Mastering the Arena in Wands Out Ruleset in a Brawl Battle.

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(Edited)

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Once upon a time in the enchanted realm of splinterlands, I found myself facing an extraordinary challenge. It was a battle where the rules took a charming twist, allowing only the magic attackers to join the fray in the brawl battle. Allow me to take you away into the enchanting tale of how I conquered this battlefield filled with nothing but magic attackers.

Yeah, we're talking about the wands out ruleset where only magic attackers are allowed to fight when other two major attackers (melee and ranged) are nowhere to be found when choosing monsters.

This is about my winning match. Battling in wands out ruleset in a brawl battle, I got a good result of winning against the enemy team.

I'll be joining a battle challenge hosted by @splinterlands with this post and I'm linking the challenge link so that other peoples may know about it.
Battle Mage Secrets Weekly Challenge!

This time I got a battle with 56 mana and I went for it using Crypt Mancer as the death summoner.

THIS IS THE BATTLE LINK.

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Here you can see both team where I've found a enemy team with four monsters against my six monsters where I think my enemy team was lack of magic monsters and that's why the decreased number of monsters there.

Battle Ruleset:

The battle ruleset has 56 mana cap.
Wands Out: Only monsters with magic attack maybe used in battles.
Back to Basics: Monsters lose all abilities.

My chosen cards.
I chose death splinter with three death monsters and three neutral monsters where I used Crypt Mancer as the summoner.

Crypt MancerPhantom SoldierMagi SphinxSpirit MinerDark EnchantressScreaming BunsheeEnchanted Pixie
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The battle was dominated with wands out and back to basics ruleset where monsters lose all abilities and only magic monsters are allowed. In such a situation, a good summoner follow a big role but I see both of us (friendly and enemy) were lack of good summoners as I chose a summoner that decrease melee attack of opponent monsters and the enemy summoner decrease ranged attack of opponent monsters when there are only magic monsters allowed.

Still I tried to choose the best possible summoner from my collection and as we could only choose alpha and beta cards for this battle, we definitely didn't have a better choice. I just tried to fill the slots with magic monsters having better stats.

Enemy's chosen cards.
The enemy chose life splinter with two life monsters and two neutral monsters using The Peakrider as the life summoner.

The PeakriderPrismatic EnergySpirit MinerDivine HealerDivine Sorcerers
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I guess the enemy team didn't a have lot of magic attackers to choose for this ruleset otherwise I don't see a reason battling with only four monsters when the battle has enough mana cap.

The Battle

Crypt Mancer decreased the health of all enemy monsters by one and the speed of all enemy monsters by one as well but Divine Healer already had the lowest speed stats and had nothing to lose in speed stats. The Peakrider offered not one but three armor to each of the enemy monsters but as this battle is dominated by wands out ruleset, the armors can't be useful as magic attackers damages health ignoring the armors.

Monsters lost all abilities for the back to basics ruleset so they didn't do anything special.

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Friendly teams Dark Enchantress started attacking first where Prismatic Energy of the enemy team first lost two health and then Spirit Miner, Magi Sphinx and Phantom Soldier took their turn and attacked the same enemy monster where the enemy monster lost its last health from the last damage and died, then the next enemy monster reached the first position.

Reaching the first position, Spirit Miner attacked Phantom Soldier where the friendly monster lost two health. Then Screaming Bunshee and Enchanted Pixie attacked and damaged total three health of the enemy Spirit Miner out of five. And at last Divine Sorcerers and Divine Healer of the enemy team took their turn and damaged two health of the friendly Phantom Soldier.

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There was a new round and the new round started with a new kill. Dark Enchantress attacked Spirit Miner and the enemy monster died. Then the next enemy monster Divine Healer reached the first position and the old magician also died after Spirit Miner and Magi Sphinx of the friendly team attacked the enemy monster one after another.

Then the last enemy monster Divine Sorcerers just reached the first position. It seemed like Phantom Soldier was waiting with his burning sword just to kill someone and killed the last enemy monster and the friendly team won the battle keeping all monsters alive.

NEXT TIME.

The next post about splinterlands will be coming soon.
Screenshots are my take from the game website. The thumbnail was made in Canva and I got a little help from chatgpt with the beginning paragraph.

SEE YOU.



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