A Brawl Battle using Sarius.

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(Edited)

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This is about my winning match. Using Sarius in a brawl battle, I got a good result of winning against the enemy team.

I'll be joining a battle challenge hosted by @splinterlands with this post and I'm linking the challenge link so that other peoples may know about it.
Splinterlands Social Media Challenge!

This time I got a battle with 31 mana and I went for it using Yodin Zaku as the fire summoner.

THIS IS THE BATTLE LINK.

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Here you can see both team where I've found a opponent with 6 cards against my 6 cards.

Battle Ruleset:

The battle ruleset has 31 mana cap.
Lost Magic: Monsters with magic attack may not be used in battles.
Taking Sides: Neutral monsters may not be used in battles.
Up to Eleven: All monsters have the amplify ability.

My chosen cards.
I chose fire splinter with six fire monsters where I used Yodin Zaku as the summoner.

Yodin ZakuGrum FlamebladeScorch FiendScavo FireboltSariusLord of FirePyrewatch Devil
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Enemy's chosen cards.
The enemy chose dragon splinter with three fire cards and three dragon cards using Sthispa as the summoner.

SthispaDjinn ChwalaIidri FyreFina VoxomDhampir InfiltratorWhelp HerderRadiated Scorcher
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The Battle

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Magic attack monsters may not be used in battles for lost magic ruleset and as I chose fire splinter with Yodin Zaku, I didn't need to use any magic splinter. Neutral monsters may not be used in battles for taking sides ruleset and its not a problem for me as I have good monsters in fire element already.

For Up to Eleven ruleset, all monsters gest the amplify ability that increases magic reflect, return fire, and thorns damage to all enemy monsters by 1 and this ruleset didn't help the friendly team as the friendly team didn't have any monsters with one of those abilities. But the enemy team had a monster with thorns ability which should damage more now and it'll effect melee attackers of friendly team when they attacks that enemy monster.

The friendly teams summoner offered +1 ranged attack to all four ranged attackers and +1 health, blast ability to all friendly monsters and the blast ability let the monsters do additional damage to monsters adjacent to the target monster which means every single attack from the friendly team will look and work like a double attack.

And the enemy summoner offered phase ability to all enemy monsters that impels magic attacks to miss this monster. Lord of Fire increased one health each for all friendly monsters using strengthen ability.

Enemy teams Fina Voxom started attacking first and the first attack killed one friendly monster. Yeah, Scorch Fiend died taking the first attack and I see the enemy monster targeted this friendly monster among all others because of having the opportunity ability that targets the opponent monster with the lowest health and Scorch Fiend was the lowest health monster. Well, as being a gladiator monster and having bloodlast ability, Fina Voxom got +1 to all stats as well.

Then the gladiator of the friendly team Sarius whom I'm reviewing in this post attacked and destroyed the whole armor of Iidri Fyre and two adjacent enemy monsters got blast damage as well where a monster lost two armor and the other one lost one health. Now using sneak ability, Dhampir Infiltrator attacked the last friendly monster Pyrewatch Devil instead of the first monster and did a double attack using double strike ability where the friendly monster lost two health for two attacks.

As enemy's Iidri Fyre had taunt ability that taunts the opponents to attack this monster first, all friendly monsters started attacking this monster. Lord of Fire, Pyrewatch Devil and Scavo Firebolt attacked Iidri Fyre one after another where the main monster lost total seven health for three attacks and two adjacent monsters got blast damage as well where one monster lost all three armors and the other monster lost total three health and Pyrewatch Devil increased one health using life leech ability in the meantime.

Djinn Chwala now attacked the hulk-sized Grum Flameblade where the friendly team lost three armor and then Whelp Herder attacked Pyrewatch Devil using opportunity ability and the friendly monster lost two health. Grum Flameblade took turn at the end of the round and attacked Djinn Chwala which was a missed attack.

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There was a new round where the opponent's Fina Voxom attacked Pyrewatch Devil with four melee attacks using opportunity ability where the friendly monster died and the killer enemy monster got +1 to all stats again using bloodlust ability. Then Sarius attacked Iidri Fyre and missed the attack. If this was not a missed attack then the enemy monster would die and the frineldy monster would get +1 to all its stats using bloodlust ability and I didn't find a reason why the last two attacks of friendly team were missed attacks.

Dhampir Infiltrator did a double attack where friendly teams Lord of Fire lost two health. Then Lord of Fire attacked and killed Iidri Fyre and adjacent two enemy monsters lost one health each. After Iidri Fyre died, all frineldy monsters got one melee damage because the enemy monster had redemption ability that does 1 damage to all enemy monsters when this Monster dies. Now Scavo Firebolt attacked Djinn Chwala where the enemy monster lost three health and the adjacent enemy monster Fina Voxom lost its last two health and died. Then after Djinn Chwala attacked Grum Flameblade where the friendly monster lost its last armor, Whelp Herder then attacked and killed two health of Lord of Fire.

Grum Flameblade didn't miss its attack this time and it actually took a huge turn attacking Djinn Chwala where the enemy monster lost four health out of five which means this enemy monster is going to die soon and the adjacent enemy monster Dhampir Infiltrator lost two health as well for the blast ability. For this attack Djinn Chwala sent damage back towards the friendly monster using thorns ability and the friendly monster lost two health.

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There was another round where Sarius did an amazing job attacking Djinn Chwala where the enemy monster lost all health then the blast of Sarius damaged the adjacent enemy monster Dhampir Infiltrator which lost all health as well. And using bloodlust ability that gives +1 to all stats every time this monster defeats an opponent, Sarius got 1+1=+2 to all stats for defeating two monsters at the same time.

Then the remaining friendly monsters started taking their turns after Whelp Herder of the enemy team reached the first position. Lord of Fire and Scavo Firebolt attacked Whelp Herder one after another where the enemy monster lost all its health after the last attack and the adjacent last enemy monster lost all its health as well for blast ability and they died and the friendly team won the battle keeping four monsters alive.

NEXT TIME.

The next post about splinterlands will be coming soon.
Screenshots are my take from the game website.

SEE YOU.



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