A Brawl Battle using Lord of Fire.

This is about my winning match. Using Lord of Fire in a brawl battle, I got a good result of winning against the enemy team.

I'll be joining a battle challenge hosted by @splinterlands with this post and I'm linking the challenge link so that other peoples may know about it.
Splinterlands Social Media Challenge!

This time I got a battle with 32 mana and I went for it using Yodin Zaku as the fire summoner.

Here you can see both team where I've found a opponent with 6 cards against my 6 cards.
Battle Ruleset:
![]() | The battle ruleset has 32 mana cap. |
|---|---|
| Melee Mayhem: Melee attack monsters can attack from any position. | |
| Taking Sides: Neutral monsters may not be used in battles. |

My chosen cards.
I chose fire splinter with five fire monsters where I used Yodin Zaku as the summoner.
| Yodin Zaku | Grum Flameblade | Scorch Fiend | Lava Launcher | Lord of Fire | Lava Spider |
|---|---|---|---|---|---|
![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
Enemy's chosen cards.
The enemy chose life splinter with six life cards using Franz Ruffmane as the summoner.
| Franz Ruffmane | Chaos Knight | Celestial Harpy | Captain Katie | Time Mage | Sola Ranjell | Venari Crystalsmith |
|---|---|---|---|---|---|---|
![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |

The Battle

For the Melee Mayhem ruleset, friendly teams Scorch Fiend would be able to attack from the second position as well and all other melee attackers that don't get to the first position can attack from any position. And for Taking Sides ruleset, neutral monsters can't be used in the battle so there's no neutral monster on the battlefield.
The friendly teams summoner offered +1 ranged attack to all three ranged attackers and +1 health, blast ability to all friendly monsters and the blast ability let the monsters do additional damage to monsters adjacent to the target monster which means every single attack from the friendly team will look and work like a double attack. And the enemy summoner offered +1 armor to all enemy monsters and allows the use of one extra gladiator card in battle and the enemy team chose two gladiator cards.
Lord of Fire increased one health each for all friendly monsters using strengthen ability and Time Mage of the enemy team decreased one speed each for all four friendly monsters that had more than one speed using slow ability.

Enemy teams Time Mage started attacking first and Sola Ranjell joined in this attack where Grum Flameblade of the friendly team lost two armor instead of two health for having void armor ability that impels magic attacks to hit monster's armor before its health. Then Captain Katie attacked and killed two health of Lava Launcher. Now Lava Launcher attacked first on behalf of the friendly team where Chaos Knight lost two armor and the adjacent enemy monster Celestial Harpy lost its only armor as well.
After Venari Crystalsmith attacked Grum Flameblade where the friendly monster lost only one armor, then Celestial Harpy attacked where friendly teams Scorch Fiend lost one health. And the last attack from enemy team took place when Chaos Knight attacked Grum Flameblade where the friendly monster lost its last armor.
Now its time the friendly team starts attacking. Lord of Fire attacked where Chaos Knight lost one armor and Celestial Harpy lost one health. Then Lava Spider attacked Captain Katie where the enemy monster lost only one armor but its adjacent monster Celestial Harpy died and Time Mage lost one armor as well for the blast attack. Then Grum Flameblade attacked Chaos Knight where the enemy monster would've died if it was not for the armor and the adjacent monster Captain Katie lost two health.
The last attack was from Scorch Fiend which happened for the Melee Mayhem ruleset and that attack was ignored by Chaos Knight as the enemy monster had shield ability that reduced damage from melee and ranged attacks but the adjacent enemy monster lost one health for blast.

There came a new round where first, both Time Mage and Captain Katie attacked Grum Flameblade where the friendly monster lost two health, then Captain Katie attacked and killed three health of Lava Launcher and the friendly monster tried to avenge it by killing Chaos Knight but the enemy monster reduced the damage having shield ability and Captain Katie lost two health as well for the blast.
Now Venari Crystalsmith healed two health of Chaos Knight using tank heal ability that restores a portion of the monster in the first position's health each round and then two more attacks happened from the enemy team. Then Lord of Fire attacked Chaos Knight but Captain Katie died for being the adjacent monster with the lowest health. Then Lava Spider attacked Time Mage where two adjacent monsters were attacked as well for blast.
Some more attacks happened where Grum Flameblade tried harder to kill someone and use its bloodlast ability but it couldn't. There came another round where Lava Launcher killed Chaos Knight and Sola Ranjell reached front position with only a single health but it healed itself with two health using tank heal ability.

At last, Grum Flameblade was succeeded in killing not one monster but two with a single attack taking the help of blast ability and the enemy monster lost all monsters with this attack. Still Grum Flameblade used its bloodlast ability and used it twice for the double kill and added +2 to all stats although it has no use anymore as the battle has come to an end and the friendly team won the battle keeping all five monsters alive.

The next post about splinterlands will be coming soon.
Screenshots are my take from the game website.
SEE YOU.














Thanks for sharing! - @alokkumar121

Thank you so much.
Oh man! The things of fate, I remember when this card was almost $90 now it's $17 I thought about buying it but I'm not sure if I'll get to use it because I'm going to move to modern soon. In any case, it is an exceptional card. Very good post! Greetings.
from 90 to 17? Ow my. As the crypto market is down right now, when it rise again the price should be up again, no?
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