Battle Challenge Splinterlands with Grund x @ninjadigging

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Introduction


Greetings colleagues and contenders, thanks again for the support and the votes of the previous publications.

This new @Splinterlands challenge introduces us to Grund, a powerful Melee-type card with excellent stats and abilities, with the ability to deal a lot of damage and resist a large amount of enemy damage, Grund is a valuable card on any team, although it can also be present some problems for low mana games, its only drawback is that, its high mana cost of 10 points, which can limit its use in some situations, but that aside, Grund is still a standout card in the game and a great choice for our Splinterlands challenges.


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Card


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Grund is passionate about the lore of battle and has studied and practiced with weapons since he was young, meeting Bera Dallin and becoming an expert in the use of the warhammer, he is well loved in Praetoria and upholds its strong ideals of honor and justice.

Hearing of the Chaos Legion's invasion, he took up his hammers and set out to face them.

Stats


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Grund is a Melee type card that reaches impressive statistics at its maximum level: 10 life points, 3 speed and 2 attack, but its true strength is in its main ability, Double Strike, from level 1, Grund can Deal double damage and be a true heavyweight on the battlefield.

As Grund levels up, her abilities only become more powerful. At level 4, he unlocks Trample, which means he can pierce multiple enemies in a single attack and at level 6, he unlocks Cripple, which weakens his opponents, reducing his attack.

Grund is a versatile card and much loved by Splinterlands players, with its unique combination of health, speed, and abilities, it has earned a great place in the player metagame. A card that should definitely be in your collection.

List Price | 03/02/2023


Grund.jpg

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Source @splintercards


Grund_gold.jpg

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Source @splintercards


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Battle Conditions


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The rules for this battle are Silenced Summoners and Lost Legendarys

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Line Up


Kretch Tallevor


Summoner: Kretch Tallevor is a 3 mana epic summoner who has no abilities to add to the cards he can summon, so he was the ideal summoner to use with the conditions imposed by the battle rules.
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Grund


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Tank: The star card of this challenge, Taking advantage of the fact that the battle allowed us to have cards with slightly high mana summons, I was able to place Grund as a tank and main attacker since thanks to his ability he could do a lot of damage to my opponent

Mushroom Seer


Supporters: One of the conditions in the battle is that the summoners would be silenced, so Mushroom could use his ability to cause an extra debuf in the battle, apart from the fact that it is a card that provides an attack of 2 magic points which could help to our main attacker to knock down enemies
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Sand Worm


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Supporters: Sand Worm could help us attack from the rear, an essential card to protect ourselves from enemies with snipe or sneak and with enough life to withstand critical attacks, remember that we would not find legendary cards and the summoner's debuff could mean not having very strong cards in the enemy deck

Mycelic Slipspawn


Supporter: Mycelic Slipspawn is one of my favorite cards, a large amount of life, a great attack and an essential ability in the meta, with this ability we were able to attract all the attacks to protect the supporters who were the ones who would mainly be in charge of defeating our rival
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Phases of the Battle


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Rival team


On this occasion I share a battle against @mcglownsynthia, I'm not going to lie to you when I saw that the summoner was Yodin Saku I was already thinking of looking for another battle to share, but as soon as it started I remembered that this time I could have a chance, everything Thanks to the main rule of the silenced summoner and Yidin being a legendary summoner I knew that the mana he used for his summoned monsters would be less than mine and their attacks would probably be low.

Round 1



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In the first turn there were no casualties on either side but my strategy was already seeing its results. Mycelic Slipspawn and Ground were doing their main job, which was to attract attacks and since they are cards with a good amount of health to endure, it was a question to resist as many turns as possible


Round 2

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At this moment I lost my Mycelic Slipspawn which was quite obvious because it was attracting all the attacks, but that was exactly what I needed, I needed to protect the supporters and Ground, who would be in charge of destroying our rival's big tank and just That's how it turned out, by the end of the turn he had already defeated two of his main cards.


Round 3

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The third round was the hardest of all, we both were left with only two cards, fortunately both of my opponents' cards were ranged attacks, which prevented one of them from having a chance to attack me.


Round 4 and Results

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In the end thanks to the worm with its sneak attack and ground's ability to hit twice I managed to come out victorious.


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With this victory I managed to reach the ranking score of 1147 and earn 1167 ranking points for daily rewards, as well as 0.06 SPS for the battle


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Conclusions

We emerged victorious from the challenge thanks to our strategy based on the rules of the game. However, I have to admit that Ground was a bit lucky not to run into a tank with melee resistance, which might have been a tough hurdle for him to overcome. Despite this, Ground is an excellent card to take down opponents that don't consider their weakness against this type of enemy.


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Thank you very much in advance for reading, sharing and voting the post.

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Versión en Español

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Introducción


Saludos colegas y contendientes, gracias nuevamente por el apoyo y los votos de las publicaciones anteriores.

Este nuevo desafío de @Splinterlands nos presenta a Grund, una poderosa carta de tipo cuerpo a cuerpo con excelentes estadísticas y habilidades, con la capacidad de hacer mucho daño y resistir una gran cantidad de daño enemigo, Grund es una carta valiosa en cualquier equipo, aunque también puede presentar algunos problemas para juegos de bajo maná, su único inconveniente es que su alto costo de maná de 10 puntos, lo que puede limitar su uso en algunas situaciones, pero aparte de eso, Grund sigue siendo una carta destacada en el juego y un gran elección para nuestros desafíos de Splinterlands.


