Splinterlands Deadly Tandem

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(Edited)

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I would like to share with you a deadly lineup that, when implemented, will surely give your opponent a hard time. This lineup can only be used effectively if the mana cap is at least 28 or above. Many of you may already know this lineup, but for others who want to learn this deadly lineup, make sure to read this guide because it can be used to help you win rank battles.

The Lineup

Summoner: Byzantine Kitty
Abilities:

  • +2 Speed to all friendly monsters
  • True Strike: All friendly monsters will not miss their target and will not be affected by blindness ability
  • Tank Heal: This summoner will heal the monster in the first position each round

Monsters:

  • Agor Longtail: This card will be your ace card in this battle because of its taunt ability; opponents will hit this first. You need to place it in the first position so that there will be no opponent exempted from hitting this card (tank card, 2nd card with reach ability). Because it is in the first position, the summoner Kitty will continuously heal this card every round, replenishing any damaged health caused by opponents' attacks.
    • Position: Tank
    • Magic Attack: -2
    • Melee Attack: -3
    • Speed: 3
    • Abilities:
      • Taunt: All monsters will target this card if they can
      • Flying: Flying ability gives it a 25% chance of avoiding attacks from non-flying ranged and melee opponents
      • Void Armor: Magic attack opponents will hit the armor first before hitting its health

Support Card: Armor Support

  • Since Byzantine Kitty can only heal health and not repair armor, it is better that your next card will be an armor support card.

Scavo Hireling is the best card to use because it has low mana consumption and, of course, it cannot be targeted because it will be protected by Agor's Taunt ability.

Heal Support (Optional): The lineup gets stronger if the element you have chosen has a healer card (Earth's Goblin Psychic and Water's
Merdaali Guardian). Even though Byzantine Kitty will heal this card each round, it is much better to give it additional healing support in case it is available.

The healer will be safe behind Agor Longtail because of its taunt ability, making opponents not target your support healer.

Support With Attack: Halfling Alchemist is a good support with an attack for Agor, thanks to its Halving Ability, which cuts opponents' attack power in half. This will make Agor last longer in battle.

  • Doctor Blight: Who knows if your opponent will also use a healer? It's better to be safe, so counter it with Doctor Blight's Affliction Ability so it won't get a chance to be healed.

Special Case: In case you saw that in your opponent's previous battle it used Yodin Zaku, Fire Elemental, Pyromancer, or other cards that have a blast ability, you need to insert Venator Kinjo card in the second position.

Venator Kinjo: With its Reflection Shield Ability, your units will be safe from any blasts that will come from opponents.

Total Mana 30-39:

  • Byzantine Kitty - 7
  • Agor Longtail - 15
  • Healer - 3-6 (Optional)
  • Armor Buff - 3
  • Dr. Blight - 4
  • Halfling Alchemist - 2
  • Venator Kinjo - 2 (Optional)

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