Djinn Inferni - this epic Chaos card can easi;y kill giants

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What's up My fellow Splinter warriors!

I hope all of you are well and enjoyed a great weekend. On the other hand, the last splinterlands season also ended 2 days ago and I hope all of you have collected your season reward chests by now. For me, my luck has been going bad for a while now. The electricity crisis has become an alarming issue in here and since today morning, there were almost no power which literally ruined my day. I tried to play the web version from mobile but it really sucks to submit a team within time as I am not used to play from mobile. But I anyhow reached Champ III and secured 80 reward chests. This time, the best that I got is 3 Chaos packs and a common gold foil card along with common and rare cards with dec and potions.


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Now, taking a look at the current splinterlands token market, as many predicted, dec has reached down to it’s pegged value and currently being sold for 0.00112$ per unit with a +5.6% price change in last 24 hours. The crypto bear movement has helped it reach the pegged value quicker than I thought and also did same with the SPS, which is currently being traded for only 0.085$ per unit with a +4.36% price rise is last 24 hours.

DJINN INFERNI

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Now, let us move towards my main theme of this most as today, I will be showcasing another awesome Chaos monster, Djinn Inferni.

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Djinn Inferni is an epic type chaos edition card that belongs to the Fire realm. It costs 7 mana to be used in battlefield and it’s attack type is melee. If you have already well known with it’s characteristics, you probably know that it is currently creating a buzz as a giant killer. Let us now find more about it below by look at it’s stats and abilities tier-wise.

Bronze

At level 2, this card gets three magic attack at four speed with four health and it also gets the giant killer ability from it’s initial level. With the help of giant killer ability this monster will do double damage against targets that cost 10 or more Mana.

Silver

At third level this monster’s magic attack gets increased from 3 to 4 while its health get decreased from 4 to 3. So add silver level it gets weaker in health but stronger in attack.

Gold

At level five this monster possesses four magic attack at four speed with four health and also gets another ability stun. So now it has a chance to stun down enemy cards, Causing them to miss their turn on next round.

Diamond/Champion

At max level discard magic attack gets increased to 5 which makes it a deadly attacker but with 4 speed and 4 health.

Important points about Djinn Inferni

  • First of all, it’s high Magic attack will help you in Whatever tier you are playing. If you can protect this monster for long it alone can score you multiple kills in a match.
  • Secondly, it’s giant killer ability which makes it a good choice in him unlimited matches where you may get one or more monsters that costs 10 or more money as it does to X damage to those it will be only a matter of time before they fell down before this inferni.
  • From gold tier, it gets the stun ability which is also very important ability to have in hand. Every time you stun an enemy card, it misses it’s next turn so that mean you get saved from another attack.
  • Lastly, it Will be best to keep an eye on its health and place it somewhere, where it will get saved from enemy attacks for longer time. Even at max level it only possesses four health, But it’s high Magic attack is worth to use him anyway.

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Market Stat

Djinn Inferni Is currently being sold for only $1.28 per DCX and will cost you about 1139.44 DEC and onwards.

Battle Line-up

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Battle Link: Click here

mana Cap: 58

Splinters allowed: Fire, Earth, Life and Death.

Ruleset:

  • Equal Opportunity - Every monster will have the opportunity ability in this battle.

  • Healed Out - No monster can be healed in this battle.



MAGNOR

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I chose the gigantic Magnor at the front position of my line-up mainly because of its high health + attack combo along with multiple abilities. I am using a level four in here and it has 6 Melee attack at 3 speed with 15 health along with four abilities -Taunt, enrage, trample and return fire.

PRISMATIC ENERGY

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At the second position, I chose the Prismatic Energy to make my lineup more defensive against magic attacks. I am using a level eight in here and it possesses 3 magic attack at 5 speed with 11 health along with two abilities - magic reflect and Void.

ELEMENTAL PHOENIX

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I chose the elemental Phoenix at the third position of my line-up mainly because of its magic reflect ability with High magic attack. I am using a level four in here and it has 4 magic attack at 5 speed with 8 health along with four abilities - flying, blast, magic reflect and evade.

TOWER GRIFFIN

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I have done enough for magic attackers and now it’s time to take care of Melee and range attacks. Thus, I chose the tower Griffin to protect my lineup with an extra layer of shield. I am using a level 8 in here and it has 2 range attack at 4 speed with 6 health along with two abilities - flying and protect.

DJINN INFERNI

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I chose my main monster Djinn Inferni at the fifth place of my lineup. I am using a max level here and it possesses 5 magic attack at 4 speed with 4 health along with two abilities - giant killer and stub.

MANTOID

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I chose the Mantoid to protect my back, moreover I will get benefited from its high powered sniper attacks. I am using a level 10 in here and it possesses 4 range attack at 5 speed with 7 health along with two abilities - sniper and Snare.



Match Result

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As the match gets appeared, I find out that It’s a large mana limit battle with four splinters available. But the ruleset were opportunity + no Heal, so I won’t face any Heal combos in this match. However, due to the opportunity ruleset, every monster will now target the enemy with the lowest health. so, I created my lineup accordingly. First of all I chose the magnor, so that all the enemy attacks gets taunted to him, while my other attackers continue their job.

As the match lineup got revealed, I saw that my opponent has also choose the legendary fire Summoner Zaku. And Just like me, he also chose magnor at his front position, followed by Lava launcher, Ifrit rising, spirit miner, elemental phoenix and the sand worm at the rear end position. Now let us see how the Djinn Inferni actually performs in this match.

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At around one, my magnor successfully killed the enemy magnor and thus unlocked it’s trample and launched another attack upon the lava launcher. The wounded Lava launcher next got attacked by my Djinn inferni and it easily killed it down and also damaged the Ifrit rising with the blast ability.

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At second round, the Ifrit rising was left with only two health and soon got Down by my elemental phoenix, but my own magnor also got dead in meantime. the Prismatic took down the spirit minor soon after that, followed by the mantoid’s high powered snare shot which caught and killed the wounded phoenix. The only enemy that was left by now is the sand worm with only five health left and got easily taken down by my Djinn Inferni again with its five magic attack.

Thanks to the Djinn 🧞‍♀️, The match got ended within just two rounds. The Inferni alone scored 2 wins because the poor enemies were unable to protect themselves from it’s unmatched attack power. The enemy used one monster, Magnor which was of 10 mana cost. But, it got dead before my Inferni could attack it with 2x damage with the help of the Giant killer ability.

I hope you enjoyed the gameplay and learned about this awesome monster. If you have already using him in battles, please share your thought about this monster in the comments below and I will be seeing you all in my next post.

Stay well and keep playing Splinterlands.

Want to start playing splinterlands? Click here

Posted Using LeoFinance Beta



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I am using Djinn Inferni occasionally but haven't seen his ability action. Either some other monster killed the big guy or Djinn Inferni got killed early cos lacking health.

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He has some amazing powers. Thanks for sharing.

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