FIELD REPORT FROM THE FRONTIER Dispatch #003 The Rules of Avengement, Concept ability
📜 FIELD REPORT FROM THE FRONTIER
Dispatch #003 | JBlast Chronicles
SENDER: Jolius Blast
RECIPIENT: Family & Community Back Home
LOCATION: The Mess Hall.(The Frontier)
SUBJECT: Magic strikes, new faces, and meta-shaking ideas.
Hey family!
How’s everyone doing back home? Yes, it’s your dad, haha! Hope everything is going great on your end.
Things are running smoothly over here. I’m still thoroughly enjoying my time out on the Frontier, it's been wild meeting all the new Summoners, Archons, and every other crazy, unpredictable unit out here (both the ones out in the open and the ones lurking in the shadows).
Honestly, life’s good. I’m just over here casually tanking magic strikes on the front line and laughing right in the enemy’s face. You know how I do.
Between battles, my head’s been spinning with some new tactical ideas. I’ve been brainstorming ways to improve Frontier mode and introduce some fresh strategies to the battlefield, and I’m planning to sit down and pitch them to the Splinterlands community in a few days.
Anyway, duty calls! I need to get back to work drafting up this new ability. Mark my words: when this hits the field, it’s going to completely shake up the meta and turn a lot of heads!
Miss you all tons and sending all my love back home!
Best,
Jolius Blast

Dispatch #3: The Rules of Avengement concept ability
"In the borderlands of Praetoria, an ending isn't always the final word. Sometimes, it’s just the signal for the real fight to begin."
🤠Greetings, Summoners & Battle Mages!
Jolius Blast here, pulling up a chair to the campfire for Installment #3 of our ongoing dispatch from the frontier.
If you’ve been keeping up with the previous dispatches, you know we’ve been looking hard at how battles play out when the pressure gets tight. Opportunity is a brutal, effective tactic—opponents single out your weakest unit, bring it down, and suddenly your whole lineup collapses before Round 2 even gets rolling.
Well, the Arena Vanguard have been drawing up a counter-tactic in the dirt. It’s an idea born right out of the frontier trenches, and today I’m laying out the full concept for you to tear apart and discuss: Avengement.
⚡ The Concept: Avengement & The Avenger
Avengement is a high-stakes tactical ability granted by a Archon during team selection. It turns what should be a devastating loss on your front or back line into an immediate tactical pivot.
How It Functions in Battle:
The Target: Before the clash begins, your Summoner designates a single unit on your squad to carry the mark of Avengement.
The Trigger: The second that designated unit succumbs to lethal damage and falls, the battle doesn't pause—the Avenger steps up immediately to take its place in the active grid slot.
The Frontier Cap (Mana Constraint): You can’t trade a budget scout for a high-tier behemoth. To keep the scales of magic balanced, the incoming Avenger must have a mana cost equal to or less than the fallen unit.
(Drop your guesses in the comments below: Which element or Splinter do you think would execute an Avengement tactic best?)
đź’¬ Community Feedback Time!
How would you build around Avengement?

Would you pair it with low-health, high-damage units to force a fast replacement?
Or would you put it on a high-mana tank so you have maximum flexibility for who steps up to avenge them?
Let me know your thoughts right here in the channel! Stay sharp, deck your squads carefully, and I'll see you on the next dispatch.
— Jolius Blast 🤠⚔️


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STOPWe've already discussed this idea together, and I was an instant fan! It's a special kind of Resurrect, but with a really cool strategic and tactical twist. 2 thumbs up! 👍