SPLINTERLANDS BATTLE SHARE WITH DJINN OSHANNUS

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Splinterlands Battle Share with DJINN OSHANNUS


Hello everyone!!


Welcome to my post, Today I am sharing my battle with the water element legendary magic monster DJINN OSHANNUS with void ability.


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DJINN OSHANNUS


Dawn of the Djinn 3 of 4 - The Djinn are angry at the way they were tricked by the Planet, but also appreciative that they can now enjoy this limited freedom, each trapped by natural forces. The Djinn possess powerful ancient magic of their own, which is now charged into the force of one element for each of them. The ancient demons of war are an awkward bunch to be chosen as a planetary defensive force, but they are also impressively capable of the job. As long as they are bound by the Planet, they will do its bidding. Whatever their would-be choices and allegiances, they will fight against the Chaos Legion to protect the sixth mana gate.......lore

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STATS


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THEME - DJINN OSHANNUS

Edition - CHAOS LEGION

Rarity - LEGENDARY

Element - WATER

Attack - MAGIC

Abilities - VOID


BATTLE INFORMATION


BATTLE RULE AND MANA

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Battle Rule

Broken Arrows : Ranged attack monsters may not be used in battles. In this rule monsters with ranged attacks may no be used in the battle. You can use any element splinter and cards in the battle except death element cards.

Mana

24 Mana - This battle mana was 24. Mana cap in this battle was average so after selecting my summoner only 21 Mana points were left for the monsters. In 21 Mana cap I was able to take 5 monster to fight in this battle.


MY LINEUP


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I chose ALRIC STORMBRINGER as my summoner and after selecting my summoner 21 Mana points were left for the monster so I was able to chose 5 monsters .

  • 1st Place - Hardy Stonefish with 1 melee attack.
  • 2nd Place - Djinn Oshannus with 2 magic attacks and void ability.
  • 3rd Place - Captain Ghost with 2 magic attacks and affliction ability.
  • 4th Place - Ice Pixie with 1 magic attack and flying ability.
  • 5th Place - Merdaali Guardian with tank heal ability.

SUMMONER


ALRIC STORMBRINGER

Alric Stormbringer is a water element summoner. It costs 3 Mana points to take it into the battle. Its ability gives plus one magic attack to all the friendly magic monsters. We can use only water monsters with the water summoner. Its magic ability is amazing and works like a charm in every match.

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MONSTERS


1 - HARDY STONEFISH

Hardy Stonefish is a water element monster with 1 melee attack and without any ability. It costs only 1 Mana points to take it into the battle. I placed it in the 1st place in this battle and reason of placing it in the 1st place is to protect Djinn Oshannus and waste attack of opponents monsters. It is a good card in 1 mana because of its 1 shield.

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2 - DJINN OSHANNUS

Djinn Oshannus is a legendary water element monster with 2 magic attacks and void ability. It cost 8 mana points to take it into the battle. It is a good card for the first and second place because with the help of magic attack it can attack from the any place on the first monster of the opponent. Monsters with void ability gets reduced damage from the magic monsters of enemy and no damage from single magic attack monster of enemy. I have used this card on the 2nd place in this battle and in the 8 Mana its void ability and 10 Health with 5 speed makes it perfect.

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3 - CAPTAIN GHOST

Captain Ghost is a water element monster with 2 magic attacks and affliction ability. I costs only 7 mana points to put into the battle. I have used this card on the 3rd place. Reason behind using this card in the 3rd place is to get best from it because it is a magic monster and it can attack from any place on the first monster of enemy. Monsters with affliction ability when hits a enemy monster, it has a chance of applying Affliction on the target causing it to be unable to be healed.

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4 - ICE PIXIE

Ice Pixie is a water element magic monster with 1 magic attack and flying ability. It costs only 2 Mana points to take it into the battle. I have placed this card in the 4th place because of its low health points and to get more chance to attack on the opponent's monsters health with its magic.

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5 - MERDAALI GUARDIAN

Merdaali Guardian is a water element monster without any attack but with tank heal ability. It costs 3 Mana points to take it into the battle. I placed it in the last place in this battle because it doesn't get any attack, It can only heal the monster of its friendly team who is in the first place only if its health got decreased and it worked very well in this battle.

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BATTLE


BATTLE LINK


ROUND 1

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In the first round my summoner gives plus 1 magic attack to all the friendly magic monsters and opponents summoner also gives 1 magic attack to magic monster. Monster of enemy's team successfully finished my Hardy Stonefish in the first round and my team monsters were not able finish any monster of enemy's team in this round. Score after this round were 4 vs 4 monsters.


ROUND 2

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In the 2nd round my team monsters managed to finish the first monster of opponent's team without losing any monster of my team. Score after this round were 4 vs 3 monsters.


ROUND 3

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In the 3rd round 3 monster enemy were left and 4 monsters of my team were left. Monsters of my team finished all 3 monsters of enemy's team in this round 1 by 1. Score after this round was 4 vs 0 monsters.

This battle lasted for 3 rounds in which my 4 monsters survived till the end of the battle.


BATTLE RESULT


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I won this battle with streak and got +40 rating with 0.145 DEC in the reward.


MY STRATEGY


The Battle Mana cap was 24vpoints. I have selected Alric Stormbringer as the summoner because of its plus one magic attack ability so after selecting summoner 21 Mana points were left. In 21 Mana points I have selected Hardy Stonefish a melee monster which costs 1 mana points without any ability and placed it in the 1st place, Djinn Oshannus which costs 8 Mana points and placed it in the second place with void ability, Ice Pixie which costs only 2 mana points with magic attack and flying ability for the 4th place, Captain Ghost which costs 7 mana points with magic attack and affliction ability for the 3th place and after selecting my all monsters only 3 mana point was so I have selected Merdaali Guardian with tank heal ability for the 5th place.


Did your strategy work? What will you try differently next time?
My strategy worked perfectly in the battle and I won this battle. If I will get same rule and mana battle next time I will play with same deck.

Do you like the DJINN OSHANNUS? Why or why not?
I like DJINN OSHANNUS because in only 8 Mana points it gets 2 magic attacks with void ability and amazing speed of 5 points.


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Thanks for checking out my post, have a great day!

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