RE: SPLINTERLANDS RANKED CHANGE I noticed on the updated Splinterlands ro ...
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I think it's important to really figure out a balance. The thing that's good for everyone is for the incentive to be to increase your investment... unfortunately rewarding new players heavily and rewarding increasing your investment are often counter opposed.
Posted via D.Buzz
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Balance is always important in all things.
I feel good about it and think I will do well being an invested player.
I just hope it does not too far the other way and make Splinterlands look like a pay to win game.
I guess we will just have to see how it plays out.
Posted via D.Buzz
I think tools like NFTyArcade's ability to rent full decks for no cost other than sharing rewards helps with that a great deal. Pay to Earn is different than Pay to Win - I think the key will be figuring out the onboarding to all the different options for folks.
Posted via D.Buzz
Maybe a in game tutorial would help. It could point out the options you have available to get the best start in the game.
Player Tutorial's are good but for those not native to hive. I would think they just want to play and see if the game is worth playing.
Posted via D.Buzz
Yeah - I think the onboarding process overall is part of what needs work and will help with it. The good news is I know it's on the SL team radar already - it just takes time to build it out.
Posted via D.Buzz
Thanks for your great comments. I appreciate it.
Have a great day