SHARE YOUR BATTLE Weekly Challenge! GEM METEOR

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Now the time to talk about Splinterlands Battle. I play Battle and win match. So I want to share with Splinterlands community. For this I start write a post in peakd.com I think you can play battle and win matchs level up and get rewords. So dont west time play splinterlands Battle.

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In the running week I need to show you a little about the inquisitive subtleties that a Battle conceals that is generally excellent according to your perspective, so today we will give you all the longing to make this content one of the most exceptional on the stage this week, this character comes to our substance manifestations out of the blue to make us discover somewhat more about the set of experiences and capacities of the characters that have a place with the bedlam army, I will show you a little about what I thought when I regulated the fight subject of this current week.

I'm practically certain that like me there are numerous clients who might want to know why the startling difference in happy and why this character was picked on the off chance that it isn't important for the deck of apparition cards... as far as concerns me I think it is excellent to change somewhat more about the subjects of fights with new characters that we can start to discover somewhat more about their accounts and capacities for new systems with regards to fights against the clients of the game, and knowing these characters of the bedlam army we give way to the new ones clients to peruse our distributed items so they have an extraordinary beginning in this astounding universe of games and techniques, we should begin discussing our personality of this current week this week.

GEM METEOR:

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Lore:

When the cosmos was borne into creation and the stars were placed into the heavens, everything had its place and travellers crossed the known worlds by the shapes they had joined together in the sky. As centuries passed, some of these stars were destroyed, either striking other objects or simply their light dying away, obliterated into tiny pieces. Meteors lit up the night for evermore, tracing lines in the blackness as they shot through the sky.

Astronomers have studied this phenomenon for many years and attribute the trailing light to a gathering of crystal dust upon the meteor. A crystal that holds great value when it falls to the land and is acquired by the people. But then chaos arrived, angry that mortals should benefit from such riches thrown from the heavens. Uul breathed life into these dead rocks and created the Gem Meteor, a creature that soars through the sky and flings crystal shards from its body at anyone unfortunate enough to get in its way. These crystalline missiles splinter and crack upon impact, ricocheting into everything nearby and inflicting devastating damage. Sometimes the meteorites descend into such a frenzy that they become completely indiscriminate about who or what they fire their shards at.
Lorcan peered up at the night sky. Pulling the shemagh away from his mouth, he breathed in the cold air. The stars were unusually bright this night and he could trace the plough easily in the blackness between them. Glancing back at the spice train behind him, he waved them on and started down a long dune. The trading post was close.

He wasn’t even halfway down the slope when a cry arose from behind. Men shouting for people to take cover and to look out from above. He crouched beside his camel and stared wide-eyed at the sky, desperately looking for any danger. But all he could see was a shooting star, trailing above them. Then to his astonishment it turned in the air and started to descend on their position. Moments later the crystal shards came and all chaos was let loose.

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BATTLE

Mana Cap:

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Despite the fact that my adversary chose the demise splinter and offset my summoners. I actually thought I enjoyed the benefit until the round began and I saw their tank had the void wizardry capacity.

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My tank with the Insult capacity and the tank mend had the option to stand it's ground for my line up during the principal round. I think what aided was the way that my adversaries last card couldn't assault.

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In the round kill 2 cards in my opposite. During the second round, I had the option to take out my adversaries tank so presently it was my three enchantment assault cards against their two cards that could go after during the round.

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By the beginning of round 3, I realize that I had full control of the match. Their card with the Thistles capacity was futile against my enchanted clients. Despite the fact that it could incur 3 Scuffle harm, my tank mend was recuperating my tank by 3 each round.

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In the round 4 I damage 1 card my opposite side. I get full control of this match. Like I think can I win.

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Last round in five I damage opposite side all cards. As a results I win this match. They got no opportunity once it arrived at this point.

The Battle Link: https://splinterlands.com?p=battle&id=sl_29229f47d9bde986597d2bf2a3917c84&ref=nathu1



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