VENARI SPELLSMITH - WEEKLY BATTLE CHALLENGE

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Hello everyone, it's time for another weekly battle change post! This time it's for VENARI SPELLSMITH, this card is being used a lot by BOTs, which is why the price of this card is increasing and corresponding to the rental fees, I rarely use this card but it's a very good card to have.

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First, we have to know the story of VENARI SPELLSMITH and according to splinterlands lore; There are those who may think the Realm of Silence is a place of deep dark caverns. That could not be further from the truth. It is a region like any other in the Splinterlands that is full of homes, cities, and cultures. There are even universities that specialize in the study of magic, music, and geography. One such underground species that excels in academia are the Venari.

They created the Institute of Application which acts as a study center for spells and tinkering. Those who wish to become fluent in spellcasting train to become Spellsmiths: masters of creating and using spells. It is through this knowledge they research and experiment with magic in order to unlock new ways to harness mana and the elemental forces.

A Venari Spellsmith is so dedicated to the art of spellcasting that magic itself became a part of them. While they themselves can manipulate magic to damage foes, magic burns through their veins. Upon death the radiating Mana explodes from their bodies, harming everyone around the Venari.

VENARI SPELLSMITH has three abilities: DISPEL at level 1 , AMPLIFY at level 4 , and REDEMPTION at level 10 .

MANA11
ARMOR7
HEALTH8
SPEED3
DAMAGE2

CARD PRICE

This is a rare neutral card from the CHAOS LEGION deck which gives 20 CP per bcx and the gold foil version gives 500 CP.

At the time of writing, the regular foil 1 bcx of this card costs $0.6, while upgrading to level 4 requires 25 bcx that gives 500 CP and costs $15, and finally, getting into the max level requires 115 bcx that costs $69.

1 bcx of the gold foil version costs 2.597 to upgrade to level 2, 4 bcx costs $10.388 to upgrade to level 5, and 22 bcx costs 57.134 to upgrade to level 6.

This card's level 1 regular foil costs 0.1 DEC/Day, level 4 costs 6.535DEC/Day, and the max level costs 15.9 DEC/Day to rent. The gold foil version costs 2.391 DEC/Day, the level 4 version costs 7.207 DEC/Day, and the maximum level costs 21.206 DEC/Day.


WEAKNESS AND STRENGTHS

STRENGTHS, this is one of the cheapest rare cards in the modern league and one of the few neutral cards that can be used in both low and high mana games, his last ability REDEMPTION is a great combo with the death splinter, making him great in both lower and higher league.

WEAKNESS, this card lacks armor and has a low HP, making him vulnerable to SNEAK and OPPORTUNITY monsters. This monster's speed and damage are also low in comparison to its mana costs.

RULESET

This game has a FOG OF WAR ruleset, which removes one of VENARI SPELLSMITH's weaknesses against those monsters, and at 15 mana, he'll be one of the most useful cards in my deck.
My strategy was to keep my damage-dealing monster focused on the frontline, dealing both magic and physical damage, in order to avoid being countered by monsters with SHIELD or VOID.


SUMMONER

LORNA SHINE is the best summoner to team up with VENARI SPELLSMITH because her ability DIVINE SHIELD provides additional protection for my vulnerable VENARI SPELLSMITH.


TANKS

PELACOR CONJURER is an excellent tank in this 15-mana game, with his FLYING ability causing physical damage monsters to miss and his 5 HP allowing him to tank magic damage monsters.


SOUL FIEND is my secondary tank, and its sole purpose is to buy time for my VENARI SPELLSMITH to deal more damage.


MELEE DAMAGE

CELESTIAL HARPY is my OPPORTUNITY monster, which will pick off low-hp monsters while also tanking damage and buying more time for my VENARI SPELLSMITH to deal damage.


MAGIC DAMAGE

The main character in this lineup is VENARI SPELLSMITH. I'm betting everything on magic damage to win the game because I expect the enemy to go for either a high mana cost OP monster or a monster with the SHIELD ability, and magic damage is an excellent counter to both of those monsters.


DAX PARAGON, I chose this monster to be similar to my VENARI SPELLSMITH, which will be my magic damage monster. Both DAX and VENARI SPELLSMITH will gradually but steadily eliminate the enemy monster.


RANGE DAMAGE

HERBALIST is one of my support monsters in this game; his CLEANSE ability prevents my PELACOR CONJURER from receiving any negative debuff, allowing him to live longer, and with 2 HP, this monster will be the primary target of the OPPORTUNITY monster, keeping my VENARI SPELLSMITH safe.


I expected the enemy to go for a Heave melee lineup, but I believe he forgot about the FOG OF WAR ruleset because his URAEUS is rendered useless in this game.

Battle Link Here

ROUND 1

Because of my LORNA OF SHINE ability DIVINE SHIELD, I was able to eliminate his SCORCH FIEND and damage his FURIOS CHICKEN while taking no damage in the first round.

ROUND 2

Similar to the first round, I was able to eliminate one of the enemy's monsters and deal two points of damage with his ANTOID PLATOON while not losing any of my own.

ROUND 3

In the third round, my VENARI SPELLSMITH eliminated his ANTOID PLATOON, making the game 2 vs 6 and with the enemy only having one damage-dealing monster.

ROUND 4 & 5

I lost a single monster in the fourth round but easily won the game in the fifth round.

AFTERTHOUGHTS

VENARI SPELLSMITH is a monster I rarely use, but 4 to 5 seasons ago, when I was still renting and playing, I bought this card and leveled him up to 4 because of his ability AMPLIFY, which made him very powerful support alongside monsters with the THORNS and MAGIC REFLECT abilities.
This lineup, in my opinion, is superior to the enemy's lineup, especially since having LORNA SHINE as my summoner allowed my low HP monster to live longer, which is why I won't be changing anything in my lineup.

If you don't have an account yet you can use my referral here to start playing.
All the images are owned by Splinterlands.
The cover photo was made in canva.
The GIF's was made in giphy.



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9 comments
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!1UP By using it for the Amplify ability you will be able to guarantee the highest hit rate in its use instead of depending on the luck that your first ability is subject to. Thanks for sharing!


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Wow. This is news to me. Thanks for the TIP!

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