BATTLE MAGE SECRETS; FEROCITY

In my last post, I talked about the Bitcoin-halving Splinterlands promo that Splinterlands is holding at the moment, with the opportunity to win lots of prices. Imagine having land on splintered land. Are you probably thinking what I'm thinking? To be eligible for this, all you need to do is purchase two cards, which you will not be able to buy after the end of the event.

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This week was a good one, although I wasn't able to play many battles. Nevertheless, I was able to achieve my goal, which is to play as few as ten battles in a day. And even if it's not up to it, at least playing anything at all is worth something. Playing splinterlands is not the problem or having it's time. The problem is the power supply we do not have. We hope everything gets better soon.

Here is my battle for this week.
The rule of the battle is ferocity. And 35 mana caps were given to me, while four elements were given to me out of six.
I chose Avina of the Wolf as my summoner. Also, this summoner is a level 3 summoner with the abilities of. Speed and healing. I always love to choose healing, so it will heal itself each round.

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I move ahead to choose Berra Dellin with the abilities of armor strikes; it uses its armor to strike first before it strikes itself. It also has taunt abilities; all enemy units target this unit if they are able to. Also, its shielding ability reduces damage from melee and ranged attacks by 50 percent. And lastly, heal ability. This summoner can restore a third of max health to this unit's health each round.

I also chose Anachoron Boller, a level one card that has both range attack and magic attack. Which makes it attack twice. It also has the headwind ability, which reduces the range attack of all enemy units by 1.

My Team

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My Opponent Team

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I moved further to select Venary Crystalsmith. This is a range-level one card, and it has the ability to tank heal. It restores a third of max health to the unit in the first position each round. Which is the Bella dallin?
I chose Celestial Harpy. This is a melee-level-one card with two abilities. Flying ability, which has a 25% bonus chance of evading melee or ranged attacks from units that do not have a flying ability. Also opportunity ability. Any units with this opportunity ability may attack from any position and will target the enemy units with the lowest health.

Lastly, I chose Meriput Magician; this is a magic level one card. This card has tank-healing abilities. Which restores a third of max health to the units in the first position each round.

All the monsters have furious abilities. Meanwhile, my opponent selected Kenya Frendul. And selected some good cards to battle with me. I actually did not know I could even win the battle at the beginning because he selected good cards, but then I was able to win the battle because I selected multiple healing abilities. This is one of the reasons I was able to win the battle.

MY BATTLE LINK

Posted Using InLeo Alpha



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