RE: Departure?

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I never make it to more than a year before I shift gears, but I get it. Just left a crew in a MMO game that I lead for almost 9 months or so because the game had pretty much came to a conclusion for me and it was time to sink into something else. Honestly, save for interfering with Real Life goals, the only question when it comes to Game Life is not how far did you get or what did you get for your effort, but rather, did you enjoy the journey?



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I make it about 50-70 metres on the road before I change gears, or else I hit the rev-limiter :D

I've loved the journey, and I'm sure if no one puts an offer on the table for me, I'll continue to love it, but I think the short-term pain of these moments of uncertainty are things that I should walk away from, returning when I can stake creatures on land and see things happen there.

I'm just impatient. I need to be a little more patient.

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Love it. Sarcasm, my second language.

I agree. I'm currently in a massive build in Valheim and got to feeling a little overwhelmed by the magnitude. Decided to shift gear and restart BotW for the weekend and see if I'm ready to get back into within a week.

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Gonna learn how to do the whole fly through after I get it wrapped up and post to 3speak as one of my first 3speak contents.

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I don't really enjoy the open world survivor build'em up games like Valheim. I find the lack of direction, the emergent story telling as lazy game design. Sure complete freedom is great programatically and for those that want to make their own stuff, but at my point, I want to have an experience and be shown a story.

Maybe I miss the point, but I couldn't get into Minecraft, Gary's Mod, Rust, or other games in that genre.

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Fair enough. To each their own. I actually liked all the Final Fantasy games for the story as well as the gameplay. would have to think on what others I liked for story reasons.

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