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Carta


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Grund es un apasionado de la tradición de la batalla y ha estudiado y practicado con armas desde que era joven, conoció a Bera Dallin y se convirtió en un experto en el uso del martillo de guerra. Es muy querido en Praetoria y defiende sus sólidos ideales de honor y justicia.

Al enterarse de la invasión de la Legión del Caos, tomó sus martillos y se dispuso a enfrentarse a ellos.

Estadisticas


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Grund es una carta de tipo Melee que alcanza estadísticas impresionantes en su nivel máximo: 10 puntos de vida, 3 de velocidad y 2 de ataque, pero su verdadera fuerza está en su habilidad principal, Double Strike, desde el nivel 1, Grund puede Infligir el doble de daño y ser un verdadero peso pesado en el campo de batalla.

A medida que Grund sube de nivel, sus habilidades solo se vuelven más poderosas. En el nivel 4, desbloquea Trample, lo que significa que puede perforar a múltiples enemigos en un solo ataque y en el nivel 6, desbloquea Cripple, lo que debilita a sus oponentes, reduciendo su ataque.

Grund es una carta versátil y muy querida por los jugadores de Splinterlands, con su combinación única de salud, velocidad y habilidades, se ha ganado un gran lugar en el metajuego de los jugadores. Una tarjeta que definitivamente debe estar en tu colección.

Precio de Lista | 03/02/2023


Grund.jpg

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Source @splintercards


Grund_gold.jpg

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Source @splintercards


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Condiciones de Batalla


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Las reglas para esta batalla son Silenced Summoners y Lost Legendarys.

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Alineación


Kretch Tallevor


Summoner: Kretch Tallevor es un invocador épico de 3 manás que no tiene habilidades para agregar a las cartas que puede invocar, por lo que era el invocador ideal para usar con las condiciones impuestas por las reglas de batalla.
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Grund


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Tank: La carta estrella de este desafío, aprovechando que la batalla nos permitía tener cartas con invocaciones de maná un poco altas, pude colocar a Grund como tanque y atacante principal ya que gracias a su habilidad podía hacer mucho daño. a mi oponente

Mushroom Seer


Supporters: Una de las condiciones en la batalla es que los invocadores serían silenciados, por lo que Mushroom podría usar su habilidad para causar un debuf extra en la batalla, aparte de que es una carta que brinda un ataque de 2 puntos mágicos lo cual podría ayudar. a nuestro principal atacante para derribar enemigos
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Sand Worm


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Supporters: Sand Worm podría ayudarnos a atacar por la espalda, una carta imprescindible para protegernos de los enemigos con snipe o furtivo y con vida suficiente para aguantar ataques críticos, recordad que no encontraríamos cartas legendarias y el debuff del invocador podría significar no tener cartas muy fuertes en la baraja enemiga

Mycelic Slipspawn


Supporter: Mycelic Slipspawn is one of my favorite cards, a large amount of life, a great attack and an essential ability in the meta, with this ability we were able to attract all the attacks to protect the supporters who were the ones who would mainly be in charge of defeating our rival
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Phases of the Battle


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Equipo Rival


En esta ocasión les comparto una batalla contra @mcglownsynthia, no les voy a mentir cuando vi que el invocador era Yodin Saku ya estaba pensando en buscar otra batalla para compartir, pero apenas empezó recordé que esta vez podría tener una oportunidad, todo Gracias a la regla principal del invocador silenciado y que Yidin es un invocador legendario, sabía que el maná que usaba para sus monstruos convocados sería menor que el mío y sus ataques probablemente serían bajos.

Round 1



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En el primer turno no hubo bajas en ninguno de los bandos pero mi estrategia ya estaba viendo sus resultados. Mycelic Slipspawn y Ground estaban haciendo su trabajo principal, que era atraer ataques y como son cartas con una buena cantidad de vida para aguantar, era cuestión de resistir la mayor cantidad de turnos posible.


Round 2

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En ese momento perdí mi Mycelic Slipspawn lo cual era bastante obvio porque estaba atrayendo todos los ataques, pero eso era exactamente lo que necesitaba, necesitaba proteger a los seguidores y a Ground, quien estaría a cargo de destruir el gran tanque de nuestro rival y solo Así resultó, al final del turno ya había derrotado a dos de sus cartas principales.


Round 3

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La tercera ronda fue la más difícil de todas, ambos nos quedamos con solo dos cartas, afortunadamente las dos cartas de mis oponentes eran ataques a distancia, lo que impedía que uno de ellos tuviera la oportunidad de atacarme.

Round 4 and Results

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Al final gracias al gusano con su ataque furtivo y la habilidad para golpear dos veces logré salir victorioso.


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Con esta victoria logré alcanzar el puntaje de clasificación de 1147 y ganar 1167 puntos de clasificación para recompensas diarias, así como 0.06 SPS para la batalla.


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Conclusiones

Salimos victoriosos del desafío gracias a nuestra estrategia basada en las reglas del juego. Sin embargo, debo admitir que Ground tuvo un poco de suerte de no encontrarse con un tanque con resistencia cuerpo a cuerpo, lo que podría haber sido un obstáculo difícil de superar para él. A pesar de esto, Ground es una carta excelente para derribar oponentes que no consideran su debilidad contra este tipo de enemigos.


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Muchas gracias de antemano por leer, compartir y votar el post.

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