AVATARS & EXEMPLARS -- " When Players Become the Card in Splinterlands "

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Hello
Splinterlands Lovers

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Splinterlands has been more than just a trending card game for me. I have been playing this game for many years. Meaning I have started playing this game from 2019. There have been many changes in this game. Each change affects the game in a different way. But today an update that has come in the game is very special. The arrival of avatars and exemplars seems to be one of the most important updates yet. It is not said here that the way the game is played will be changed but it is about redefining the way players are inside the game. Here we realize what level the player of the game is and how old he is.

I think this update is right because till now the player did not have his identity, here he will get his own identity. It feels good that our own avatar will be created and we can give exemplars an identity to the card like ourselves. It seems as if you are creating yourself. It seems like this update has an emotional touch for me. This is a long term game. There are very big investors here, that is, in a way you can say that there are very big players here who are connected to the economy of Splinterlands. This update is very good for them too. Because of exemplars, they themselves can do everything in their own way - ability, mana, face. It seems that he is the developer of the game himself.

EXPLAIN AVATARS -

Earlier in Splinterlands the avatar was limited to profile only. Here the player's identity was limited to his profile only. There was neither personalization in it nor was the player's journey visible. In the update that has come here, the player can choose his own face, clothes, background, frame and badges in the avatar. The advantage of this is that a strong identity is created for the player and achievements are also clearly visible here. I further explained that by creating the avatar here, people will be attracted towards Splinterlands. Investors will also feel that there is some update where their identity can be created. Here the focus is on the identity of the player. Which can be said to be the upcoming update for Splinterlands players.

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EXPLAIN EXEMPLARS -

Exemplars is the biggest change to Splinterlands yet. For the first time in a Splinterlands game, the player himself becomes a playable card. Exemplars are created from the player's avatar. Here the abilities, elements, stats and cost are decided by the player himself. Meaning, the player himself is drawing a card with the condition that he will draw the card in the way he wants. He will have the ability to like whatever he likes, he can like water, fire, anything. Friends, here I liked that when you prepare the exemplars, you will be happy which means that this card will have a different identity. When your created avatar and exemplars play the battle, you will know for yourself how you have designed the card. So this update will affect every Splinterlands player. I have Splinterlands to thank for this.

USE OF EXEMPLARS -

Exemplars are not allowed in ranked battles. This is because the developers have a long-term vision. They consider who will be harmed and who will benefit from the updates they introduce, which is why the Splinterlands game is still thriving. Exemplars will not be used in Ranked Battles, but rather in special modes. These include Special Challenges, Community Events, and future Guild Brawls.

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This means these cards were not created for ranked battles; they were designed for special competitive formats. Let's understand why they are not in ranked battles: Ranked battles use cards with fixed abilities and stats. You will find official cards there. Therefore, to keep ranked battles fair these cards are not included. In ranked battles, every player should have the same opportunity. However Exemplars are community-created cards with a limited supply and not everyone will have them.

These cards are played in special modes because tournaments and challenges have different rules and formats, and it's easier to test new ideas there. Exemplars have new abilities. Special modes provide a perfect testing ground. The cards will have a unique identity in these modes. If Exemplars were introduced into ranked battles, they would become like normal cards. But in special modes, their uniqueness is preserved. Most importantly, community creativity is highlighted. This makes players feel that they created these cards, and that they are very special.

The goal is to keep the ranked meta stable and create a separate experimental environment for player-made cards.

UPDATE PERSONAL OPINION -

I found this update very good as I told you in the post here that Avatars and Exemplars is an attractive model of the logo of Splinterlands. Here friends, every player can prove himself by making his own card. This is a very strong long-term move for both Splinterlands and the hive eco system. Here players can hold their investments and their assets. By moving forward, every player can prove himself good and powerful. Here friends, a model of play-to-earn can be seen. Investor mindset is visible here. People will invest here and Splinterlands game will become stronger. I think this game will write a story in itself because friends, the way it is bringing updates, the players are paying full attention to the game. This makes the hive eco system stronger.

CONCLUSION

Avatars show who the player is and exemplars show how he plays. Splinterlands is changing the whole game here, I feel like. This update is not a feature but it feels like it is changing the role of the player in gaming. I think Splinterlands will become an even more powerful game in the future.

If you want to know about Avatar and Exemplars in detail, I am telling you the post of Splinterlands which is in the official Splinterlands community, you can know from there also.
Splinterlands Officially side more info Avatar and Exemplars

THANK U



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