Strategycorner with Mammuter #1 - Ruleset Super Sneak

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(Edited)

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Super sneak

This is the first post in what I plan to be a blog series on Splinterlands strategy.

Splinterlands is a game with a huge variety of rulesets and card restrictions, which makes general strategies difficult to come up with. What strategy works will depend on the league and what cards the player has available.

The legendary bronze slayer combo: Alric summoner + Pixie + Medusa + Elven mystic:
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might seem like a cure-all sort of thing in Bronze but will soon be overrun in higher leagues.

Because of the wide variety of rulesets in Splinterlands, I will focus on the ones I came across and share my thoughts on effective ways to deal with them.

In this post, I will discuss the match setup Super Sneak.
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The full ruleset here is Super Sneak, no legendary cards allowed, Water, Earth, Life and Death summoners allowed. Super Sneak means that all melee attackers now have the ability the attack the monster that is the farthest back on the opponents' team. (The exception is if the the opponents has a hero with taunt which forces all to attack him instead: remember this guy?
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When the ruleset Super Sneak appears, it means that the hero you place in the back position will have a really rough day. However, when we know this, we can prepare for it.

The neutral monster Onyx Sentinel is a really good backliner in this ruleset. Why? Well, he reduces the damage of incoming melee and ranged attacks:
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What's more, if you combine him with the death splinter Zintar Mortalis (on the right), the opponents melee attackers will have reduced attack damage. The combination means that Onyx will be really tough to take down.

Here is a full battle where I run this strategy on my account named "SandMammoth". Out of six heroes in a 42-mana battle, not a single one dies:

Defending against Super Sneak

It's not often that not a single monster goes down without any healing on the team. But the Onyx Sentinel can really stand his ground!

If you know the rulesets well, you can prepare for scenarios where opponents try to take advantage of them. This strategy can be carried out with similar heroes to Onyx, like, the Living Lava or Cyclops at lvl 3:
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Here is a full list of heroes that reduces incoming melee and ranged damage.
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I hope some newcomers find this useful!

Until next time,
Mammuter image.png



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5 comments
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And please share if you know other good defences against Super Sneak! :)

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Hello, @mammuter

This is @fionasfavourites from the @ocd (Original Content Decentralized) curation team. We noticed you shared your first post here on Hive - congratulations and welcome! It would also be awesome if you could do an introduction post, so our community can get to know you better. For an example of what an intro post is like, you can check out this one by my friend & curation team member - Keeping Up With the Buzz – My Introduction to the Hive Community.

Speaking of community, we have many different ones here on the blockchain, devoted to all kinds of interests. Here's a link so you can check them all out – Hive Communities.

Also since you're new, you may run into an RC (Resource Credits) error when trying to comment/post because you don't yet have enough Hive in your account yet. For assistance with a temporary delegation to get you started, be sure to check out the Gift Giver site.

Also, as this the hive can be quite confusing, the newly launched Newbies Guide is a growing repository of useful – easy to understand – posts about how the Hive ecosystem works.

For now, @lovesniper will follow your account and we are looking forward to seeing your intro post. Also, you are welcome to tag me (@fionasfavourites) and please mention @lovesniper in your intro post in order for us to be notified, so we can consider your post for OCD curation. Feel free to hop into the OCD Discord server if you have any questions!

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(Edited)

Thanks! I will consider that for the next post.

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Thanks for this post. Super sneak is a cool ruleset.
Funny match you linked, that Onyx sentinel didn't even flinch from all that beating.

Any comments on how this ruleset can be used well in lower mana battles?

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Thanks for your reply!
I guess at low mana speed the Serpentine soldier could play a similar role. High speed, damage reduction and shield should enable tanking quite a few hits. At level four it also gains the dodge ability which would make it even better.

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