Splinterlands Weekly Challenge! ANGELIC MANDARIN
Hey guys.. Mingalar par မင်္ဂလာပါ..
Time for the weekly challenge. This week challenge is ANGELIC MANDARIN, a Water splinter card that cost 3 mana. It comes with 1 range attack 2 speed and 5 hit point. I think it is a cost effective card. A comparable card may be Earth Elemental card that comes with 6 hit point but with lower speed.
Although ANGELIC MANDARIN is my choice of card for most of the battles, it is a useful card that can be placed at the end of the line due to its relative high hit point.
CHALLENGE RULES |
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* THEME: ANGELIC MANDARIN * Edition: CHAOS LEGION * Rarity: RARE * Element: WATER * ATTACK: RANGED * ABILITIES: Triage (not at this level) ........................................... |
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Kelya Frendul provides additional speed and shield at 4 mana cost. Speed and shield are very important most of the time. Even weakest monster last at least two attacks against even the melee and range enemy with the highest attack with the shield well of course without piercing ability.
Just at 1 mana cost, Hardy Stonefish & Chaos Agent are small meats you place in the first position so that the real tank behind it has fewer attacks in the beginning. 1 mana cost monsters can be placed at intended positions for the sneakers or opportunity monsters.
Although it is placed on the third position, it is the real tank for the battle. It is very first against melee and range attacks that it can avoid several attacks and it has Void ability that reduce magic attacks which make a very good all round tank.
Deeplurker is one of the high attacking opportunity monster. Sometimes, it may be overkill for very low health monsters, not many monster it targets last long. Still useful when it become the tank.
It has 5 hit points at 3 mana cost, one of the best back line monster at a reasonable cost. It should withstand a few sneaking attacks.
The battle was 23 mana cost battle with Spreading Fury rule, all monsters that got hurt will be faster and have more attack. We both used Water splinter among 4 available splinters. Enemy focused on the magic cards boosted by Alric Stormbringer summoner. All 3 attacking magic cards came to have 3 magic attacks. 1 with Void ability, 1 with Blast ability and 1 with Sneak ability.
In first round, my faster Djinn Oshannus attacked Klep Initiate first. Then enemy Djinn Oshannus waste 3 attacks on my Hardy Stonefish. Ruler of the Seas attacked after that by killing Chaos Agent effectively wasting high magic attack. The blast ability did hit my Djinn Oshannus and made it faster. Coral Wraith attacked last and damage my Angelic Mandarin and made it faster.
In the 2nd round, Ruler of the Seas attacked before my Deeplurker and the blast made Deeplurker faster and had 5 attacks. Coral Wraith was eliminated before it could fire in the round.
In 3rd round, Deeplurker eliminated Ruler of the Seas with 5 hit points in just 1 attack for Deeplurker was faster and had 5 attacks. Enemy was left with just Djinn Oshannua.
Deeplurker missed the attack and enemy team was extended one more round.
So, note to myself, think twice before using magic units in Spreading Fury battles. Don't ever use blast ability since it would make the enemy faster and more dangerous. Do not use healing for it can calm your tank down.
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Have a good one.
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angelic mandarin က သုံးရတာ သိပ်မဆိုးဘူး
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Thanks for sharing! - @mango-juice
nice posts but why only level 1 cards ?