Waka Spiritblade Analysis: How EXPENSIVE is this card REALLY? - Golden Opportunity

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Recent news has revealed that the new ultra rare Waka Spiritblade Splinterlands summoner will cost a combination of SPS and Vouchers that are currently valued at roughly $1750 and a lot of players are having sticker shock. How good is Wake Spiritblade really and will it be worth the price? That's what this article exists to dig into.

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Waka provides a really interesting ability in Poison and I don't think we can honestly yet answer how good that will be. Splinterlands is a game of extremely high complexity in it's current state it only takes a new card or two to produce new combos. I think Waka is dangerous in a good way and their power-level feels dials in correctly to me. A lot of that has to do with Poison only triggering 50% of the time.

So what about the $1750 price point? Well, how high is that really for a max level legendary summoner?

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I think the best way to answer this question is to look at the price of other similar cards. Selenia Sky provides a similar but worse ability BUT is a dragon summoner which (IMHO) is a large buff. A max level Selenia will set you back about $2600.

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When you look at the available field of Legendary Summoners it immediately becomes apparent that, if you are in the market for the level 4 Legend Waka Spiritblade is an extremely good option. Do you agree? I'd love to hear some other folks opinions here. I'd really like to be able to experiment with Wake but he is unfortunately out of my Splinterlands price range at this time. Please let me know that you think here!

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7 comments
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It is a crazy price but nice to see SPS have another use case. I will not be buying but I will for sure be renting at least once to give it a try.

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Thanks for the view! I agree 100%

!PIZZA !LUV !LOLZ

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I agree with you. For a maxed level legendary it's a good price, although the anti heal as its only ability is very situational. So imo it's one of the weakest ones

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(Edited)

PIZZA! PIZZA!

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It feels overpriced for what it is - the poison ability is useful no doubt, but can be countered/removed. In a no abilities match, sure, that would work well (assuming not against a Llama with the cleanse to resolve it). The bulk of other legendary summoners provide a base stat buff/debuff, rather than all abilities too. A 3 mana legendary opens up some options for death, in little league battles, though I think I'd rather take a 4 mana Quix to gain access to Dragon cards (if applicable). That all depends on ruleset/deck build though.

In contrast, while the other legendary summoners are more costly for the most part, there's a wider range of applicable scenarios IMO and the abilities don't have a 50% activation rate. Some food for thought, like !PIZZA

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