RE: Does the economics hurt the game?

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I love this game because it has so much going on behind the scenes.

At the forefront it is a playable game with different levels on how to win and different meta in each league.

Behind the game is the entire economic system that makes it work. You can either battle or look for other ways to bring in income like airdrops, interest on staking, or rentals.

Then you have the whole social aspect to the game with Splintertalk and guilds. Which also has its own economics.

The great thing there is no wrong way to play it (unless your mean to other people but that's a different story).

Going forward there will be additional ways to make money with items, spells, and player vs environment (all going well of course). The more multifaceted the game the more I like it :)

I see your point about investing being more lucrative than gaming...but then again, winning has a value all its own :)

Good luck whatever way you decide to play the game!



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(Edited)

I love the game too. I think I kind of lost my point as I wrote. 😅 A.D.D. does that I guess. It was meant to ask the question, is it good for the game that in order to actually play you technically will be losing money?

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