Weekly Challenge - DISINTEGRATOR

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(Edited)

Disintegrator.jpg

Hello Splinterlands Community!
Here's another Share Your Battle! Weekly Challenge post featuring Disintegrator.

The Stats

With the torso of a mountain gorilla, the hind quarters of a crocodile and the mouth of a leach, the Disintegrator is a mismatch of devastating qualities. Its strength is formidable, twisted strands of metal combined with great sinews of muscle. When the heavy forearms and tail strike its foe, it will pummel them into submission without mercy. If that fails to work then the monster’s evil jaws will latch onto its prey, numerous splayed fangs locking onto their body as it sucks the life from them. The obscene golem strikes terror into its foes wherever it goes and it has been known to continue to fight even after the yellow glow of life has left it eyes.

Let's check the status and the abilities of this card.

The Stats.png

  • Disintegrator is a Neutral Common card which means any summoner can use this card.

  • Looking at the basic stats, disintegrator is quite an average monster with a 2 to 3 melee damage, slow speed of 1 to 2 and a decent armor and health ranging from 2 to 4 and 5 to 7 respectively.

  • In terms of abilities, ★1 will give you demoralize ability. Progressing to ★5 will unlock the trample ability, ★8 will unlock the knock-out ability and ★10 will unlock the retaliate ability.

  • Disintegrator cost 7 mana. It is recommended to use this card in high mana match.

  • Recommended ruleset to pair with this card:

RulesetBenefits
Combat-rule_reverse-speed Small.png Reverse SpeedDue to low speed, disintegrator will attack in the early round as well as increase the chance to evade melee and range attack.
Combat-rule_up-close-personal Small.png Up Close and PersonalOnly monsters with melee may be used in battles which will make Disintegrator demoralize ability an advantage to the battle.
Combat-rule_melee-mayhem Small.png Melee MayhemDisintegrator can be place in the backrow position and can attack the opponent front row utilizing the demoralized ability.
Combat-rule_super-sneak Small.png Super SneakDisintegrator can be place in the backrow position and can attack the opponent rear position utilizing the demoralize ability.
Combat-rule_equal-opportunity Small.png Equal OpportunityDisintegrator can be place in the backrow position and can attack the opponent with the lowest health utilizing the demoralize ability.
Combat-rule_stampede Small.png StampedeAt higher league I think this ruleset will benefit Disintegrator because of the trample and retaliate ability. I haven't tried it though.

If these ruleset appear together in the match then try to include Disintegrator in your lineup.

The Battle

Rules of Combat

Modifications: Supersneak, Broken Arrows
Mana Cap: 54
Playable Splinters: Fire, Water, and Death

Line Up

PositionCardMana CostStrategic Planning
SummonerMalric Inferno3Malric will increase melee damage by 1.
Front RowGoblin Mech10Goblin Mech high basic stats
Back Row 1Grum Flameblade11Grum is in the second position to utilize the bloodlust ability in which it will be attack only when the front row is defeated or all the backrow monster is defeated.
Back Row 2Disintegrator7Disintegrator will cast demoralize ability which reduce opponent melee damage by 1.
Back Row 3Molten Ogre9Double demoralize debuff.
Back Row 4Tenyii Striker5Decent speed in the fire monsters with melee ability to do back row damage.
Back Row 5Forgotten One9Forgotten one will absorb backrow damage protecting the double demoralize combination.

The Lineup.png

Battle Link

The Outcome

The Outcome.png



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5 comments
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Great article. I like your use of summoner and inclusion of Disintegrator for this rule set. Smart strategy.

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Contest highlighting the impressive performance of disintegrator in the Arena. Challenge is on.
Cool rewards collect time.
Daily quest is so funny.
Exciting competition

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