A Brawl Battle using Goblin Psychic.

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This is about my winning match. Using Goblin Psychic in a brawl battle, I got a good result of winning against the enemy team.

I'll be joining a battle challenge hosted by @splinterlands with this post and I'm linking the challenge link so that other peoples may know about it.
Splinterlands Social Media Challenge!

This time I got a battle with 60 mana and I went for it using Obsidian as the Earth summoner.

THIS IS THE BATTLE LINK.

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Here you can see both team where I've found a opponent with 6 cards against my 6 cards.

Battle Ruleset:

The battle ruleset has 60 mana cap.
Fire & Regret: All monsters have the return fire ability.
Briar Patch: All monsters have the thorns ability.
Target Practice: All ranged and magic attack monsters have the snipe ability.

My chosen cards.
I chose earth splinter with five earth monsters and one neutral monster where I used Obsidian as the summoner.

ObsidianQuora TowersheadRunemancer FlorreRegal PerytonMagi of ChaosGoblin PsychicMycelic Slipspawn
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Enemy's chosen cards.
The enemy chose dragon splinter with four earth cards and two dragon cards using Sthispa as the summoner.

SthispaAgor LongtailBramble PixieVoid DragonQuora TowersheadGoblin PsychicRunemancer Florre
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The Battle

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All monsters gets return fire ability for fire & regret ruleset and monsters with Return Fire returns reduced damage back to their attacker when the attacker is a ranged attacker and I see both team has a ranged attacker each so this ability should work. Then all monsters gets thorns ability for briar patch ruleset and monsters with thorns does damage back to the attacker when the attacker is a melee attacker and I see melee attackers in both team as well but the friendly team has fewer than the enemy team which means it'll be more beneficial for the friendly team.

The last ruleset target practice gives snipe ability to all ranged and magic attackers and monsters with snipe targets enemy monsters with Ranged, Magic, or no attack that are not in the first position. The enemy summoner had the buff to provide phase ability to all opponent monsters. And the friendly summoner offered +1 magic attack to five friendly magic attackers.

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Friendly teams Regal Peryton started attacking first where Agor Longtail of enemy team lost two armor although the enemy monster should've lost two health if it was not for the void armor ability as it was a magic damage and if I'm not mistaken, if it was a 3 damage then the friendly monster might miss the attack for the phase ability of the enemy monster. The snipe ability clearly didn't work for the enemy team as the friendly team had Mycelic Slipspawn with taunt ability that taunted to attack this friendly monster ignoring all others and the same happened for the friendly team as there's a monster with taunt in the enemy team as well.

Both team had Runemancer Florre that has double attacks (magic+ranged) so the ranged attack triggers the targets return fire and the florres got return fire damage after they attacked opponent monsters with taunt ability. Agor Longtail did double attack on Quora Towershead where the friendly monster lost total five health and returned two melee damage using thorns ability. Quora Towershead of friendly team then healed itself with three health using heal ability and then did double damage on Agor Longtail where the enemy monster evaded the melee attack using flying ability but did a thorns damage to the friendly monster.

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Agor Longtail of enemy team almost died twice in the first round but it got tank heal by their Goblin Psychic and Quora Towershead of friendly team also got some tank heal by their Goblin Psychic. Then there was a new round where Regal Peryton attacked and killed Agor Longtail for real this time.

Void Dragon & Runemancer Florre of the enemy team attacked and killed Mycelic Slipspawn of the friendly team and as now monsters with taunt ability from both team died, the snipe ability should start working. Yeah, the snipe worked as Runemancer Florre of the enemy team attacked Runemancer Florre of the friendly team and the friendly monster was in the second position. After some more attacks, Quora Towershead of the friendly team healed itself with some health using heal ability again and damaged Bramble Pixie where the enemy monster lost total five health with one turn and Quora Towershead of the enemy team still didn't need to use its heal ability.

Then Bramble Pixie died after some more attacks happened and the enemy monster died not because someone attacked it but because it attacked someone with melee attack and got thorns damage and Void Dragon then reached the first position.

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Quora Towershead of the enemy team got +1 to all stats using bloodlast ability for killing Runemancer Florre of the friendly team and Quora Towershead of the friendly team got 1+1=2 to all stats using bloodlast ability for killing two opponent monsters and now both Quora Towershead's are face to face although the one in the friendly team is a lot more powerful than the one in the enemy team.

Quora Towershead of the enemy team stopped getting tank heal as Goblin Psychic there died but Goblin Psychic of the friendly team was still alive and was healthy and Quora Towershead came down to having only one health but it survived for one more round although that didn't last for long as Quora Towershead of friendly team attacked the enemy monster with five magic attack and got +1 to all stats again using bloodlast ability.

The last enemy monster Runemancer Florre reached the first position having only one health and died as soon as she went there as Quora Towershead of friendly team was waiting with its next big melee attack and the friendly team won the battle keeping three monsters alive.

NEXT TIME.

The next post about splinterlands will be coming soon.
Screenshots are my take from the game website.

SEE YOU.



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