SPLINTERLANDS | Weekly Challenge | Wood Nymph


A peculiar new bud appeared at the tips of the highest branches of the Elder Tree. The animals living in the tree watched as the strange buds grew, and in a matter of days, burst open. From each bud zoomed forth a tiny sprite. These Wood Nymphs quickly scattered around Anumün in a frenzy of mischief.

Wood Nymph is one of the best mage/support from Earth splinter. She has both Tank Heal (at level 1) and Strengthen ability (at level 6).

With the rise of double heal line-up especially in lower rank matches, Wood Nymph is a must have when using Earth splinter.

Battle rules and strategy

Link to the match: https://splinterlands.com?p=battle&id=sl_d8e700816d721adce7bea0c7adb46c0c&ref=jellyandbeeans

The rule set in this matched was Armored Up, with a mana cap of 17, and the playable Splinters were Earth, Life and Dragon.

Screenshot 162.png

With the additional +2 armor from the rules, magic damage is the best attack to use as this will ignore the armor.

Splinter Mana Position Reason
Mylor Crowling 3 Summoner The Thorns ability it provides to our monster is an excellent counter against Sneak and Opportunity type melee monsters. And with the additional armor, it provides added layer before they are able to deal damage to our monster.
Unicorn Mustang 8 1st With its Void ability, it can lessen the damage received from magic attack. As we have mentioned, since we had the Armored Up ruleset, there is a big possibility that the opponent will use magic type damage as well.
Wood Nymph 42ndOne of the healers with low mana. This will help our tank sustain longer.
Khmer Princess23rdAdditional magic damage with low mana requirement to burst our opponents tank.

Even though our opponent did not use Melee (Sneak or Opportunity type) and Magic damage monster, we are able to defeat them since Range attackers will have to penetrate the additional armor provided by the ruleset. Our opponent also uses the double heal, self heal from Sacred Unicorn and tank heal from Venari Wavesmith. We managed to overpowered their heal with the reflect damage provided by Thorns ability.

Unicorn battle:

In the end, our Unicorn Mustang defeated the opponent's Sacred Unicorn.


What I like about Wood Nymph is it has a low mana requirement with heal and magic damage as well. Wood Nymph is a good fit to any line-up, whether you go with full blast magic damage with Obsidian as Summoner.

If I will try somwthing different with the same set of rules, I may opt to change Unicorn Mustang with Mycelic Infantry for reduced damage against melee and range attack.

If you like to participate in this activity as well, you can check this link for more information.