Will we see the Splinterlands flywheel kick into effect??

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We've heard a lot about the splinterlands flywheel effect.

It's the big hope from the team to skyrocket the game back to the top of the pile.

  • Increase $SPS
  • Increase in card prices.
  • Increase in players.
  • Increase across all assets.

But is it realistic??

I'm not sure if it will actually happen but the theory behind it is sound. If you can get positive momentum behind the $SPS token then everything in the eco-system becomes more valuable and therefore more appealing to users.

There are so many ways to earn the token but the easiest is to win battles.

I have five wins here at 2 SPS which is 10SPS or at current prices $0.28.
At 10c this becomes $1 for five battles. That's $1 that i can use to buy more cards, packs or other assets from the game.

My team won it's last brawl,

The guild has won spoils of 53 Crowns in the latest brawl! Also, each fully participating member was awarded 3,313 Merits and 30.604 staked SPS.

Again that's 90c or if the price of SPS rose to 10c then $3.00.

And these are all small numbers from a medium account. My land has produced 193 SPS in the past four days or $5.40.
At 10c that's $19 or at $1 becomes $193.

What do you think will happen to the price of land and cards if you can print $200 every four days? I don't even have half my plots up and running. It's not worth it with my current cards and current resources but if prices keep rising it will be.

If people want a piece of this and we know how greedy people get in crypto then they will need to buy land, cards, dec. It might seem like there are too many resources out there but if we doubled the active userbase it would disappear very fast. We saw that in the last bull run.

  • Old cards would go up in price.
  • Rentals would go up in price.
  • This would push up the price of cards again.
  • Pack sales would increase.
  • Land, licenses, battles, brawls, tournaments.

DEC would be in serious demand and the easiest way to get it is to burn SPS. That is the flywheel and it wouldn't take much to get there.

The question is whether we can or not.
No better time than a bull run to kick it off but the team need to have prepared for new users and make it as easy and fun as possible to get started and to bring money into the game.

Posted Using InLeo Alpha



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13 comments
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Most likely scenario is BTC just drives everything else up. Hopefully a few old school BTC holders will degen into this, I don't think players are gonna drive it.

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If the price goes up existing players will burn for DEC to put back into the card markets.

If people buy up existing stock the prices will go up and make the investment more attractive but we also need some fresh money to come into the game if altcoins pump.

It all needs to work together.

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I'm of the view that it probably doesn't matter what you've got in SL - it mostly rises or falls together!

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I believe the sps token will also benefit from the bullrun

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It means sps token is also benefiting from the bull run and I actually like that
Go sps!!!

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It helps. A bull run pumps every token and since you can play to earn in splinterlands thats a big positive.

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I'm so out of the loop! I have a few plots but haven't done anything with 'em. I also know I wont have the time or the patience to 'develop' them. I'll probably just keep 'em in case they become valuable and I can sell them.

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Great to see you back anyway. :D

It might be worth a look. It's not too hard to get them working with some dec and a few cards. Then they need to be harvested every 7 days. But hopefully the value goes up over a few years anyway.

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The idea that $SPS will lead the game is misguided imo. While it's true that if SPS goes up, it likely would attract more people (which would lead to a drop off in the amount of SPS each player would get), SPS is unlikely to lead the game. SPS reflects the game economy. It will be dragged higher or lower by the game economy, not lead it. This is one of the many reasons I've always said we need to deal with cards first. Cards are by far the biggest asset in the game based on market cap. They are bigger than SPS, DEC, licenses, and land put together. If cards are a money hole, it means the economy is broken and SPS isn't going to ignore that and move independently.

It is possible for a unique SPS event (like SPS getting listed on Coinbase) to spike the price independent of the game. But even that would likely end up being a disaster for the game. With the flywheel, SPS is designed to track with player demand, not investor demand. The higher SPS goes, the less of it players actually need in order to get the game's transactional token, which means price needs to track player demand in order to be functional. SPS getting ahead of the game would incentivize a euphoria filled flood flood of assets like rebellion packs and DEC, and then likely make it so the most valuable thing to do with SPS is to sell it all.

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