My Digital Art of Shin Lo, Splinterlands Art Contest.

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Hi guys,

I'm back with another illustration for the Splinterlands game character 'Shin Lo.' This character is a reward card in the game.

shinlo.png

I reconstructed the game character with my own style and taste, using influence from the game figure. I wanted my reproduction to appear larger and more magnificent, and I'm delighted it did. I hope you agree with my points of view, and that you enjoy how I reinvented the game character in my own way.

Shin-Lo.png

Before I go into how I made my image, I wanted to talk about the game character a little bit more out of respect for the original authors who pondered their thoughts to develop such a unique concept, character, and plot.

This mystery Dragon from the other side of the planet talks in a language that none of the Splinterlands Dragons comprehend. Since his arrival, he has provoked clashes with Lightning Dragons, City Dragons, Burrowing Dragons, and even the mighty Gold Dragon himself. Shin-Lo is little more than a nuisance to the Dragons of the Gloridax, sneaking up behind them and taking cheap shots whenever he can.

Every time I read a character's narrative and concept, my admiration for the creators grows. Let's start with how I made my artwork.

To begin, I created this artwork in Adobe Illustrator. I began by sketching the most intricate aspect of the piece, the head. I began with the outlines and worked my way up to the intricacy of the head's inside, drawing the borders one by one. I attempted to make the expression as absurd as possible. I started sketching the beard, mustache, and horns after I finished the insides.

Artboard 1.png

Artboard 1@2x.png

Artboard 1@3x.png

I began working on the body when I finished designing the head. I attempted to make the body as slithery as possible in order to resemble the Chinese Dragon God. I attempted to recreate the dragon's mane from the original character but was unable to do so.

Artboard 1@4x.png

Artboard 1@5x.png

After finishing the upper torso, I began sketching the hands. I put some hair around the hands, similar to the game figure, but instead of making it flaming, I wanted it to seem more natural. To lighten my burden, I simply duplicated the right hand, including the hair, and pasted it on the left side.

Artboard 1@5x.png

Artboard 1@6x.png

I did the same thing with the lower body that I did with the upper body. It follows more subtle features in the lower body than in the upper body.

Artboard 1@8x.png

Artboard 1@9x.png

Artboard 1@10x.png

I attempted to retain the fundamental aspects of the shape, including the colors, as accurately as possible throughout the picture. After finishing the image, I began searching the web for a suitable backdrop, and when I finally found it, I was overjoyed since my task was virtually finished. I graded the character darker to match the backdrop as a last-minute touch-up.

Artboard 1@11x.png

Artboard 1@12x.png

Artboard 1@13x.png

I've included a GIF to demonstrate the illustration's metamorphosis. This is my artwork of 'Shin Lo;' I hope you like it and would appreciate your support.

Thank you very much.

Shin Lo gif.gif



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12 comments
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Wow, It's looking completely different and I personally like the new look.

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Woaahh! That amount of lines you put in there you really did it well. I also love how you present your post that's totally new Shin Lo. Keep it coming man!
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Thanks a lot! Really appreciate you coming by!

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