Battle Mage Challenge: Fire & Regret. Strategy, My Battle and Alternative Lineups

This weeks Battle Mage Challenge is about the Fire & Regret rule.

Splinterlands tells us the following about the Fire & Regret rule:

All units receive the Return Fire ability at the start of the battle. Enemy units that attack with ranged attacks receive damage back.

    Damage returned is equal to damage of the attacker divided by 2, rounded up.
    Ranged attack units with the Reflection Shield ability do not take damage from reflected magic attacks.
    The Amplify ability increases damage.

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Incompatible Rules



Fire & Regret is incompatible with Up Close & Personal, Broken Arrows and Wands Out.

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Desirable Abilities



( Amplify, Reflection Shield, Void, Magic Reflect )

Amplify is always nice to include in the reflection rulesets, since if the opponent ignores the rule they will be even more punished. Since this rule discourages use of ranged attackers, it is likely that they will use more magic attackers instead. Therefore Void and Magic Reflect are useful abilities here. Finally, if you want to use ranged attackers, you should look for those with Reflection Shield so that you don't take damage back. Reflection Shield has a secondary purpose aswell, since it is more likely than usual that the opponent with play Thorns or Magic Reflect.

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Desirable Monsters








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My Battle : Fire & Regret battle

Battle configuration
LeagueWild Diamond league.
Mana57
RulesHeavy Hitters, Fire & Regret, Aim True
SplintersDeath, Dragon, Earth, Life

My Lineup

Opponent's Lineup


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Battle progress and Result

In Round 1, I have the speed advantage, and my Regal Peryton, Runemancer Florre and Mycelic Slipspawn attack the Terraceus Hulk. Runemancer Florre takes a little bit of return damage due to Return Fire, but she has armor to absorb it. Since I played Immortalis, the first hit destroys the armor due to Shatter, and then the ranged attack can have its full effect. Next, the Sneak attackers my opponent has make their attacks. They take down the Slipspawn and Katrelba gets a Bloodlust stack. Then my Queen Mycelia kills the Terraceus hulk, who is Ressurected by Oshuur. That doesn't help much however, because Shatter will make sure that it still dies by my two next attacks.

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In round two, Regal Peryton kills Terraceus Hulk, and then Katrelba deals a lot of damage to my Runemancer Florre. Then its Florre's turn, and she kills Arkemis the Bear. Afterwards, Dhampir Infiltrator gets the return kill on Florre. The attack order works to my advantage though, and I have enough remaining attackers to bring Thane Newsong down to 1 health before the next round starts.

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In round 3, Regal Peryton kills Thane, and then Katrelba kills Goblin Phychic to get another Bloodlust stack. Then Dhampir Infiltrator attacks Mycelic Infantry, but doesn't deal much damage to it. Mycelic Infantry however, is enraged, and deals a huge blow back and kills the Dhampir.

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In round 3, Katralba gets taken down to 1 health, but is healed back up by Oshuur. Together, they take down the Infantry, but it is Oshuur that gets the killing blow.

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Fortunately, my damage is enough to kill Katrelba at the beginning of round 5. It still takes another two rounds to bring down Oshuur, but eventually I secure the victory!

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Alternative lineups

Lorna Shine

Immoralis

Prunda Underwelsch

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I hope you found this post interesting. If you did, you might also enjoy my other content.

Battle mage challenges

Battle Mage Challenge: FabFour
Battle Mage Challenge: Even Stevens
Battle Mage Challenge: Equal Opportunity
Battle Mage Challenge: Equalizer
Battle Mage Challenge: Counterspell
Battle Mage Challenge: Close Range
Battle Mage Challenge: Broken Arrows

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Best of luck in Splinterlands!
Kalkulus



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