflicted, in addition to Reach, ability with which it can attack the monsters being from the second position, a great element of attack which has no mercy.


Furious Chicken
Previously I told you that on the board I had a bait card, well I present them to you, this chicken which has no mana cost stands fearlessly in the third place, ready to die and fulfill the function of supporting the card that is behind him, although they do not believe it if you have an important role in the defense.


Riftwing
Fluttering without any kind of attack, I present my incredible support tank for this battle, the reason why I position it far away is because of its ability Scavenger, which gives a point of life to it every time a card dies, This way when you get to the first position and take care of resisting the blows, it will already have a huge amount of life points, making it difficult to defeat it, plus with the battle rule, this ensures me that there is a total massacre to take advantage of it. Her other ability is called Flying, which increases her chances of dodging enemy attacks. This initially has 5 points of life, which are quite good, it also has a pretty good speed of 3 points.


Twisted Jester
The harlequin of evil, one of the best shooters I have in the sliver of death, this is a creepy card which attacks the weakest opponents thanks to its ability Snipe, with the same focuses on damaging who has less life points, its stats are quite high, being of 3 points of attack at distance and 4 in speed, being fast and lethal, besides it has 5 points of life to exterminate whoever gets in the way, with speed, strength and a threatening smile, a terror of the terrain.


Sand Worm
PTo close my attack formation, we have a terrifying worm coming from the neutral sliver, a very powerful element, its stats are devastating, being 5 health points, 2 in speed, and a brutal stamina of 6 health points, with its ability Sneak, it attacks directly to the monster in last position to exterminate it without mercy since most of them are not big enough to overcome the bite of this scary worm.


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Strategy

This was a very fun battle which I enjoyed excessively, with those limitations by rules, I had to plan something quite elaborate to exterminate my opponent and get the victory, focusing on the resistance and a very punctual attack I can not say it was difficult to win this battle, as I was very focused on the rules, for this and the other conditions I managed to achieve victory.

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