RE: SPS Governance Proposal - Hire Steem Monsters Corp. to Develop & Distribute the Rebellion Card Set

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I'm confused. We are now hiring the Steem monster corp, the one who made Splinterlands to make assets for Splinterlands?

Who is currently making Splinterlands if not the devs? I read the company Splitting of the Steem monster corp and Invennium Corp. So, why is there a talk of "hiring" Splinterlands to make assets for your own game that you own?

It's like saying, "Mcdonalds hiring Mcdonalds Corp to make Mcnuggets,"

It doesn't make sense and is very confusing. Also, isn't rebellion ALREADY under development? It was just delayed? So what is this question again?



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Is DAO a separate company from Steem Monster Corp? Isn't Dao just like a department of splinterlands? Kind of like shareholders etc? So, Splinterlands is asking the shareholders if they can make their own game? What?

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thought the same. kinda a weird proposal

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It was very confusing until it was explained to me. So, in my understanding, DAO and Splinterlands relationship is same as of a movie producer and director.

DAO, a separate entity from Splinterlands who is governed by SPS holders, would be giving funds for producing Rebellion packs. Splinterlands, the devs, would be doing the hard work of making the card design, implementing it in the game, etc.

Since the DAO is the one who funded this, DAO would have the higher share of funds on the sale. Splinterlands would get a part of it, depending on the contract between the two.

Before, in my understanding, what happened is Splinterlands is shouldering everything, and DAO gets a part of it (contrast of what this proposal is). Before, it's more like, everything is funded and done by Splinterlands and a small part is donated to the DAO entity. Now, what they want to do is for DAO to shoulder the expense but in return, get more of the sale then a small part of it will be going to Splinterlands, depending on the contract between the two.

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DAO isn't a department of Splinterlands. DAO is a decentralised organization and all SPS holders has say in it's decisiions based on staked SPS.

With this proposal it's going to change the economy. Previoulsy all sales went to steem monsters crop and DAO only had specific sales, but with this change, DAO is hiring the founder company to develope noew products for the game in exchange of shared partenrship. This way DAO get a decent amount of funds which can be later used to fund more projects.

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I had misconception about this and @yabapmatt explained it very clear. I do agree on the proposal but with a huge limitation on pack limit. I think it would be better to limit the cards and reprint in the future if the community still wants more rather than have a big abundance of prints with little to no value just like what happened with CL packs.

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The DAO is a completely separate organization from the Splinterlands company and it is owned and managed by the SPS token holders. The idea is that, over time, the DAO (aka the players) will own the Splinterlands game and receive proceeds from asset sales. Then they can use those funds to hire developers or whatever else the players want to build out the product.

We already do this somewhat through mini-sets like Riftwatchers, but in that case the Splinterlands company did all of the development work for free and the DAO receives all of the proceeds. We are attempting to move more towards this goal with Rebellion by having a more traditional and sustainable relationship between the DAO and the development company, which should be very beneficial for both parties in the long run.

And yes, Rebellion is already under development, and it has not been delayed - it was always planned to be released by end of year. We intend to build and release it whether or not the DAO wants to participate.

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Thank you. I normally see DAO on the proposal and I have this thought that they are part of the company. I was thinking DAO is like a department inside Splinterlands that serves as spokesperson/department for the stakeholders. I did not know it was a separate entity so that made it confusing for me.

Thank you for clarifying that. In light of this, then, I would agree on the proposal because I think it's unfair for the Splinterlands Devs to work on something and not get paid. I would suggest, though, limiting the number of packs that would be released in order not to have the problem of undervalued cards due to over printing like what happened in Chaos Legion.

I suggest having the same number of packs released as untamed, and then if the community/players are still asking for more, then reprint some more packs (of course, through a proposal). This way, there won't be over printing of cards for Rebellion and the price of the cards won't be unfair for those who bought the packs. (buying a $4 pack and selling a legendary for $0.80 as an example)

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