My thoughts about Splinterlands rumored economic changes - Value for Value

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(Edited)

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Hi guys, so everyone on Splinterlands is talking about the recent talks of changes rumored to be put in effect soon in Splinterlands game play. Specifically about replacing Collection Power(CP) with $SPS, the governance token.

Now everyone has said their opinions, it’d be futile for me regurgitate what everyone has said, but I’ll like to touch on few matters of concerns for me. Many people are of the opinion that this change is going to impact new comers more and I almost can’t object to it. Why?

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Stacking up cards is already costly, another cost that new players will have to deal with will now be SPS. According to the diagram I saw, to enjoy the game at reasonable stages will cost a couple of hundreds of dollars of staked SPS at current prices.

Unfortunately that’s only one way to look at it, don’t get me wrong, this change may not sit well with every new player, most people want to earn maximum rewards with minimum investment, that’s why Play to earn is something most people will always jump at.

Except that Play to Earn as a simple term involves a lot more than just plugging, playing and earning, only people who really understand that play to earn as a concept involves more than that will be quick to realize that value brings value and if it’ll take a handful of hundreds of dollars to bring value then so be it.

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Sadly these type of people are only a handful. So while gamers may want to have a ton of other players, and games want as much people playing, the type of players that mostly populates the game also matters to the growth and success of the gaming economy.

A handful of people who get the concept of play to earn will benefit the game more than the ones that have the wrong understanding of it.

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So after all this talk, how does this change affect me? With the amount of SPS I hold, my earnings will be sort of relegated to silver 2 and that’s on me, I should have much more SPS staked but finances finances finances, while I’m grateful that my SPS stake came through for me at the time of need, it is my responsibility to get back on track and stake up to meet the desired requirements.

Thing is, SPS is like the most important thing in the Splinterlands game, especially regarding the Splinterlands economy and its strength is vital to the future of the game. These changes are basically efforts to ensure right standing of SPS token and if it works and attracts the right gamers then it will benefit everyone, both the people who’ve earned it from beginning of the game and those who had to buy it.

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Another thing I saw people talk about was that many Splinterlands gamers who’ve heavily invested in cards due to collection power May rage quit and sell their cards as this change directly affects them especially if they haven’t been accumulating SPS.

So yeah another wave of cheap cards may be hitting the market but it’s just sad that this period is quite tight for me, else I would love to pick up a ton of them. But if I don’t pick them, others will, markets don’t care.

While we wait for more clarity about this rumored changes coming, I hope many people rewire their perception about Play to earn and know that value in is value out, value brings value, free to play is different from play to earn and if we want Splinterlands SPS to be successful we should foster this culture among ourselves first.

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Thanks for reading.



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16 comments
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Hello man! Superb post and thanks for sharing your thoughts. I encourage you to keep playing and stacking every single SPS that you can (and be ready to get those cards! Please feel free to use #THGaming tag as I am an official curator of this community and love content creators like u! Take care!

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Thank you very much. I’ll keep that in mind for future posts.

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It is your opinion on the matter but it is very subjective when you talk about what playtoearn means.

No one plays Splinterlands for free, we all invest to play at whatever level, that way we get rewards, otherwise we can easily waste time in any other free game where there are no finances involved.

If you analyze well the movement in rewards and everything the team has been doing with them, you will notice that the game is turning into a buytoearn, where more emphasis is given to investment than to gameplay.

In that sense not only new players will be affected but a lot of players at lower levels.

I just hope that the changes will be positive in the end, for now there is too much expectation.

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Thank you for sharing your opinion. Many valid points to think about.

Nothing has been finalized for now, I hope the team takes time to listen to all categories of players and acts accordingly. My hope is that a middle ground is found and the game and the community continues to forge ahead for the better.

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The need to change to this model is not what bothers me, it’s the sheer fucking insanity of the numbers that are put out there. Diamond 3 is 88k SPS? What the fuck is thAt noise? Diamond 1 is 177k? Absolutely absurd numbers, and I think there’s far too much bias thrown in there. The player base will be completely decimated. I know I’m sure as shit going to go back to renting all my cards out, if there’s even people to rent the fucking things. I don’t mind the system but these numbers are utterly preposterous to me.

I’ve sold about 5k SPS in the beginning and used 10k SPS to buy Riftwatchers but I’m at 35k SPS right now, with another 1300 on an alt. If I didn’t sell 1 of my SPS I would only be at 50k and I play daily, get and stack every SPS I earn and have transferred anything from hive engine to in game before this bullshit was announced. It would go far better to have reasonable numbers per league, the novice and bronze leagues sound fine but it gets exponentially higher each league and it makes utterly no sense to me.

If at the end of the day it comes down to it, I could certainly do without this game at all. There comes a point where you have to cut your losses and move on from a bad idea. The 10,000 I’ve invested into the game since it started I haven’t gotten back but I guess that’s the lesson we learn at the end of the day: take profits before shit hits the fan and you’re a bag holder.

I’ve been very supportive of most of the changes but this one is above and beyond clearly a way to keep the SPS whales happy and it’s going to be a horrible mistake.

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Hi cmplxty, I totally appreciate your opinion and feedback. Thank you

The need to change to this model is not what bothers me, it’s the sheer fucking insanity of the numbers that are put out there. Diamond 3 is 88k SPS? What the fuck is thAt noise? Diamond 1 is 177k? Absolutely absurd numbers,

I agree that the numbers are absurd on the way up, but I really want to believe that this is not the final decision and there will be adjustments to be made.

If at the end of the day it comes down to it, I could certainly do without this game at all.

Truth for many of us.

I’ve been very supportive of most of the changes but this one is above and beyond clearly a way to keep the SPS whales happy and it’s going to be a horrible mistake.

and perhaps validator license holders who play a vital role in the economy, while this maybe true my hope is that the team finds a middle ground that doesn’t have to make one suffer to make the other benefit. But this may be the most difficult thing.

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I predict the fall of SPS twice!

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Hmmn What’s the way forward ser? Or do you think web3 gaming is just fluke?

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This is not quite a game - the game has clear rules, but here the rules change on the fly and you can't benefit (at least for me) It feels like I'm playing with cheaters!

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Walahi! My first time of hearing play to earn I never knew I would still invest . Blockchain gaming is still a concept I'm trying to wrap my head around.

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Na so, even blockchain game developers are still wrapping their heads around this concept, no be only you

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