Bronze guide (5 DEC) easy silver STARTER CARD
Most of the mana capacity of the bronze is around 25 below. Here are some guide
on how to conquer bronze with renting card worth 0.23 DEC per day. Using a Starter card all of splinter can be used.
First splinter is Water
Use the magic summoner "Alric Stormbringer" which gives you +1 Magic Damage. Magic damage is piercing thru armor.
Use this as your tank if you have DEC renting this card worth 2 to 2.20 DEC per day
and for your Second cards to Fifth
Second card position why is that if your front tank dies you still have medusa who has 3 HP to tank most damage of +2 +1 hit.
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for your Sixth position card for Anti backdoor. It's effective as meat shield with 1 mana with 1 HP and flying a possible of missing opponents attack.
Another example of water splinter combo with low mana capacity.
A summoner of -1 Magic damage to avoid necessary killing of tank. If they use same as Water splinter above you.
Bortus -1 Magic Damage to enemy. "Note 1 Magic damage will not completely remove his damage to 0"
Use this as tank because the abilities can nullify damage of 1 Melee attack of an enemy.
Second position use this Most of the attacker of sneak has only 1 melee attack. It will not burst you because it has healing
Another example is Fire Splinter. most common when people is using the +1 Damage Summoner which is Malric.
Here is a note for you "If your using malric there is a possibility that you will be deducted by Death splinter -1 Damage" Might well use this Summoner
+1 Speed will help you a lot to hit first and potentially miss attack coming from enemy
Here is the first position for the Fire splinter.
Cerberus who has a high speed with +2 damage good thing he has healing.
or this tank also has a abilities to protect damage coming from 1 damage melee attack
Second to Fifth
you can explore this meta but remember always put tank like cerberus and living lava.
Death splinter if you want to punish his back line while your tank is healing itself use this
Choose any summoner from this two because it doesn't matter who are you against with
A good tank with healing abilities. also 7 HP 2 melee damage
or this one
great against magic splinter. Abilities to reduced magic attack damages.
SECOND TO Fifth position
Life splinter using started cards.
If you want to increase your cards health choose this summoner.
Armor this one
A possbility tank against magic damages. or water splitner
Clay golem with abilities of Magic reduction damage.
Another tank with good abilities which gives +1 Damage to all cards
NOTE: Use this as second position cards because it's abilities reach +2 Damage added with +1 damage from tank will have a posibility to destroy opponents tank.
Third to Sixth
"Healer"
Rent this one Sneak with double attack abilities
I can't give a splinter deck for Nature because most of the nature has an expensive card renting.