Mastering the Arena in Taking Sides Ruleset.

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Today, we embark on a thrilling journey through a battle unlike any other, where neutrality takes a backseat, and the pure essence of elemental cards reign supreme.
Get ready to explore the whimsical world of Splinterlands in a battle where the "neutral monsters" becomes forgotten, and the elemental forces take center stage.

This is about my winning match. Battling in taking sides ruleset in a brawl battle, I got a good result of winning against the enemy team.

I'll be joining a battle challenge hosted by @splinterlands with this post and I'm linking the challenge link so that other peoples may know about it.
Battle Mage Secrets Weekly Challenge!

This time I got a battle with 46 mana and I went for it using Valnamor as the water summoner.

THIS IS THE BATTLE LINK.

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Here you can see both team where I've found a enemy team with six monsters against my six monsters.

Battle Ruleset:

The battle ruleset has 46 mana cap.
Up to Eleven: All monsters have the amplify ability.
Reverse Speed: Monsters with the lowest speed attack first and have the highest chance of evading attacks.
Taking Sides: Neutral monsters may not be used in battles.

My chosen cards.
I chose water splinter with six water monsters where I used Valnamor as the summoner.

ValnamorAlva the CrusherLobstradamusNerissa TridawnRiver HellondaleCaptain's GhostSea Genie
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The battle was dominated with taking sides and reverse speed rulesets where neutral monsters can't be used in the battle and monsters with the lowest speed gets to attack first and also gets the highest chance of evading enemy damages so I tried to chose the best monsters in the water team with the lowest speed possible.

As my summoner offers an extra magic damage, I chose only melee monsters along with a single melee monster for as tank according to the mana cap.

Enemy's chosen cards.
The enemy also chose water splinter with six water monsters using Bortus as the water summoner.

BortusDiemonsharkMerdaali GuardianAlbatrossRiver NymphKulu SwimhunterSwamp Spitter
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The Battle

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Valnamor offered +1 health and +1 speed to all friendly monsters and also +1 magic damage to all friendly magic attackers. Then Bortus, the enemy summoner removed the extra magic damage from the friendly magic attackers.

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Enemy teams Swamp Spitter started attacking first where Alva the Crusher of the friendly team lost one armor. Then Kulu Swimhunter attacked and damaged one more armor of the same friendly monster.

And after River Nymph of the enemy team attacked and damaged a health of the friendly Alva the Crusher, the friendly team then started attacking and their first attack from Lobstradamus damaged one health of Diemonshark of the enemy team. Then Sea Genie, Captain's Ghost and Nerissa Tridawn kept attacking the same enemy monster till it dies and the next enemy monster Merdaali Guardian then reached the first position.

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After River Hellondale damaged two health of Merdaali Guardian of the enemy team, Alva the Crusher then killed this enemy monster and the next enemy monster Albatross reached the first position and the friendly monster got +1 to all stats for this kill using bloodlast ability.

There came the second round where the enemy monsters first damaged two armor and one health of the friendly Alva the Crusher. Then Lobstradamus killed Albatross, reaching the first position River Nymph died by the damage of Sea Genie and Captain's Ghost. Then Nerissa Tridawn and River Hellondale killed the next enemy monster leaving the enemy team with a single ranged attacked who can't attack from that position.

In the next round, the friendly monsters started attacking the last enemy monster like they were tearing off the monster and the friendly team won the battle keeping all monsters alive.

NEXT TIME.

The next post about splinterlands will be coming soon.
Screenshots are my take from the game website. The thumbnail was made in Canva and I got a little help from chatgpt with the beginning paragraph.

SEE YOU.



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