What do you think should be improved in Splinterlands if you're a new player to the game?

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Splinterlands is an exciting blockchain game that appeals to both blockchain enthusiasts and gamers alike. As a new player, it can be a lot of fun to discover and play the game. But how was your first experience with Splinterlands?

For many new players, it can be a bit overwhelming at first, as the game has many different elements to understand. The game is tactically challenging, and you have to familiarize yourself with the different cards, splinters, and rules. But once you understand these basics, playing Splinterlands can be very rewarding.

Splinterlands' community is also very active and helpful. There are many forums where you can ask questions and get tips from experienced players. There are also many tournaments and competitions that you can participate in to improve your skills and win rewards.

However, what could be improved? As a new player, it can be difficult to keep up with the rewards and progress, especially if you don't have that much time to play. The rules of the game can also be complex, which can make it difficult to attract new players.

To address these issues, improvements could be made to the user interface and user experience. The rules of the game could also be explained in simpler language to attract and retain new players.

Tell us what you think can be improved in Splinterlands to make your start in the game easier and more understandable?

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5 comments
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It is always good when creators can be open to ideas of improvements.

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I had an idea recently, move bots and AI powered players into their own category, while adding easy to defeat Splinterlands powered bots in the human powered category, to make the new player xp better. AI bots always play perfect cards which is quite frustrating for human players.

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I think the game does a good job of drip-feeding the new rules to new players.  In the Novice league, there are no rules and so players can get used to how the cards work together.  In Bronze, more rules are added slowly to help get players used to it.

While obviously there can always be improvements, I don't think Splinterlands does too bad a job at the moment.

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