Battle mage secrets: Equalizer.

Splinterlands is a very interesting game, but I still have a lot to learn. Sometimes battles will be so easy for you. Just like when we started another season, when you start as a novice, you will play as if you are a master. I couldn't forget how I played when I was a novice. It looks like I've arrived, which is funny, but that's a big lie. When I got to bronze, the game changed, and then I knew I was playing. But it wasn't too hard until I got to the second bronze. When my point hits 400, the game changes, and I get to learn a lot I don't know.

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Sometimes I have to ask myself which card to use to defeat certain rules or standards. I love the game and challenges because they will make you think well.
What makes me angry most is when I lose a match, just like when I lose a fight in real life. I won't forgive the person until we get to fight again and I defeat him. I hate being defeated, but it is part of life. Failure, success, and everything else are what we need to face in life.
It's so funny how I play my splinterlands. I will always say, Let me play one more till I finish playing the whole 50 battles, especially if I'm losing. I will not be playing until I win.
Enough of the story. Here is my battle for this week.

The rules of the battle are equalizer: the initial health of all monsters is equal to that of the monster on either team with the highest base health.
48 mana caps were given, along with all six elements.

failure .jpg
BATTLE LINK

Here is how I line up my team. I chose Avina of the Wolf Summuna. I chose her based on the fact that I would use her healing ability. Meanwhile, I chose Bera Dellin in my first role and gave it the healing ability of Avina. Thinking about the amor strike and the taunt abilities, that is why I chose Bera.
Meanwhile, I chose the mad ogre anarchist in my second line because of its opportunity ability, so it can be attacked at any place.

I chose Venari Crystalsmith because, firstly, it's a range card and it has healing ability. Which will give Bera the opportunity to heal in the battle.
Followed by Meriput Magician, this card is a magic card; it can attack from anywhere and still has a healing ability. Which makes it three healing abilities on Bera Dalin.

My opponent team

failure his.jpg

My team

failure mine.jpg

I chose Celestial Harpy purposefully because of its two abilities, flying and opportunity. Which will make it attack from anywhere.
Lastly, I chose the Nimabledook ranger. I chose it because of the abilities, which are snipe and double strike. I think attacking twice will make me win quickly.
Unfortunately for me all my strategies doesn't work out this time around and the opponents outsmarted me. I believe he won because of speed because the more I look at the match the more I think I should win. But we learn all the time I've learned again. Thanks for stopping by have a nice day.

Posted Using InLeo Alpha



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The OG is now thriving in SPL, congratulations on the progress and with time you'll get better winning most battles.

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