First impressions about the new rulesets (EN-ES)

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Hello friends of Splinterlands, this week there have been important changes in the game. Among them the arrival of 3 combat conditions per battle from the Gold league and new Rulesets.

Let's take a look at all these changes and how it will affect us when playing Splinterlands.

Hola amigos de Splinterlands, esta semana se han producido cambios importantes en el juego. Entre ellos la llegada de 3 condiciones de combate por batalla a partir de la liga Oro y nuevos Rulesets.

Vamos a ver todos estos cambios y cómo nos afectará a la hora de jugar en Splinterlands.

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One of the new rulesets that we are going to find is Wands Out. With this combat condition we will only be able to use magical attack creatures.

Perfect if we are going to use Splinters like Earth or Water where this type of creatures abound, but if on the contrary we use the Splinter Fire we will see that our chances of victory are greatly diminished.

In the few combats that I have been able to play with this condition, I have obtained very good results with the use of the summoner Grandmaster Rathe. In addition to the Splinter life we have really powerful magic attack cards.

Una de las nuevas rulesets con las que nos vamos a encontrar es Wands Out. Con ésta condición de combate sólo podremos usar criaturas de ataque mágico.

Perfecta si vamos a utilizar Splinters como Tierra o Agua en dónde abundan este tipo de criaturas, pero si por el contrario usamos el Splinter Fuego veremos que nuestras posibilidades de victoria se ven enormemente mermadas.

En los pocos combates que he podido jugar con esta condición, he obtenido muy buenos resultados con el uso del invocador Grandmaster Rathe. Además que el Splinter vida tenemos cartas realmente poderosas de ataque mágico.


ImageSplinterConditions
Click to see the battleLife
vs.
Death
Mana: 46
Counterspell - Wands Out - Taking Sides
Click to see the battleLife
vs.
Water
Mana: 52
Wands Out - Up to Eleven - Equal Opportunity

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The second new ruleset that Splinterlands has presented is Going the Distance and with this condition we will only be able to use ranged attack creatures.

With this condition all the cards that have the ability Close Range and can attack from the first position become more important.

I have only played one combat with this new condition and I have to say that I faced a game with the summoner Yodin Zaku and I was clearly outclassed. I think this condition makes this summoner the best in the whole game to play with.

La segunda nueva ruleset que ha presentado Splinterlands es Going the Distance y con esta condición sólo podremos usar criaturas de ataque a distancia.

Con esta condición cobran mayor importancia todas las cartas que tengan la habilidad Close Range y puedan atacar desde la primera posición.

He jugado únicamente un combate con esta nueva condición y he de decir que me enfrente con un jugar con el invocador Yodin Zaku y me vi claramente superado. Creo que esta condición hace de este invocador el mejor de todo el juego para jugar con él.


ImageSplinterConditions
Click to see the battleLife
vs.
Fire
Mana: 32
Going to Distance - Earthquake - Healed Out

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3 rulesets.png

Another new feature in Splinterlands is the possibility of having 3 rulesets in a match.

This change is one of the most important in Splinterlands and will initially affect the Gold leagues onwards.

The percentage of appearance of the number of rulesets is as follows:

  • 75% of possibilities of 3 rulesets
  • 15% of possibilities of 2 rulesets
  • 8% of possibilities of 1 rulesets
  • 2% of possibilities of "Standard" ruleset

That is to say that we will see mostly battles of 3 combat conditions. A clear bet by the Splinterlands team that forces us to have more cards to meet all these conditions.

Otra de las novedades que se ha producido en Splinterlands ha sido la posibilidad de tener 3 rulesets en un combate.

Éste cambio es uno de los más importantes en Splinterlands y afectará inicialmente a las ligas de Oro en adelante.

El porcentaje de aparición de la cantidad de rulesets es el siguiente:

  • 75% de posibilidades de 3 rulesets
  • 15% de posibilidades de 2 rulesets
  • 8% de posibilidades de 1 ruleset
  • 2% de posibilidades de “Standard” ruleset

O sea que veremos en su mayoría batallas de 3 condiciones de combate. Una apuesta clara por parte del equipo de Splinterlands que nos obliga a tener mayor cantidad de cartas para poder cumplir con todas esta condiciones.

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conclusiones.png

With the addition of the 2 new rulesets Wands Out and Going the Distance, Splinterlands finally gives the importance to magic attack and distance cards.

This is good news for players like me who have focused more on this type of creatures. In addition, summoners that cancel or highlight these conditions will be highly valued and we will probably see their market value rise in a short period of time.

Regarding the simultaneous use of 3 conditions in combat, I don't really like it. In Modern mode it is probably the most disadvantaged as we can only use cards from 4 editions and it is possible that in many cases we will not be able to choose as many cards as we would like.

A clear commitment of the Splinterlands team to get more and more cards in the collection.

Con la incorporación de las 2 nuevas rulesets Wands Out y Going the Distance, por fin Splinterlands da la importancia a las cartas de ataque mágico y distancia.

Son buenas noticias para jugadores como yo que me he enfocado más en este tipo de criaturas. Además invocadores que anulen o resalten estas condiciones se van a ver muy valorados y probablemente veamos como su valor en el mercado suba en un breve espacio de tiempo.

Con respecto al uso simultaneo 3 condiciones en combate, no termina de gustarme. En el modo Modern es probablemente el más perjudicado ya que únicamente podremos usar cartas de 4 ediciones y es posible que en muchos casos veamos como no podemos elegir tantas cartas como desearíamos.

Una clara apuesta más del equipo de Splinterlands para hacernos con más y más cartas en la colección.



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