Gold I Ranked Chest Rewards and Cards Analysis
Hello Splinterlands Lover how was your life? Hope you fine and always in a good condition so we can play Splinterlands together. In this moment, I wanna tell you that Yesterday was a nice day that I had reached "GOLD I" in Wild Ranked Mode, and I was surprised I got some Chest Rewards. Really I didn't know before, so I had to say thanked you for the rewards.
There were two varians of chest, one varian color was brown and the other was blue or diamond. The total of chest were nine brown and six blue chests, so the total I got fifteen rewards chest.


I was surprised getting some chests and I hope got good cards inside. I opened slowly and this is what I got:



I got seven merits chest, four alchemy potion charge, one legendary potion charge, and three cards. I only got three cards, I didn't know there was a good rewards or not but I got one legendary card here. More detail, here is the information of cards:
Chaos Evoker

Lore: Evokers are mages, warlocks, or sorcerers who specialize in destructive magic. The most powerful can amplify their spells to extraordinary levels.
Chaos evokers who study fire magic unleash their powerful area-of-effect spells to devastate those who oppose the empire. Though their techniques might seem straightforward, their ability to shape and magnify their fiery attacks makes them a force to be reckoned with.

Analysis Max Level:
Chaos Evoker has Magic Attack makes her powerfull, she has seven health and four speed, moreover she has two armor which seldom to be found in card with a magic attack. She has Blast, Ambush and Dodge ability.
Blast: Deals an additional 50% damage (rounded up) to units adjacent to the target.
Ambust: Takes an extra turn prior to the first round of battle.
Dodge: +25% chance to evade physical attacks.
- Quilliun Legionary

Quilliuns mainly inhabit the Wild Northeast’s Northeast Machair and Drybone Badlands, with more than a few prickles under the banner of the Drybone Anarchists. Others reside in the Land of Prosperity and the cities of the Mox Confederation.
Zuriktal Varsha is of the latter. A citizen of Mox City, he is a mercenary by trade and offers his services to the highest bidder without compunction. Whether it be escorting a wealthy merchant across the Grand Praetorian Plain or assassinating a virtuous priest, if the price is right, he’ll accept any job.
Pragmatic by nature, he was quick to enlist in the legions of the Chaos Empire following its conquest of Praetoria. He now patrols the streets of Mox City, using his authority to take what he wants and do what he pleases.
And there are few able to oppose him. Zuriktal has devoted his life to conditioning his mind and body. He is a fury in battle and highly skilled in armed combat, although he’s just as apt to swing his quilled tail like a club or launch himself bodily at rebels and others who oppose the empire… or anyone else who gives him a crosswise look.

Analysis Max Level:
Quilliun Legionary is a ranged weapon, with eight mana cost to summon he has two attack, eleven health, two speed and two armor. He has many ability: Close Ranged, Thorns, Void, and Bloodlust.
Close Ranged: Can use ranged attacks from the first position.
Thorns: Returns 2 physical damage to attacker when hit by a melee attack.
Void: 50% less damage (rounded up) from magic attacks or 0 damage from magic attacks of 1 power.
Bloodlust: +1 to all stats after dealing a killing blow.
Syrenth

Syrenth Senrellesash is a dragudo in the Gloridax Empire’s Dragonsguard. Whether on foot or mounted on horse or drake, her skill with a bow is legendary… as are her slurs. She has a mouth like a sailor and handles her bow like she was born with it in her hand.
Syrenth served under Dragutsu Matsuuri Kei during the uprising of Solace. She fought from the ramparts and in the streets, shouting her taunts and curses as her arrows skewered the legionnaires of Chaos, and she laughed prettily as the streets ran red with their blood.

Analysis at Max Level:
Syrenth is a legendary card, at max level she has four ranged attack, ten health, two speed an one armor. She needs nine manacost to summon. The ability are Taunt, Dodge, Return Fire, and Stun.
Taunt: Draws the attacks of enemy units. Does not affect Reach, Scattershot, Wingbreak, or enemy units in the first position.
Dodge: +25% chance to evade physical attacks.
Return Fire: Returns 50% of damage to attacker (rounded up) when hit by a ranged attack.
Stun: 50% chance to apply Stunned for one round after a successful attack. Stunned units skip their turn and cannot Retaliate.
That was my story yesterday including doing cards analysis from chest rewards that I had got by achieving Gold I Ranked. I still don't know that it is a good rewards or not, and the three cards I got is a good card or not. I hope you can give me some comment in column below, I need your comment because you are master in Splinterlands game.
At last I must say thank you for reading my article, Im not forgeting that I must say forgive me if there are some mistakes in my grammar because English is not my native language. Thank you very much, See you soon and Have a nice day.
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