Splinterlands Battlegrounds nidhoggr vs nidhoggr: A Breathtaking Mirror Match Victory
Hello everyone. What's up, All?. I hope you are all well and enjoying the Splinterlands game. This game is not just a card game for me, but it is a great test of intelligence and strategy. Each battle here gives birth to a new story.

Sometimes we win very easily without difficulty, and on occasion we must fight until the closing moment and admit defeat. But nowadays, I am going to share with you a war that will be remembered as one of the best matches in my gaming enjoyment. This suit changed into a reflect suit, which means that both my opponent and I entered the sector with the same summoner and almost the same strategy. When each facets are same in electricity, victory or defeat depends on very small decisions. In ca ontemporary article, I will elaborate on the choices and the tale behind my victory.


This match was a very high-quality or high-voltage match. Because the mana cap in this battle was 69. Those who play Splinterlands know that 69 mana means that you will get the opportunity to use all the most powerful and dangerous monster cards in your deck. Here, the big and powerful cards have more power than the small cards. According to the battle rules, the 'Painforge' rules were active, which means that if a monster takes poison or burning damage, its attack power will increase. In such a situation, choosing the right card was very important. I chose the legendary summoner of the dragon element, 'Nidhoggr,' as my summoner. This summoner is one of the most powerful cards of the present time. The main reason for using it is that it reduces the armor and health of all enemy units by 1 at the beginning, which weakens the opponent at the beginning of the battle. Interestingly, my opponent also fought against me with the same Summoner.

Since we were both using the same Summoner, I knew that this fight would not be easy. With the Needhugger Summoner, I chose '+2 Speed and Execute' as an additional stat. Speed is a huge factor in Splinterlands. The monster with the highest speed gets the chance to strike first and can often avoid enemy attacks. When setting up my team, I tried to maintain a balance between defense and attack. In the very first position of my team or as a frontline tank, I placed the 'Dar 'Gottem' Gearnut' card. Due to its high armor and health, it can withstand all the opponent's massive attacks. Because of its Trample ability, it can also hit the second card after destroying the first card of the enemy.

In the second position, I used Rage. It is an excellent magic attack card. Its Flying and Void abilities protect it from magic attacks and earthquakes. In the third position was Night Reaper. This card is a master at hitting the enemy's weak points with its magical abilities. For the security of the back row and to provide support to the team, I also took Harbinger of Chaos and Janni Rebel. Janni Rebel increased all the melee attacks and physical strength of my team, which made my tank's attack even stronger. Finally, there was Halfling Refugee, which was mainly kept for mana replenishment and a little support for the team.

A strange scene unfolded after the battle started. My opponent also brought almost as many powerful dragon cards as me. But the '+2 speed' decision I made here worked as a game-changer. In the first round, my monsters got the opportunity to strike before the opponent due to their high speed. My tank, Der Gotham Gearnut, stood like a mountain despite enduring one after another of the opponent's hits. On the other hand, my back row of magician cards, especially Reggie and Night Reacher, were breaking and shattering the opponent's defense line. Since the opponent's health was already low due to Summoner, every hit from my cards became fatal for them.

The situation became even more heated in the second round. The opponent's main tank was destroyed by my team's combined attack. Because of my Summoner's 'Execute' ability, whenever any of my opponent's cards were getting low on health, my monsters were finishing them off. Although some of my cards were also damaged, my team composition was such that even if the card in front fell, the card in the back could act as a tank. Harbinger of Chaos, in particular, blocked many deadly attacks with its shield.

The outcome of the game began to become clear in the third and fourth rounds. The opponent's powerful dragons and monsters started to disappear one by one. They had no chance of turning around. Due to my team's speed and correct positioning, the opponent failed to hit my cards many times or missed. In the end, I won the match by keeping most of my cards alive. It was a very satisfying victory for me. Because when the opponent brings the same Summoner and cards of almost equal power, winning depends more on strategy than luck.

After playing this match, I got a good amount of RP and SPS tokens as rewards. What I learned from this battle is that in high mana battles, it is not only about taking big cards, but also about understanding the speed of the cards and how their special abilities work with each other. The correct use of my Summoner and the positioning of the cards helped me win this difficult match. This is the fun of Splinterlands, every match teaches you something new. I hope you liked this battle report and my experience. I will come to you with more such exciting battles in the future. Until then, everyone, be well and enjoy the game.
Battle link:-https://splinterlands.com/battle/sl_ac89f154b06be55c4e37cf720de56792?ref=mirzaiqi

https://x.com/mirzaiqi/status/2024863868280029410?s=20
https://www.reddit.com/r/Splinterlands/comments/1r9xyh1/splinterlands_battlegrounds_nidhoggr_vs_nidhoggr/
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